Difference between revisions of "Line of sight"
Jump to navigation
Jump to search
m |
m |
||
Line 1: | Line 1: | ||
All units, both X-Com and alien, have a ''line of sight''. A unit's line of sight encompasses any objects or other units which are: | All units, both X-Com and alien, have a ''line of sight''. A unit's line of sight encompasses any objects or other units which are: | ||
− | *Within visible range | + | *Within visible range |
+ | ::Visible range for X-Com soldiers is 21 tiles during the day and dawn/dusk, 9 at night | ||
+ | ::Aliens are not subject to the lighting penalties and have a 21 tile range at all times. | ||
*Not blocked by terrain or other units | *Not blocked by terrain or other units | ||
*Within the unit's ''field of vision'' | *Within the unit's ''field of vision'' |
Revision as of 09:52, 13 May 2006
All units, both X-Com and alien, have a line of sight. A unit's line of sight encompasses any objects or other units which are:
- Within visible range
- Visible range for X-Com soldiers is 21 tiles during the day and dawn/dusk, 9 at night
- Aliens are not subject to the lighting penalties and have a 21 tile range at all times.
- Not blocked by terrain or other units
- Within the unit's field of vision
All units have a 90 degree field of vision, radiating outward in a cone in whichever direction they are facing.
[This article still needs diagrams of field of vision for units facing along the grid as well as diagonally -- can you see to your immediate left, or only diagonal left? Also need diagrams of LOS around corners/beyond roofs.]