Difference between revisions of "Line of sight"

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All units, both X-Com and alien, have a ''line of sight''.  A unit's line of sight encompasses any objects or other units which are:
 
All units, both X-Com and alien, have a ''line of sight''.  A unit's line of sight encompasses any objects or other units which are:
  
*Within visible range (21 spaces during the day, 7 at night (possibly fewer?))
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*Within visible range  
 +
::Visible range for X-Com soldiers is 21 tiles during the day and dawn/dusk, 9 at night
 +
::Aliens are not subject to the lighting penalties and have a 21 tile range at all times.
 
*Not blocked by terrain or other units
 
*Not blocked by terrain or other units
 
*Within the unit's ''field of vision''
 
*Within the unit's ''field of vision''

Revision as of 09:52, 13 May 2006

All units, both X-Com and alien, have a line of sight. A unit's line of sight encompasses any objects or other units which are:

  • Within visible range
Visible range for X-Com soldiers is 21 tiles during the day and dawn/dusk, 9 at night
Aliens are not subject to the lighting penalties and have a 21 tile range at all times.
  • Not blocked by terrain or other units
  • Within the unit's field of vision

All units have a 90 degree field of vision, radiating outward in a cone in whichever direction they are facing.

[This article still needs diagrams of field of vision for units facing along the grid as well as diagonally -- can you see to your immediate left, or only diagonal left? Also need diagrams of LOS around corners/beyond roofs.]