Line of sight
Revision as of 07:15, 27 May 2006 by Ethereal Cereal (talk | contribs) (added notes on smoke & LoF vs. LoS)
All units, both X-Com and alien, have a line of sight. A unit's line of sight encompasses any objects or other units which are:
- Within visible range
- Visible range for X-Com soldiers is 21 tiles during the day and dawn/dusk, 9 at night
- Aliens are not subject to the lighting penalties and have a 21 tile range at all times.
- Not blocked by terrain, smoke, or other units
- Within the unit's field of vision
All units have a 90 degree field of vision, radiating outward in a cone in whichever direction they are facing.
- Note that line of fire is not necessarily the same as line of sight. There are cases where you can shoot around objects (such as corners) that you cannot see around, and you can always shoot beyond the 21-square visual range (see Sniper Tactics). You can also shoot through smoke that you can't necessarily see through.
- There are cases where aliens can see around corners (and shoot at you) when you cannot see them. This phenomenon is not fully understood at this time.
[Need diagrams of LOS around corners/beyond roofs.]
- In certain cases, it is possible to see into a UFO from the outside (see External UFO Windows).