Lineage Plasma Cannon (Apocalypse)

From UFOpaedia
Revision as of 18:07, 20 August 2022 by EsTeR (talk | contribs) (format and pic)
Jump to navigation Jump to search
The Marsec corporation has privileged access to Elerium supplies due to a strong security role in the Elerium mining colonies. The Lineage weapons technology represents the ultimate Elerium powered accelerators. They are expensive but devastating.  From: Apocalypse Ufopaedia
Craft-Pedia-Ar-Lineage-(Apocalypse).png

Lineage Plasma Cannon

Craft-Equip-Lineage-(Apocalypse).png
  • Weight: 95
  • Size: 1 × 3
  • Accuracy: 66%
  • Fire Rate: 3.0/sec
  • Firing Arc: 90º left/right
  • Firing Arc: 90º up/down
  • Range: 400m
  • Range Max: 1200m
  • Style: air
  • Manufacturer: Marsec
  • Available: Week 3
  • Base Price: $6,000
  • Minimum Weekly Stock: 3
  • Maximum Weekly Stock: 12
  • Storage Space: 60

Ammunition: Elerium-115

  • Damage: 25
  • Projectile Speed: 38
  • Ammo Capacity: 110
  • Manufacturer: Solmine
  • Available: Week 1
  • Base Price: $20
  • Minimum Weekly Stock: 180
  • Maximum Weekly Stock: 800
  • Storage Space: 1


The Lineage Plasma Cannon is quite a powerful yet compact weapon, and one of the few conventional weapons capable of threatening the heaviest UFOs. It can fit on most vehicles, including the Hoverbike and the Phoenix. This weapon is fueled by Elerium and is the most cost-effective Elerium-powered flying vehicle weapon. (The Griffin's Plasma Mounted Cannon is theoratically better, but the all road vehicles are terrible) It is a heavier equivalent of the Lancer 7000 Laser Gun for arming aircraft.

While a Hawk Air Warrior equipped with three Lineage Cannons can prove sufficiently powerful to take down a mid-tier alien craft, its indisputable biggest weakness comes from the weapon's long range. Ironically, its impressive range causes the weapon to start firing long before it has a chance of hitting the enemy. It will regularly succeed in doing ten times more damage to the city than the aliens if not handled carefully, along with wasting precious Elerium ammo in the process.

The best option is to only use them up close. The procedure used to conserve the use of the Stasis Bomb Launcher can be used here: disable the hardpoints mounted with Lineage Cannons, get in close, then re-enable the cannons and hit the UFO at close range.


Apocalypse Insignia X-COM: Apocalypse\Vehicles\Vehicle Equipment
Air
Weapons Apoc 40mm auto cannon.png 40mm Auto-Cannon
Apoc bolter laser gun.png Bolter 4K Laser Gun Apoc lancer laser gun.png Lancer 7K Laser Gun
Apoc rendor plasma gun.png Rendor Plasma Gun Apoc lineage plasma cannon.png Lineage Plasma Cannon Apoc plasma multi system.png Plasma Multi-System
Apoc janitor missile array.png Janitor Missile Array Apoc prophet missile launcher.png Prophet Missile Array Apoc justice missile launcher.png Justice Missile Launcher Apoc retribution missile launcher.png Retribution Missile Launcher
Apoc laser defense array.png Laser Defense Array Apoc plasma defense array.png Plasma Defense Array

Apoc light disruptor beam.png Light Disruptor Beam Apoc medium disruptor beam.png Medium Disruptor Beam Apoc heavy disruptor beam.png Heavy Disruptor Beam
Apoc disruptor bomb launcher.png Disruptor Bomb Launcher Apoc disruptor multi bomb launcher.png Disruptor Multi-Bomb Launcher
Apoc stasis bomb launcher.png Stasis Bomb Launcher

Engines SD Standard
SD Deluxe
SD Sports
SD Turbo
SD Elite
SD Special
Ground
Weapons Apoc 40mm auto cannon turret.png 40mm Auto Cannon Turret Apoc airguard anti air cannon.png Airguard Anti-Air Cannon Apoc glm array.png GLM Array
Apoc plasma turret cannon.png Plasma Turret Cannon Apoc glm air defense.png GLM Air Defense Apoc rumble cannon.png Rumble Cannon
Engines Metro Roadhog
Metro Roadgrav
Metro Turbograv
Metro Powergrav
Metro Multipower Plus
Shared
Devices Weapons Control System (Light, Medium, Heavy, Advanced)
Transport Module (Cargo, Passenger, Bio-Transport)
Small / Large Disruption Shield
Missile Evasion Matrix, Cloaking Field
Teleporter