Difference between revisions of "Lobsterman (Piratez)"

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== Inventory ==
 
== Inventory ==
 
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Revision as of 09:31, 15 April 2018

Lobsterman
Time Units 50
Stamina 60
Health 90
Bravery 110
Reactions 25
Firing Accuracy 50
Melee Accuracy 80
Throwing Accuracy 40
Strength 75
VooDoo Skill 0
VooDoo Strength 50


Armor: Front 60
Armor: Sides 50
Armor: Rear 40
Armor: Under 40
Evasion 40/20
Aggression 2
Intelligence 3
Night Vision 20
Energy Recovery 24
Stun Recovery Normal


Lobsterman - Lobsterman


2X2 Unit? No
Height Standing 22
Size X-Large
Bleed Immune? No
Ransom $10000
Score 20


Resistances & Vulnerabilities
Charm Piercing Burn Concussive Laser Plasma Daze Cutting Chem Choking Anti-E511 Bio Electric EMP Warp Mind Heat Cold
40% 40% 60% 60% 70% 60% 80% 100% 60% 500% 0% 100% 80% 10% 150% 100% 100% 100%


Bootypedia

Lobsterman Information

"Trying to kill this lumbering monstrosity is a pure nightmare. Deep Ones use them as six-limbed tanks that can shrug off most handheld weapons. Even lasers, the usual can-openers, are somehow powerless. Their impressive plating is only relatively vulnerable to cutting weapons, but this requires getting close to these scary claws that can cut off power armor limbs. NV: 20."

Source: Piratez Bootypedia







Inventory

Under Construction

Associated Research

Required by:
B: Lobsterman (4/2/0) [m]

Raw Ruleset Data

   type: STR_LOBSTERMAN_TERRORIST
   race: STR_DEPTH_DWELLER
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 50
     stamina: 60
     health: 90
     bravery: 110
     reactions: 25
     firing: 50
     throwing: 40
     strength: 75
     psiStrength: 50
     psiSkill: 0
     melee: 80
   armor: DEEP_ONE_ARMOR_P6
   standHeight: 22
   kneelHeight: 14
   value: 20
   deathSound: 8
   intelligence: 3
   aggression: 2
   energyRecovery: 24
   builtInWeapons:
     - LOBSTER_CLAWS
   type: DEEP_ONE_ARMOR_P6
   spriteSheet: DEEP_6.PCK
   spriteInv: MAN_68
   corpseBattle:
     - STR_DEEP_ONE_6_CORPSE_BATTLE
   corpseGeo: STR_LOBSTERMAN_CORPSE
   visibilityAtDark: 20
   frontArmor: 60
   sideArmor: 50
   rearArmor: 40
   underArmor: 40
   meleeDodge:
     melee: 0.5
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.2
       bravery: 0.2
     stun:
       healthCurrent: 0.15
       health: -0.075
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.4
     - 0.4
     - 0.6
     - 0.6
     - 0.7
     - 0.6
     - 0.8
     - 1.0
     - 0.6
     - 5.0
     - 0.0
     - 1.0
     - 0.8
     - 0.1
     - 1.5
     - 1.0
   loftempsSet: [ 4 ]

Notes