Lobsterman (Piratez)
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Bootypedia
Lobsterman Information |
"Trying to kill this lumbering monstrosity is a pure nightmare. Deep Ones use them as six-limbed tanks that can shrug off most handheld weapons. Even lasers, the usual can-openers, are somehow powerless. Their impressive plating is only relatively vulnerable to cutting weapons, but this requires getting close to these scary claws that can cut off power armor limbs. NV: 20." |
Source: Piratez Bootypedia
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Inventory
Under Construction
Associated Research
Required by: B: Lobsterman (4/2/0) [m]
Raw Ruleset Data
type: STR_LOBSTERMAN_TERRORIST race: STR_DEPTH_DWELLER rank: STR_LIVE_NAVIGATOR stats: tu: 50 stamina: 60 health: 90 bravery: 110 reactions: 25 firing: 50 throwing: 40 strength: 75 psiStrength: 50 psiSkill: 0 melee: 80 armor: DEEP_ONE_ARMOR_P6 standHeight: 22 kneelHeight: 14 value: 20 deathSound: 8 intelligence: 3 aggression: 2 energyRecovery: 24 builtInWeapons: - LOBSTER_CLAWS type: DEEP_ONE_ARMOR_P6 spriteSheet: DEEP_6.PCK spriteInv: MAN_68 corpseBattle: - STR_DEEP_ONE_6_CORPSE_BATTLE corpseGeo: STR_LOBSTERMAN_CORPSE visibilityAtDark: 20 frontArmor: 60 sideArmor: 50 rearArmor: 40 underArmor: 40 meleeDodge: melee: 0.5 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.2 bravery: 0.2 stun: healthCurrent: 0.15 health: -0.075 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.4 - 0.4 - 0.6 - 0.6 - 0.7 - 0.6 - 0.8 - 1.0 - 0.6 - 5.0 - 0.0 - 1.0 - 0.8 - 0.1 - 1.5 - 1.0 loftempsSet: [ 4 ]