Difference between revisions of "Lobsterman (Piratez)"

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{{CheckOutdated (Piratez)|0.97}}
 
 
{| style="float:right; vertical-align:top"
 
{| style="float:right; vertical-align:top"
 
|
 
|
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| stamina = 60
 
| stamina = 60
 
| health = 90
 
| health = 90
| bravery = 110
+
| bravery = 100
 
| reactions = 25
 
| reactions = 25
 
| firing_accuracy = 50
 
| firing_accuracy = 50
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| armor_rear = 40
 
| armor_rear = 40
 
| armor_under = 40
 
| armor_under = 40
| melee_dodge = None
+
| melee_dodge = 40/20
 
| aggression = 2
 
| aggression = 2
 
| intelligence = 3
 
| intelligence = 3
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{|
 
{|
 
| {{Template:Resistances (Piratez)|=
 
| {{Template:Resistances (Piratez)|=
| special = 40
+
| charm = 40
 
| piercing = 40
 
| piercing = 40
| incendiary = 60
+
| burn = 60
 
| concussive = 60
 
| concussive = 60
 
| laser = 70
 
| laser = 70
 
| plasma = 60
 
| plasma = 60
| stun = 80
+
| daze = 80
 
| cutting = 100
 
| cutting = 100
 
| acid = 60
 
| acid = 60
 
| smoke = 500
 
| smoke = 500
 +
| anti-e511 = 0
 +
| bio = 100
 +
| electric = 80
 +
| emp = 10
 +
| warp = 150
 +
| mind = 100
 +
| heat = 100
 +
| cold = 100
 
}}
 
}}
 
|}
 
|}
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<div style="width:500px">
 
<div style="width:500px">
 
{{Ref Open | title = Lobsterman Information  }}
 
{{Ref Open | title = Lobsterman Information  }}
"Trying to kill this lumbering monstrosity is a pure nightmare. Deep Ones use them as six-limbed tanks that can shrug off most handheld weapons. Even lasers, the usual can-openers, are somehow powerless. Their impressive plating is only relatively vulnerable to cutting weapons, but this requires getting close to these scary claws that can cut off power armor's limbs. NV: 20."
+
"Trying to kill this lumbering monstrosity is a pure nightmare. Deep Ones use them as six-limbed tanks that can shrug off most handheld weapons. Even lasers, the usual can-openers, are somehow powerless. Their impressive plating is only relatively vulnerable to cutting weapons, but this requires getting close to these scary claws that can cut off power armor limbs. NV: 20."
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
</div>
 
</div>
 +
 +
 +
 +
 +
 +
 +
 +
 +
 +
 +
 +
 
== Inventory ==
 
== Inventory ==
 +
<div class="mw-collapsible mw-collapsed">
 +
Under Construction
 +
</div>
 
== Associated Research ==
 
== Associated Research ==
 +
<div class="mw-collapsible mw-collapsed">
 +
'''Required by:'''
 +
B: Lobsterman (4/2/0) [m]
 +
</div>
 
== Raw Ruleset Data ==
 
== Raw Ruleset Data ==
 +
<div class="mw-collapsible mw-collapsed">
 +
    type: STR_LOBSTERMAN_TERRORIST
 +
    race: STR_DEPTH_DWELLER
 +
    rank: STR_LIVE_NAVIGATOR
 +
    stats:
 +
      tu: 50
 +
      stamina: 60
 +
      health: 90
 +
      bravery: 100
 +
      reactions: 25
 +
      firing: 50
 +
      throwing: 40
 +
      strength: 75
 +
      psiStrength: 50
 +
      psiSkill: 0
 +
      melee: 80
 +
    armor: DEEP_ONE_ARMOR_P6
 +
    standHeight: 22
 +
    kneelHeight: 14
 +
    value: 20
 +
    deathSound: 8
 +
    intelligence: 3
 +
    aggression: 2
 +
    energyRecovery: 24
 +
    meleeWeapon: LOBSTER_CLAWS
 +
    type: DEEP_ONE_ARMOR_P6
 +
    spriteSheet: DEEP_6.PCK
 +
    spriteInv: MAN_68
 +
    corpseBattle:
 +
      - STR_DEEP_ONE_6_CORPSE_BATTLE
 +
    corpseGeo: STR_LOBSTERMAN_CORPSE
 +
    visibilityAtDark: 20
 +
    frontArmor: 60
 +
    sideArmor: 50
 +
    rearArmor: 40
 +
    underArmor: 40
 +
    meleeDodge:
 +
      melee: 0.5
 +
    meleeDodgeBackPenalty: 0.5
 +
    recovery:
 +
      morale:
 +
        moraleCurrent: -0.2
 +
        bravery: 0.2
 +
      stun:
 +
        healthCurrent: 0.15
 +
        health: -0.0625
 +
      health:
 +
        stunNormalized: -0.165
 +
    psiDefence:
 +
      psiStrength: 1.0
 +
      psiSkill: 0.2
 +
      moraleCurrent: 0.33
 +
      flatHundred: -0.23
 +
    damageModifier:
 +
      - 0.4
 +
      - 0.4
 +
      - 0.6
 +
      - 0.6
 +
      - 0.7
 +
      - 0.6
 +
      - 0.8
 +
      - 1.0
 +
      - 0.6
 +
      - 5.0
 +
      - 0.0
 +
      - 1.0
 +
      - 0.8
 +
      - 0.1
 +
      - 1.5
 +
      - 1.0
 +
    loftempsSet: [ 4 ]
 
== Notes ==
 
== Notes ==
 
[[Category: Piratez]]
 
[[Category: Piratez]]

Latest revision as of 13:22, 9 October 2018

Lobsterman
Time Units 50
Stamina 60
Health 90
Bravery 100
Reactions 25
Firing Accuracy 50
Melee Accuracy 80
Throwing Accuracy 40
Strength 75
VooDoo Skill 0
VooDoo Strength 50


Armor: Front 60
Armor: Sides 50
Armor: Rear 40
Armor: Under 40
Evasion 40/20
Aggression 2
Intelligence 3
Night Vision 20
Energy Recovery 24
Stun Recovery Normal


Lobsterman - Lobsterman


2X2 Unit? No
Height Standing 22
Size X-Large
Bleed Immune? No
Ransom $10000
Score 20


Resistances & Vulnerabilities
Charm Piercing Burn Concussive Laser Plasma Daze Cutting Chem Choking Anti-E511 Bio Electric EMP Warp Mind Heat Cold
40% 40% 60% 60% 70% 60% 80% 100% 60% 500% 0% 100% 80% 10% 150% 100% 100% 100%


Bootypedia

Lobsterman Information

"Trying to kill this lumbering monstrosity is a pure nightmare. Deep Ones use them as six-limbed tanks that can shrug off most handheld weapons. Even lasers, the usual can-openers, are somehow powerless. Their impressive plating is only relatively vulnerable to cutting weapons, but this requires getting close to these scary claws that can cut off power armor limbs. NV: 20."

Source: Piratez Bootypedia







Inventory

Under Construction

Associated Research

Required by:
B: Lobsterman (4/2/0) [m]

Raw Ruleset Data

   type: STR_LOBSTERMAN_TERRORIST
   race: STR_DEPTH_DWELLER
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 50
     stamina: 60
     health: 90
     bravery: 100
     reactions: 25
     firing: 50
     throwing: 40
     strength: 75
     psiStrength: 50
     psiSkill: 0
     melee: 80
   armor: DEEP_ONE_ARMOR_P6
   standHeight: 22
   kneelHeight: 14
   value: 20
   deathSound: 8
   intelligence: 3
   aggression: 2
   energyRecovery: 24
   meleeWeapon: LOBSTER_CLAWS
   type: DEEP_ONE_ARMOR_P6
   spriteSheet: DEEP_6.PCK
   spriteInv: MAN_68
   corpseBattle:
     - STR_DEEP_ONE_6_CORPSE_BATTLE
   corpseGeo: STR_LOBSTERMAN_CORPSE
   visibilityAtDark: 20
   frontArmor: 60
   sideArmor: 50
   rearArmor: 40
   underArmor: 40
   meleeDodge:
     melee: 0.5
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.2
       bravery: 0.2
     stun:
       healthCurrent: 0.15
       health: -0.0625
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.4
     - 0.4
     - 0.6
     - 0.6
     - 0.7
     - 0.6
     - 0.8
     - 1.0
     - 0.6
     - 5.0
     - 0.0
     - 1.0
     - 0.8
     - 0.1
     - 1.5
     - 1.0
   loftempsSet: [ 4 ]

Notes