MEC-2 Sentinel (EU2012)
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Description |
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Source: XCOM: Enemy Within DLC
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Notes
Research Required | UFO Power Source |
Base Costs | §32 60 Meld 10 Engineers |
Health | +12 |
Defense | +10 |
Movement | 0 |
Will | +15 |
Systems | Grenade Launcher Restorative Mist |
System | Description | Tactical Info |
---|---|---|
Grenade Launcher |
MECs can make for their lack of thrown grenade capability with a long-range grenade launcher. | *Launches grenades much further than an unmodified soldier can throw them *Uses regular grenades, but will automatically upgrade to alien grenades if that technology is developed in the Foundry *2 grenades carried, each deals 4 damage |
Restorative Mist |
Medikits require fine motor control; instead, the MEC can spray Restorative Mist to heal all nearby allies. | *Releases a cloud of mist that heals, similar to the Medikit *Affects all nearby allies instead of a single target *Single use only, heals 4 HP to all units in the cloud |
- The Grenade Launcher's damage can be increased from 4 to 5 through the Alien Grenade Foundry project.
- Restorative Mist can also be upgraded from 4 to 6 HP healing through the Improved Medikit project.
- The Expanded Storage MEC Trooper ability increases the number of grenades and mist uses by 1, to a total of 3 grenades and 2 restorative mists.
- Grenade Launcher is similar to the aliens' Bombard ability.
- Restorative Mist includes self and units in Area of Effect. Does not stabilize critically wounded soldiers.
See Also
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