Difference between revisions of "MEC-2 Sentinel (EU2012)"
Jump to navigation
Jump to search
m |
m |
||
Line 23: | Line 23: | ||
|- style="vertical-align:top;" |
|- style="vertical-align:top;" |
||
|- |
|- |
||
− | | align="center" | [[File:MEC GRENADE LAUNCHER.png|32px|center]]<br>'''Grenade Launcher''' || align="center" |''MECs can make for their lack of thrown grenade capability with a long-range grenade launcher.'' || *''Launches grenades much further than an unmodified soldier can throw them''<br>*''Uses regular grenades, but will automatically upgrade to alien grenades if that technology is developed in the Foundry''<br>* |
+ | | align="center" | [[File:MEC GRENADE LAUNCHER.png|32px|center]]<br>'''Grenade Launcher''' || align="center" |''MECs can make for their lack of thrown grenade capability with a long-range grenade launcher.'' || *''Launches grenades much further than an unmodified soldier can throw them''<br>*''Uses regular grenades, but will automatically upgrade to alien grenades if that technology is developed in the Foundry''<br>*2 grenades carried, each deals 4 damage |
|- |
|- |
||
− | | align="center" | [[File:MEC RESTORATIVE MIST.png|32px|center]]<br>'''Restorative Mist''' || align="center" |''Medikits require fine motor control; instead, the MEC can spray Restorative Mist to heal all nearby allies.'' || *''Releases a cloud of mist that heals, similar to the Medikit''<br>*''Affects all nearby allies instead of a single target''<br>* |
+ | | align="center" | [[File:MEC RESTORATIVE MIST.png|32px|center]]<br>'''Restorative Mist''' || align="center" |''Medikits require fine motor control; instead, the MEC can spray Restorative Mist to heal all nearby allies.'' || *''Releases a cloud of mist that heals, similar to the Medikit''<br>*''Affects all nearby allies instead of a single target''<br>*Single use only, heals 4 HP to all units in the cloud |
|- |
|- |
||
|} |
|} |
||
Line 33: | Line 33: | ||
==Tips & Trix== |
==Tips & Trix== |
||
* The Grenade Launcher's damage can be increased from 4 to 5 through the [[Foundry (EU2012)#Alien Grenade|Alien Grenade]] Foundry project. |
* The Grenade Launcher's damage can be increased from 4 to 5 through the [[Foundry (EU2012)#Alien Grenade|Alien Grenade]] Foundry project. |
||
− | * Restorative Mist can also be upgraded from 4 to 6 HP healing through the [[Foundry (EU2012)#Improved Medikit|Improved Medikit]] project. |
+ | * Restorative Mist can also be upgraded from 4 to 6 HP healing through the [[Foundry (EU2012)#Improved Medikit|Improved Medikit]] project. |
+ | * The Expanded Storage [[MEC Trooper (EU2012)|MEC Trooper]] ability increases the number of grenades and mist uses by 1, to a total of 3 grenades and 2 restorative mists. |
||
* Grenade Launcher is similar to the aliens' '''Bombard''' ability. |
* Grenade Launcher is similar to the aliens' '''Bombard''' ability. |
||
* Restorative Mist includes self and units in Area of Effect. Does not stabilize critically wounded soldiers. |
* Restorative Mist includes self and units in Area of Effect. Does not stabilize critically wounded soldiers. |
Revision as of 19:54, 30 November 2013
Description |
|
Source: XCOM: Enemy Unknown (2012)
|
Research Required | UFO Power Source |
Base Costs | §32, 60 Meld, 10 Engineers |
Health | +12 |
Defense | +10 |
Movement | 0 |
Will | +15 |
Systems | Grenade Launcher Restorative Mist |
System | Description | Tactical Info |
---|---|---|
Grenade Launcher |
MECs can make for their lack of thrown grenade capability with a long-range grenade launcher. | *Launches grenades much further than an unmodified soldier can throw them *Uses regular grenades, but will automatically upgrade to alien grenades if that technology is developed in the Foundry *2 grenades carried, each deals 4 damage |
Restorative Mist |
Medikits require fine motor control; instead, the MEC can spray Restorative Mist to heal all nearby allies. | *Releases a cloud of mist that heals, similar to the Medikit *Affects all nearby allies instead of a single target *Single use only, heals 4 HP to all units in the cloud |
Tips & Trix
- The Grenade Launcher's damage can be increased from 4 to 5 through the Alien Grenade Foundry project.
- Restorative Mist can also be upgraded from 4 to 6 HP healing through the Improved Medikit project.
- The Expanded Storage MEC Trooper ability increases the number of grenades and mist uses by 1, to a total of 3 grenades and 2 restorative mists.
- Grenade Launcher is similar to the aliens' Bombard ability.
- Restorative Mist includes self and units in Area of Effect. Does not stabilize critically wounded soldiers.
See Also
</noinclude