Difference between revisions of "MEC Trooper (EU2012)"
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Mech Troopers have also specialized [[Armor (EU2012)|armor]], in the form of the Mechanized Exoskeleton Cybersuit ([[MEC suit (EU2012)|MEC Suit]]), and will carry new weapons such as the [[Minigun (EU2012)|Minigun]], [[Railgun (EU2012)|Railgun]] and an energy weapon upgrade, along with a Kinetic Strike Module ([[KSM (EU2012)|KSM]]), a melee type weapon. | Mech Troopers have also specialized [[Armor (EU2012)|armor]], in the form of the Mechanized Exoskeleton Cybersuit ([[MEC suit (EU2012)|MEC Suit]]), and will carry new weapons such as the [[Minigun (EU2012)|Minigun]], [[Railgun (EU2012)|Railgun]] and an energy weapon upgrade, along with a Kinetic Strike Module ([[KSM (EU2012)|KSM]]), a melee type weapon. | ||
− | {| class="wikitable" width=" | + | {| class="wikitable" width="70%" |
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! width="10%" align="center" | Rank | ! width="10%" align="center" | Rank | ||
! width="60%" align="center" colspan="4"| Ability | ! width="60%" align="center" colspan="4"| Ability | ||
|- align="center" | |- align="center" | ||
− | ! | + | ![[File:RANK SQUADDIE.png|32px]]<br/>'''Squaddie''' |
− | + | | '''Shock-Absorbent Armor''' | |
− | + | | '''Shock-Absorbent Armor''' | |
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|- align="center" | |- align="center" | ||
! rowspan="1" | [[File:RANK CORPORAL.png|32px]]<br/>'''Corporal''' | ! rowspan="1" | [[File:RANK CORPORAL.png|32px]]<br/>'''Corporal''' | ||
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|- align="center" | |- align="center" | ||
− | ! | + | ![[File:RANK SERGEANT.png|32px]]<br/>'''Sergeant''' |
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|- align="center" | |- align="center" | ||
! rowspan="1" | [[File:RANK LIEUTENANT.png|32px]]<br/>'''Lieutenant''' | ! rowspan="1" | [[File:RANK LIEUTENANT.png|32px]]<br/>'''Lieutenant''' | ||
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|- align="center" | |- align="center" | ||
! rowspan="1" | [[File:RANK CAPTAIN.png|32px]]<br/>'''Captain''' | ! rowspan="1" | [[File:RANK CAPTAIN.png|32px]]<br/>'''Captain''' | ||
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|- align="center" | |- align="center" | ||
! rowspan="1" | [[File:RANK MAJOR.png|32px]]<br/>'''Major''' | ! rowspan="1" | [[File:RANK MAJOR.png|32px]]<br/>'''Major''' | ||
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|- align="center" | |- align="center" | ||
! rowspan="1" | [[File:RANK COLONEL.png|32px]]<br/>'''Colonel''' | ! rowspan="1" | [[File:RANK COLONEL.png|32px]]<br/>'''Colonel''' | ||
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Revision as of 16:07, 24 September 2013
The Mech Trooper is a new class of soldier that is introduced by the Enemy Within DLC. A Mech Trooper requires Meld and can be created from any of your existing soldiers (from any class) after building the Cybernetic Labs. The soldier will lose all of its existing abilities but see its HP increase and will have its own abilities tree, starting with Shock-Absorbent Armor.
Mech Troopers have also specialized armor, in the form of the Mechanized Exoskeleton Cybersuit (MEC Suit), and will carry new weapons such as the Minigun, Railgun and an energy weapon upgrade, along with a Kinetic Strike Module (KSM), a melee type weapon.
Rank | Ability | |||
---|---|---|---|---|
Squaddie |
Shock-Absorbent Armor | Shock-Absorbent Armor | ||
Corporal |
. | . | ||
Sergeant |
. | . | ||
Lieutenant |
. | . | ||
Captain |
. | . | ||
Major |
. | . | ||
Colonel |
. | . |
See Also
XCOM: Enemy Unknown (2012): XCOM Units | |
Soldiers: | Assault • Heavy • Sniper • Support • Psionic • MEC Trooper (EW DLC) |
S.H.I.Vs: | S.H.I.V.• Alloy S.H.I.V. • Hover S.H.I.V. |
Attributes: | Classes • Class Builds • Abilities • Stats • Nicknames • Gene Mods (EW DLC) • Medals (EW DLC) |
Loadout: | Weapons • Armor • Equipment • MEC Suit (EW DLC) |
Barracks: | Officer Training School • Psi Lab • Memorial • Genetics Lab (EW DLC) • Cybernetics Lab (EW DLC) |
Other: | Volunteer • Heroes • Zhang (Slingshot DLC) • Annette (EW DLC) • Covert Operative (EW DLC) • Training Roulette (EW DLC) |