MEC Trooper (Long War)

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MEC troopers from XCOM Enemy Within, has been greatly expanded upon in Long War. They also cost significantly more resources to aquire. More research is required before the MEC trooper can be created and due to the item rebalancing, they show up much later in the Campaign compared to Vanilla Enemy Within and require a significant investment of both time and resources. To counter this, Long War has made significant changes to the S.H.I.V. While the MEC has been overhauled dramatically, to make up for its steeper cost. Many S.H.I.V. upgrades can also be used on MEC, allowing for broader customization of Individual MECS.

Like the S.H.I.V. In Long War, MEC Suits cannot take cover, however they have a high Damage reduction, making them quite difficult, for the enemy, to take down. Some MEC classes can increase this damage reduction even further, with MEC class specific perks.

Like Vanilla, MEC troopers are chosen from the Soldier Roster on the base. Only Soldiers with a rank of Specialist or above is eligible for MEC training, the higher the rank, the more abilities the MEC will start with.

As Long War has introduced new soldier classes, it also introduced new MEC classes, offering a Unique MEC class for each of the 8 classes featured in Long War. These changes allow the Mec to be customised in ways that can suit any playstyle and offer greater tactical freedom, when setting up squads for missions. Each MEC class "inherits" traits from the class that the soldier was prior to undergoing MEC training, this means that when creating a MEC it is wise to think what sort of role the MEC should fulfill.

MEC troopers cannot function without a MEC suit, meaning that any surplus of MEC troopers, will be useless unless given a MEC suit of their own. Like Unlike S.H.I.V.S Mecs suffer from fatigue and need to rest after each mission, however, only the MEC trooper needs the rest, meaning that the suit can be given to another MEC operator effectively letting you have a MEC trooper with you on ever single mission, unless it is destroyed during a mission.


MEC Classes
The Jaeger is created from the Sniper Class
The Pathfinder is created from the Scout Class
The Valkyrie is created from the Infantry Class
The Marauder is created from the Assault Class
The Goliath is created from the Gunner Class
The Archer is created from the Rocketeer Class
The Guardian is created from the Medic Class
The Saburai is created from the Engineer Class