Difference between revisions of "Maps (EU2012)"
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m (→Map List) |
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{{Col}} | {{Col}} | ||
*[[Abductor_Cliffside (EU2012)|Abductor Cliffside]] | *[[Abductor_Cliffside (EU2012)|Abductor Cliffside]] | ||
− | *[[Abductor_FarmOutskirts (EU2012)|Abductor | + | *[[Abductor_FarmOutskirts (EU2012)|Abductor Farm Outskirts]] |
− | *[[Abductor_ScorchedEarth (EU2012)| | + | *[[Abductor_ScorchedEarth (EU2012)|Abductor Scorched Earth]] |
− | *[[Abductor_WindingStream (EU2012)| | + | *[[Abductor_WindingStream (EU2012)|Abductor Winding Stream]] |
− | *[[IntroLevel (EU2012)| | + | *[[IntroLevel (EU2012)|Intro Level]] |
− | *[[AlienBase01 (EU2012)| | + | *[[AlienBase01 (EU2012)|Alien Base 01]] |
− | *[[AlienBase02 (EU2012)| | + | *[[AlienBase02 (EU2012)|Alien Base 02]] |
*[[Bar (EU2012)|Bar]] | *[[Bar (EU2012)|Bar]] | ||
− | *[[Battleship (EU2012)| | + | *[[Battleship (EU2012)|Battleship 01]] |
− | *[[Battleship (EU2012)| | + | *[[Battleship (EU2012)|Battleship 02]] |
*[[Boulevard (EU2012)|Boulevard]] | *[[Boulevard (EU2012)|Boulevard]] | ||
− | ** | + | **European version |
− | *[[CemeteryGrand (EU2012)| | + | *[[CemeteryGrand (EU2012)|Cemetery Grand]] |
*[[Commercial Alley (EU2012)|Commercial Alley]] | *[[Commercial Alley (EU2012)|Commercial Alley]] | ||
*[[CommercialRestaurant (EU2012)|Commercial Restaurant]] | *[[CommercialRestaurant (EU2012)|Commercial Restaurant]] | ||
*[[CommercialStreet (EU2012)|Commercial Street]] | *[[CommercialStreet (EU2012)|Commercial Street]] | ||
*[[CnfndLight (EU2012)|Confounding Light]] (Slingshot DLC) | *[[CnfndLight (EU2012)|Confounding Light]] (Slingshot DLC) | ||
− | *[[ConvenienceStore (EU2012)| | + | *[[ConvenienceStore (EU2012)|Convenience Store]] |
*[[Demolition (EU2012)|Demolition]] | *[[Demolition (EU2012)|Demolition]] | ||
− | *[[FastFood (EU2012)| | + | *[[FastFood (EU2012)|Fast Food]] |
*[[Gangplank (EU2012)|Gangplank]] (Slingshot DLC) | *[[Gangplank (EU2012)|Gangplank]] (Slingshot DLC) | ||
− | *[[GasStation (EU2012)| | + | *[[GasStation (EU2012)|Gas Station]] |
{{ColBreak}} | {{ColBreak}} | ||
− | *[[Highway1 (EU2012)| | + | *[[Highway1 (EU2012)|Highway 1]] |
− | *[[HighwayBridge (EU2012)| | + | *[[HighwayBridge (EU2012)|Highway Bridge]] |
− | *[[HighwayConstruction (EU2012)| | + | *[[HighwayConstruction (EU2012)|Highway Construction]] |
− | *[[HighwayFallen (EU2012)| | + | *[[HighwayFallen (EU2012)|Highway Fallen]] |
*[[Industrial Office (EU2012)|Industrial Office]] | *[[Industrial Office (EU2012)|Industrial Office]] | ||
− | *[[LargeScout_CreepyForest (EU2012)| | + | *[[LargeScout_CreepyForest (EU2012)|Large Scout Creepy Forest]] |
− | *[[LargeScout_DeepWoods (EU2012)| | + | *[[LargeScout_DeepWoods (EU2012)|Large Scout Deep Woods]] |
− | *[[LargeScout_ForestTrench (EU2012)| | + | *[[LargeScout_ForestTrench (EU2012)|Large Scout_Forest Trench]] |
− | *[[LargeScout_Hillside (EU2012)| | + | *[[LargeScout_Hillside (EU2012)|Large Scout Hillside]] |
− | *[[LargeScout_Stonewall (EU2012)| | + | *[[LargeScout_Stonewall (EU2012)|Large Scout Stonewall]] |
− | *[[LargeScout_TheBarrens (EU2012)| | + | *[[LargeScout_TheBarrens (EU2012)|Large Scout The Barrens]] |
− | *[[LiquorStore (EU2012)| | + | *[[LiquorStore (EU2012)|Liquor Store]] |
*[[Low Friends (EU2012)|Low Friends]] (Slingshot DLC) | *[[Low Friends (EU2012)|Low Friends]] (Slingshot DLC) | ||
− | *[[MilitaryAmmo (EU2012)| | + | *[[MilitaryAmmo (EU2012)|Military Ammo]] |
*[[Museum (EU2012)|Museum]] | *[[Museum (EU2012)|Museum]] | ||
− | ** | + | **European version |
− | *[[OfficePaper (EU2012)| | + | *[[OfficePaper (EU2012)|Office Paper]] |
− | *[[Overseer_Deepwoods (EU2012)| | + | *[[Overseer_Deepwoods (EU2012)|Overseer Deepwoods]] |
− | *[[Overseer_ForestTrench (EU2012)| | + | *[[Overseer_ForestTrench (EU2012)|Overseer Forest Trench]] |
− | *[[Overseer_StoneWall (EU2012)| | + | *[[Overseer_StoneWall (EU2012)|Overseer Stone Wall]] |
− | *[[Overseer_TheBarrens (EU2012)| | + | *[[Overseer_TheBarrens (EU2012)|Overseer The Barrens]] |
− | *[[PierA (EU2012)| | + | *[[PierA (EU2012)|Pier A]] |
− | ** | + | **Asian version |
{{ColBreak}} | {{ColBreak}} | ||
− | *[[PoliceStation (EU2012)| | + | *[[PoliceStation (EU2012)|Police Station]] |
− | *[[ResearchOutpost (EU2012)| | + | *[[ResearchOutpost (EU2012)|Research Outpost]] |
− | *[[RooftopsConst (EU2012)| | + | *[[RooftopsConst (EU2012)|Rooftops Const]] |
− | ** | + | **Asian version |
− | *[[SlaughterhouseA (EU2012)| | + | *[[SlaughterhouseA (EU2012)|Slaughterhouse A]] |
− | *[[SmallCemetery (EU2012)| | + | *[[SmallCemetery (EU2012)|Small Cemetery]] |
− | *[[SmallScout_Badlands (EU2012)| | + | *[[SmallScout_Badlands (EU2012)|Small Scout Badlands]] |
− | *[[SmallScout_DirtRoad (EU2012)| | + | *[[SmallScout_DirtRoad (EU2012)|Small Scout Dirt Road]] |
− | *[[SmallScout_Marshlands (EU2012)| | + | *[[SmallScout_Marshlands (EU2012)|Small Scout Marshlands]] |
− | *[[SmallScout_Quagmire (EU2012)| | + | *[[SmallScout_Quagmire (EU2012)|Small Scout Quagmire]] |
− | *[[SmallScout_River (EU2012)| | + | *[[SmallScout_River (EU2012)|Small Scout River]] |
− | *[[SmallScout_RiverValley (EU2012)| | + | *[[SmallScout_RiverValley (EU2012)|Small Scout River Valley]] |
− | *[[StreetHurricane (EU2012)| | + | *[[StreetHurricane (EU2012)|Street Hurricane]] |
− | *[[StreetOverpass (EU2012)| | + | *[[StreetOverpass (EU2012)|Street Overpass]] |
− | *[[SupplyShip_ForestGrove (EU2012)| | + | *[[SupplyShip_ForestGrove (EU2012)|Supply Ship Forest Grove]] |
− | *[[SupplyShip_OverlookA (EU2012)| | + | *[[SupplyShip_OverlookA (EU2012)|Supply Ship OverlookA]] |
− | *[[SupplyShip_RockyGorge (EU2012)| | + | *[[SupplyShip_RockyGorge (EU2012)|Supply Ship RockyGorge]] |
− | *[[SupplyShip_Wildfire (EU2012)| | + | *[[SupplyShip_Wildfire (EU2012)|Supply Ship Wildfire]] |
− | *[[TempleShip (EU2012)| | + | *[[TempleShip (EU2012)|Temple Ship]] |
− | *[[TrainStation (EU2012)| | + | *[[TrainStation (EU2012)|Train Station]] |
*[[Trainyard (EU2012)|Trainyard]] | *[[Trainyard (EU2012)|Trainyard]] | ||
*[[Truckstop (EU2012)|Truckstop]] | *[[Truckstop (EU2012)|Truckstop]] |
Revision as of 03:16, 17 January 2013
XCOM: Enemy Unknown features hand crafted maps, there are 91 maps in total. Out of these, 29 are variations on the same map (example: Escort mission or Abduction mission on the same map), leaving 62 individual maps. The Slingshot DLC adds 3 new maps.
There are 6 types of UFOs in the game, and each of these has variations in surrounding terrain, but the same UFO interior. If these maps are regarded as a variation on the same ship, then there are 41 unique maps with no repeating elements or theme.
Map List
Map Comparison
- The values on the Total Area may not correspond to the actual playable area.
- Values in game squares (tiles)
By Mission Types
UFOs
Crashed
Landed
|
Abduction
|
Council
Bomb Defusal Escort Extraction Assault Slingshot DLC |
Plotline
|
Unconfirmed = Listed on the DefaultMaps.ini file, not yet seen on the game.
By Continents
North America
|
Source: DefaultMaps.ini game file - these settings appear deactivated.