Difference between revisions of "Maps (EU2012)"

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[[Enemy Unknown (2012) | XCOM: Enemy Unknown (2012)]] features hand crafted maps, there are 90 maps in total. Out of these, 29 are variations on the same map (example: Escort mission or Abduction mission on the same map).
+
[[Enemy Unknown (2012) | XCOM: Enemy Unknown]] features hand crafted maps, with a total of 68 maps, plus 3 additional ones from the [[Slingshot DLC (EU2012)|Slingshot DLC]], 71 maps into total. Out of these, 5 are slight variations on the same map (Europe/Asia versions and the Battleship), leaving a total of 66 individual maps (regular game + DLC).
That leaves 61 unique maps.<br/>
 
There are 6 types of [[UFOs_(EU2012) | UFOs]] in the game, and each of these have variations in surrounding terrain, but the same UFO interior. If regarding these maps as a variation on the same ship, then there would be 40 maps with no repeating elements or theme.  
 
  
=== Map List ===
+
In addition to the [[Battleship (EU2012)|Battleship]] there are 5 other types of [[UFOs_(EU2012)|UFOs]] in the game, and each of these uses the same UFO interior but have completely different outside terrain and multiple deployment zones, making them separate maps. The only repetition of terrain features occurs on the [[Large Scout (EU2012)|Large Scout]] and [[Overseer (EU2012)|Overseer]] UFO maps, where it appears only the UFO layout is different. If the Large Scout/Overseer maps are regarded as a variation on the same terrain, then there are 62 unique maps (EU + Slingshot).
{{Col}}
 
*Abductor_Cliffside
 
*[[Abductor_FarmOutskirts]]
 
*Abductor_ScorchedEarth
 
*Abductor_WindingStream
 
*Act1_IntroLevel
 
*Act2_Pier
 
*[[AlienBase01]]
 
*[[AlienBase02]]
 
*Bar
 
*Battleship
 
*Battleship_01
 
*Battleship_02
 
*Boulevard
 
*CemeteryGrand
 
*CommercialAlley
 
*CommercialRestaurant
 
*CommercialStreet
 
*ConvienienceStore
 
*Demolition
 
*FastFood
 
{{ColBreak}}
 
*GasStation
 
*Highway1
 
*HighwayBridge
 
*HighwayConstruction
 
*HighwayFallen
 
*IndustrialOffice
 
*LargeScout_CreepyForest
 
*LargeScout_DeepWoods
 
*LargeScout_ForestTrench
 
*LargeScout_Hillside
 
*LargeScout_Stonewall
 
*LargeScout_TheBarrens
 
*LiquorStore
 
*[[MilitaryAmmo]]
 
*Museum
 
*OfficePaper
 
*Overseer_Deepwoods
 
*Overseer_ForestTrench
 
*Overseer_StoneWall
 
*Overseer_TheBarrens
 
{{ColBreak}}
 
*PierA
 
*PoliceStation
 
*ResearchOutpost
 
*[[RooftopsConst]]
 
*SlaughterhouseA
 
*SmallCemetery
 
*SmallScout_Badlands
 
*SmallScout_DirtRoad
 
*SmallScout_Marshlands
 
*SmallScout_Quagmire
 
*SmallScout_River
 
*SmallScout_RiverValley
 
*StreetHurricane
 
*StreetOverpass
 
*SupplyShip_ForestGrove
 
*Supplyship_OverlookA
 
*SupplyShip_RockyGorge
 
*SupplyShip_Wildfire
 
*TrainStation
 
*Trainyard
 
*Truckstop
 
{{EndCol}}
 
  
=== By Mission Types ===
+
In total, Enemy Unknown plus the Slingshot and [[XCOM: Enemy Within DLC (EU2012)|Enemy Within]] DLCs feature a total of 115 maps, or 82 unique maps plus 33 variations (Battleship, Overseer, Europe/Asia, different starting areas and Covert Operations). For a breakdown on what maps are used on each [[Missions (EU2012)|Missions]] types, check [[Map Tables (EU2012)#By Mission Types|Map Tables]].
{{Col}}'''UFOs'''
 
*SmallScout_Badlands
 
*SmallScout_DirtRoad
 
*SmallScout_Marshlands
 
*SmallScout_Quagmire
 
*SmallScout_River
 
*SmallScout_RiverValley
 
*LargeScout_CreepyForest
 
*LargeScout_DeepWoods
 
*LargeScout_ForestTrench
 
*LargeScout_Hillside
 
*LargeScout_Stonewall
 
*LargeScout_TheBarrens
 
*Abductor_Cliffside
 
*[[Abductor_FarmOutskirts]]
 
*Abductor_ScorchedEarth
 
*Abductor_WindingStream
 
*SupplyShip_ForestGrove
 
*Supplyship_OverlookA
 
*SupplyShip_RockyGorge
 
*SupplyShip_Wildfire
 
*Overseer_Deepwoods
 
*Overseer_ForestTrench
 
*Overseer_StoneWall
 
*Overseer_TheBarrens
 
*Battleship
 
*Battleship_01
 
*Battleship_02
 
{{ColBreak}}'''Abduction'''
 
*Bar
 
*Boulevard
 
*Cemetery Grand
 
*Commercial Alley
 
*Commercial Restaurant
 
*Commercial Street
 
*Convenience Store
 
*Demolition
 
*Fast Food
 
*Gas Station
 
*Highway 1
 
*Highway Bridge
 
*Highway Construction
 
*Highway Fallen
 
*Industrial Office
 
*Liquor Store
 
*[[MilitaryAmmo]]
 
*Museum
 
*Office Paper
 
*PierA
 
*Police Station
 
*Research Outpost
 
*[[RooftopsConst]]
 
*Slaughterhouse A
 
*Small Cemetery
 
*Street Hurricane
 
*Street Overpass
 
*Train Station
 
*Trainyard
 
*Truckstop
 
{{ColBreak}}'''Terror'''
 
*Police Station
 
*CommercialAlley
 
*[[MilitaryAmmo]]
 
*StreetHurricane
 
*Bar
 
{{ColBreak}}'''Council'''
 
''Bomb Defusal''
 
*Cemetery Grand
 
*Train Station
 
*Trainyard
 
*Slaughterhouse A
 
*Convenience Store
 
*HighwayBridge
 
''Rescue''
 
*Commercial Alley
 
*PierA
 
*Research Outpost
 
''Extraction''
 
*Museum
 
*Boulevard
 
*HighwayFallen
 
''Assault''
 
*Cemetery Grand
 
*Research Outpost
 
*PierA
 
*StreetOverpass
 
*Truckstop
 
*Industrial Office
 
{{ColBreak}}'''Plotline'''
 
*Act1_IntroLevel
 
*Act2_Pier
 
*[[AlienBase01]]
 
*[[AlienBase02]]
 
{{ColBreak}}
 
{{EndCol}}
 
  
== Reference ==
+
Despite the game mentioning: ''We're just north of the crash site'', the UFO door/main entrance is considered to be North on the UFO map individual map pages due to the multiple [[Skyranger (EU2012)|Skyranger]] Drop Zones. On the other maps the Skyranger is considered to be North.
* Post by Tauri, on 2K forum http://forums.2kgames.com/showthread.php?169561-Examination-of-the-Map-Assortment
 
  
 +
<nowiki>*SPOILERS*</nowiki> On the Starting Locations images the icons representing the starting locations of alien pods (on each specific UFO page) doesn't include the command pod usually located on the craft's bridge ([[Outsider (EU2012)|Outsiders]], [[Sectoid Commander (EU2012)|Sectoid Commander]] and [[Ethereal (EU2012)|Ethereals]], depending on game progression).
 +
 +
==[[Alien Abductions (EU2012)|Abductions]]/[[Alien Terror (EU2012)|Terror]]/[[Missions (EU2012)#Council Missions|Council]]==
 +
<gallery  mode="packed" widths=150px heights=100px perrow=6>
 +
File:BAR (EU2012).png|[[Bar (EU2012)|Bar]]
 +
File:BAR TERROR (EU2012).png|[[Bar (EU2012)|Bar Terror]]
 +
File:BOULEVARD (EU2012).png|[[Boulevard (EU2012)|Boulevard]]
 +
File:BOULEVARD EURO (EU2012).png|[[Boulevard (EU2012)|Boulevard Euro]]
 +
File:CemeteryGrand.png|[[CemeteryGrand (EU2012)|Cemetery Grand]]
 +
File:COMMERCIALALLEY (EU2012).png |[[Commercial Alley (EU2012)|Commercial Alley]]
 +
File:COMMERCIALALLEY TERROR (EU2012).png |[[Commercial Alley (EU2012)|Commercial Alley Terror]]
 +
File:COMMERCIAL RESTAURANT.png|[[CommercialRestaurant (EU2012)|Commercial Restaurant]]
 +
File:COMMERCIAL STREET.png|[[CommercialStreet (EU2012)|Commercial Street]]
 +
File:COMMERCIAL STREET TERROR.png|[[CommercialStreet (EU2012)|Commercial Street Terror]]
 +
File:CONVENIENCE STORE (EU2012).png|[[ConvenienceStore (EU2012)|Convenience Store]]
 +
File:CONVENIENCE STORE TERROR (EU2012).png|[[ConvenienceStore (EU2012)|Convenience Store Terror]]
 +
File:CnfndLight.png |[[CnfndLight (EU2012)|Confounding Light]]
 +
File:Demolition.png|[[Demolition (EU2012)|Demolition]]
 +
File:FAST FOOD (EU2012).png|[[FastFood (EU2012)|Fast Food]]
 +
File:Gangplank4.png|[[Gangplank Map (EU2012)|Gangplank]]
 +
File:GasStation.png|[[GasStation (EU2012)|Gas Station]]
 +
File:Highway1.png|[[Highway1 (EU2012)|Highway 1]]
 +
File:HighwayBridge.png|[[HighwayBridge (EU2012)|Highway Bridge]]
 +
File:HIGHWAY CONSTRUCTION (EU2012).png|[[HighwayConstruction (EU2012)|Highway Construction]]
 +
File:HighwayFallen.png|[[HighwayFallen (EU2012)|Highway Fallen]] 
 +
File:INDUSTRIAL OFFICE (EU2012).png|[[Industrial Office (EU2012)|Industrial Office]]
 +
File:LiquorStore.png|[[LiquorStore (EU2012)|Liquor Store]]
 +
File:LowFriends.png|[[Low Friends (EU2012)|Low Friends]]
 +
File:MilitaryAmmo.png|[[MilitaryAmmo (EU2012)|Military Ammo]]
 +
File:MUSEUM (EU2012).png|[[Museum (EU2012)|Museum]]
 +
File:MUSEUM 1 (EU2012).png|[[Museum (EU2012)|Museum Euro]]
 +
File:OFFICE PAPER (EU2012).png|[[OfficePaper (EU2012)|Office Paper]]
 +
File:PIERA (EU2012).png|[[PierA (EU2012)|Pier A]]
 +
File:PIERA ACT2(EU2012).png|[[PierA (EU2012)|Pier A Asia]]
 +
File:PoliceStation.png|[[PoliceStation (EU2012)|Police Station]]
 +
File:ResearchOutpost.png|[[ResearchOutpost (EU2012)|Research Outpost]]
 +
File:RooftopsConst2.png|[[RooftopsConst (EU2012)|Rooftops Const]]
 +
File:RooftopsConst.png|[[RooftopsConst (EU2012)|Rooftops Const Asia]]
 +
File:SLAUGHTERHOUSE A (EU2012).png|[[SlaughterhouseA (EU2012)|Slaughterhouse A]]
 +
File:SMALL CEMETERY (EU2012).png|[[SmallCemetery (EU2012)|Small Cemetery]]
 +
File:STREET HURRICANE (EU2012).png|[[StreetHurricane (EU2012)|Street Hurricane]]
 +
File:STREET HURRICANE TERROR (EU2012).png|[[StreetHurricane (EU2012)|Street Hurricane Terror]]
 +
File:StreetOverpass.png |[[StreetOverpass (EU2012)|Street Overpass]]
 +
File:TrainStation.png |[[TrainStation (EU2012)|Train Station]]
 +
File:Trainyard.png |[[Trainyard (EU2012)|Trainyard]]
 +
File:TRUCKSTOP (EU2012).png|[[Truckstop (EU2012)|Truckstop]]
 +
</gallery>
 +
 +
==[[UFOs (EU2012)|UFOs]]==
 +
<gallery  mode="packed" widths=150px heights=100px perrow=6>
 +
File:Abductor Cliffside.png|[[Abductor_Cliffside (EU2012)|Abductor Cliffside]]
 +
File:Abductor FarmOutskirts.png|[[Abductor_FarmOutskirts (EU2012)|Abductor Farm Outskirts]]
 +
File:Abductor Scorched Earth.png|[[Abductor_ScorchedEarth (EU2012)|Abductor Scorched Earth]]
 +
File:Abductor Winding Stream.png|[[Abductor_WindingStream (EU2012)|Abductor Winding Stream]]
 +
File:Battleship.png|[[Battleship01 (EU2012)|Battleship 01]]
 +
File:Battleship1.png|[[Battleship02 (EU2012)|Battleship 02]]
 +
File:Large Scout Creepy Forest.png|[[LargeScout_CreepyForest (EU2012)|Large Scout Creepy Forest]]
 +
File:Large Scout Deep Woods.png|[[LargeScout_DeepWoods (EU2012)|Large Scout Deep Woods]]
 +
File:Large Scout Forest Trench.png|[[LargeScout_ForestTrench (EU2012)|Large Scout Forest Trench]]
 +
File:Large Scout Hillside.png|[[LargeScout_Hillside (EU2012)|Large Scout Hillside]]
 +
File:Large Scout Stonewall.png|[[LargeScout_Stonewall (EU2012)|Large Scout Stonewall]]
 +
File:Large Scout The Barrens.png |[[LargeScout_TheBarrens (EU2012)|Large Scout The Barrens]]
 +
File:Small Scout Badlands.png |[[SmallScout_Badlands (EU2012)|Small Scout Badlands]]
 +
File:Small Scout Dirt Road.png|[[SmallScout_DirtRoad (EU2012)|Small Scout Dirt Road]]
 +
File:Small Scout Marshlands.png|[[SmallScout_Marshlands (EU2012)|Small Scout Marshlands]]
 +
File:Small Scout Quagmire.png|[[SmallScout_Quagmire (EU2012)|Small Scout Quagmire]]
 +
File:Small ScoutRiver.png|[[SmallScout_River (EU2012)|Small Scout River]]
 +
File:Small Scout RiverValley.png|[[SmallScout_RiverValley (EU2012)|Small Scout River Valley]]
 +
File:SupplyShip ForestGrove.png|[[SupplyShip_ForestGrove (EU2012)|Supply Ship Forest Grove]] 
 +
File:SupplyShip OverlookA.png |[[SupplyShip_OverlookA (EU2012)|Supply Ship Overlook A]]
 +
File:SupplyShip RockyGorge.png|[[SupplyShip_RockyGorge (EU2012)|Supply Ship Rocky Gorge]]
 +
File:SupplyShip Wildfire.png |[[SupplyShip_Wildfire (EU2012)|Supply Ship Wildfire]]
 +
</gallery>
 +
==[[Storyline Missions (EU2012)|Storyline]]==
 +
<gallery  mode="packed" widths=150px heights=100px perrow=6>
 +
File:ACT1 INTROLEVEL (EU2012).png|[[IntroLevel (EU2012)|Intro Level]]
 +
File:AlienBase01.png|[[AlienBase01 (EU2012)|Alien Base 01]]
 +
File:AlienBase02.png|[[AlienBase02 (EU2012)|Alien Base 02]]
 +
File:Overseer Deep Woods.png |[[Overseer_Deepwoods (EU2012)|Overseer Deep Woods]]
 +
File:Overseer Forest Trench.png |[[Overseer_ForestTrench (EU2012)|Overseer Forest Trench]]
 +
File:Overseer Stonewall.png |[[Overseer_StoneWall (EU2012)|Overseer Stonewall]]
 +
File:Overseer The Barrens.png |[[Overseer_TheBarrens (EU2012)|Overseer The Barrens]]
 +
File:TempleShip.png|[[TempleShip (EU2012)|Temple Ship]]
 +
</gallery>
 +
 +
==Enemy Within DLC==
 +
There are 44 new playable maps included in the [[XCOM: Enemy Within DLC (EU2012)|Enemy Within DLC]]. These are broken down in:
 +
* 14 entirely new maps;
 +
* 6 new maps based on existing ones, 4 of the old ones can still be played on EW (Highway Construction, Office Paper, Fast Food and Street Overpass)
 +
**The [[GasStation (EU2012)|Gas Station]] and [[Demolition (EU2012)|Demolition]] old maps have been completely removed, only the new versions can be played.
 +
* 4 old maps with different starting areas (Research Outpost, Truck Stop, Convenience Store and Commercial Alley).
 +
** The old versions are still included with the EW package but they have been deactivated for Abductions and can't be played during those missions. You can still start on the original locations of Truck Stop and Research Outpost during Council [[The Council (EU2012)#Council Missions|missions]] though.
 +
* 20 [[Covert Operations (EU2012)|Covert Operations]] maps (10 [[Covert Data Recovery (EU2012)|Covert Data Recovery]] and 10 [[Covert Extraction (EU2012)|Covert Extraction]]), that reuse both old and new maps by placing on them Encoders/Transmitters and/or EXALT Comm Arrays.
 +
*EW has also completely removed the 2 [[Museum (EU2012)|Museum]] maps. On the Extraction mission (Thomas Hutch) it has been replaced by Street Hurricane Terror.
 +
*The Council Extraction mission of Anna Sing (Boulevard Rescue) has been removed and replaced by [[Site Recon (EU2012)|Site Recon]].
 +
 +
The older UFO and Abduction maps still present in Enemy Within have been slightly altered to place the possible locations for Meld [[Meld Canister (EU2012)|canisters]], or in some cases, like [[StreetOverpass (EU2012)|Street Overpass]] have been changed to give more starting locations with high [[Cover (EU2012)|Cover]].
 +
 +
<gallery  mode="packed" widths=150px heights=100px perrow=6>
 +
File:Small Scout Farm (EU2012).png|[[Small Scout Farm (EU2012)|Small Scout Farm]]
 +
File:Small Scout Nuked City (EU2012).png|[[Small Scout Nuked City (EU2012)|Small Scout Nuked City]]
 +
File:Small Scout Roadhouse (EU2012).png|[[Small Scout Roadhouse (EU2012)|Small Scout Roadhouse]]
 +
File:Large Scout City (EU2012).png|[[Large Scout City (EU2012)|Large Scout City]]
 +
File:Pier A Terror (EU2012).png|[[Pier A Terror (EU2012)|Pier A Terror]]
 +
File:Office Paper Terror (EU2012).png|[[Office Paper Terror (EU2012)|Office Paper Terror]]
 +
File:Portent (EU2012).png|[[Portent Map (EU2012)|Portent]]
 +
File:Deluge (EU2012).png|[[Deluge Map (EU2012)|Deluge]]
 +
File:Furies (EU2012).png|[[Furies Map (EU2012)|Furies]]
 +
File:EXALT Base Raid (EU2012).png|[[EXALT HQ Assault (EU2012)|EXALT HQ Assault]]
 +
File:XCOM Base Defense (EU2012).png|[[XCOM HQ Assault (EU2012)|XCOM HQ Assault]]
 +
File:XCOM Base Defense (EU2012).png|[[XCOM HQ Multiplayer (EU2012)|XCOM HQ Multiplayer]]
 +
File:Meld Tutorial (EU2012).png|[[Meld Tutorial Map (EU2012)|Meld Tutorial]]
 +
File:Site Recon (EU2012).png|[[Chryssalid Hive (EU2012)|Chryssalid Hive]]
 +
File:Demolition EWI (EU2012).png|[[Demolition EWI (EU2012)|Demolition EWI]]
 +
File:Fast Food EWI (EU2012).png|[[Fast Food EWI (EU2012)|Fast Food EWI]]
 +
File:Office Paper EWI (EU2012).png|[[Office Paper EWI (EU2012)|Office Paper EWI]]
 +
File:Highway Construction EWI (EU2012).png|[[Highway Construction EWI (EU2012)|Highway Construction EWI]]
 +
File:Street Overpass EWI (EU2012).png|[[Street Overpass EWI (EU2012)|Street Overpass EWI]]
 +
File:Gas Station EWI (EU2012).png|[[Gas Station EWI (EU2012)|Gas Station EWI]]
 +
File:Research Outpost EWI (EU2012).png|[[Research Outpost EWI (EU2012)|Research Outpost EWI]]
 +
File:Convienience Store EWI (EU2012).png|[[Convienience Store EWI (EU2012)|Convienience Store EWI]]
 +
File:Truck Stop EWI (EU2012).png|[[Truck Stop EWI (EU2012)|Truck Stop EWI]]
 +
File:Commercial Alley EWI (EU2012).png|[[Commercial Alley EWI (EU2012)|Commercial Alley EWI]]
 +
</gallery>
 +
 +
==See Also==
 +
*[[Terrain|Terrain (EU1994)]] - for details on the maps of the original game.
 +
 +
{{Template:Maps Navbar (EU2012)}}
 +
{{StyleEU2012}}
 
[[Category: Enemy Unknown (2012)]]
 
[[Category: Enemy Unknown (2012)]]
 
[[Category: Maps (EU2012)]]
 
[[Category: Maps (EU2012)]]

Latest revision as of 15:00, 12 December 2015

XCOM: Enemy Unknown features hand crafted maps, with a total of 68 maps, plus 3 additional ones from the Slingshot DLC, 71 maps into total. Out of these, 5 are slight variations on the same map (Europe/Asia versions and the Battleship), leaving a total of 66 individual maps (regular game + DLC).

In addition to the Battleship there are 5 other types of UFOs in the game, and each of these uses the same UFO interior but have completely different outside terrain and multiple deployment zones, making them separate maps. The only repetition of terrain features occurs on the Large Scout and Overseer UFO maps, where it appears only the UFO layout is different. If the Large Scout/Overseer maps are regarded as a variation on the same terrain, then there are 62 unique maps (EU + Slingshot).

In total, Enemy Unknown plus the Slingshot and Enemy Within DLCs feature a total of 115 maps, or 82 unique maps plus 33 variations (Battleship, Overseer, Europe/Asia, different starting areas and Covert Operations). For a breakdown on what maps are used on each Missions types, check Map Tables.

Despite the game mentioning: We're just north of the crash site, the UFO door/main entrance is considered to be North on the UFO map individual map pages due to the multiple Skyranger Drop Zones. On the other maps the Skyranger is considered to be North.

*SPOILERS* On the Starting Locations images the icons representing the starting locations of alien pods (on each specific UFO page) doesn't include the command pod usually located on the craft's bridge (Outsiders, Sectoid Commander and Ethereals, depending on game progression).

Abductions/Terror/Council

UFOs

Storyline

Enemy Within DLC

There are 44 new playable maps included in the Enemy Within DLC. These are broken down in:

  • 14 entirely new maps;
  • 6 new maps based on existing ones, 4 of the old ones can still be played on EW (Highway Construction, Office Paper, Fast Food and Street Overpass)
    • The Gas Station and Demolition old maps have been completely removed, only the new versions can be played.
  • 4 old maps with different starting areas (Research Outpost, Truck Stop, Convenience Store and Commercial Alley).
    • The old versions are still included with the EW package but they have been deactivated for Abductions and can't be played during those missions. You can still start on the original locations of Truck Stop and Research Outpost during Council missions though.
  • 20 Covert Operations maps (10 Covert Data Recovery and 10 Covert Extraction), that reuse both old and new maps by placing on them Encoders/Transmitters and/or EXALT Comm Arrays.
  • EW has also completely removed the 2 Museum maps. On the Extraction mission (Thomas Hutch) it has been replaced by Street Hurricane Terror.
  • The Council Extraction mission of Anna Sing (Boulevard Rescue) has been removed and replaced by Site Recon.

The older UFO and Abduction maps still present in Enemy Within have been slightly altered to place the possible locations for Meld canisters, or in some cases, like Street Overpass have been changed to give more starting locations with high Cover.

See Also

EU2012 Badge XCOM: Enemy Unknown (2012): Missions/Maps/Map Info
Landed UFO Small Scout: RiverRiver ValleyLarge Scout: Creepy ForestHillsideAbductor: Farm OutskirtsWinding StreamSupply Ship: Forest GroveRocky Gorge
Crashed UFO Small Scout: BadlandsDirt Road MarshlandsQuagmireSmall Scout Farm (EW DLC)Small Scout Nuked City (EW DLC)Small Scout Roadhouse (EW DLC)Large Scout: Deep WoodsForest TrenchStonewallThe BarrensLarge Scout City (EW DLC)Abductor: CliffsideScorched EarthSupply Ship: Overlook AWildfireBattleship: Battleship 01Battleship 02
Abductions BarBoulevardCemetery GrandCommercial Alley (EU only)Commercial StreetConvenience Store (EU only)Demolition (EU only)Fast FoodGas Station (EU only)Highway BridgeHighway ConstructionIndustrial OfficeLiquor StoreMuseum (EU only)Office PaperPier AResearch Outpost (EU only)Rooftops ConstSlaughterhouse ASmall CemeteryStreet HurricaneStreet OverpassTrain StationTrainyardTruckstop (EU only)Commercial Alley EWI (EW DLC)Convenience Store EWI (EW DLC)Demolition EWI (EW DLC)Fast Food EWI (EW DLC)Gas Station EWI (EW DLC)Highway Construction EWI (EW DLC)Office Paper EWI (EW DLC)Research Outpost EWI (EW DLC)Street Overpass EWI (EW DLC)Truck Stop EWI (EW DLC)
Terror Site BarCommercial AlleyCommercial RestaurantCommercial StreetConvenience StoreStreet HurricaneHighway 1Military AmmoPolice StationOffice Paper (EW DLC)Pier A Terror (EW DLC)
Bomb Disposal Cemetery GrandHighway BridgeSlaughterhouse ATrain StationTrainyard
Asset Recovery Cemetery GrandIndustrial OfficePier AResearch OutpostStreet OverpassTruckstop
Extraction/Escort Extraction: Boulevard (EU only)Highway FallenMuseum (EU only)Street Hurricane (EW DLC)Escort: Commercial AlleyPier AResearch Outpost
Storyline Intro LevelAlien Base 01Alien Base 02Overseer: (Deep WoodsForest TrenchStonewallThe Barrens) • Temple Ship
Multiplayer BarBoulevardCemetery GrandPolice StationTrainyardObservatory (EW DLC)Rooftops Construction (EW DLC)Ruined Fishing Village (EW DLC)Stop 'N Gulp (EW DLC)Wrecked Pier (EW DLC)XCom HQ (EW DLC)
Slingshot DLC Friends in Low Places (Map)Confounding Light (Map)Gangplank (Map)
Enemy Within DLC Progeny: Portent (Map)Deluge (Map)Furies (Map)Other: Meld TutorialSite Recon (Map)EXALT Base Raid (Map)XCOM Base (Map)
Covert Operations Covert Data Recovery: BoulevardCommercial RestaurantDemolition EWIGas Station EWIHighway ConstructionIndustrial OfficeOffice Paper EWIPolice StationRooftops ConstTruck Stop EWICovert Extraction: Commercial Alley EWIConvenience Store EWIHighway Construction EWILiquor StoreMilitary AmmoPier A TerrorPortentResearch Outpost EWIStreet Overpass EWITrainyard