Difference between revisions of "Maps (EU2012)"

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Line 17: Line 17:
 
*[[Battleship (EU2012)| Battleship_01]]
 
*[[Battleship (EU2012)| Battleship_01]]
 
*[[Battleship (EU2012)| Battleship_02]]
 
*[[Battleship (EU2012)| Battleship_02]]
*Boulevard
+
*[[Boulevard (EU2012)|Boulevard]]
 
*[[CemeteryGrand]]
 
*[[CemeteryGrand]]
*CommercialAlley
+
*[[Commercial Alley (EU2012)|Commercial Alley]]
 
*CommercialRestaurant
 
*CommercialRestaurant
 
*CommercialStreet
 
*CommercialStreet
Line 40: Line 40:
 
*[[LiquorStore]]
 
*[[LiquorStore]]
 
*[[MilitaryAmmo]]
 
*[[MilitaryAmmo]]
*Museum
+
*[[Museum (EU2012)|Museum]]
 
*OfficePaper
 
*OfficePaper
 
*Overseer_Deepwoods
 
*Overseer_Deepwoods

Revision as of 16:38, 28 November 2012

XCOM: Enemy Unknown (2012) features hand crafted maps, there are 90 maps in total. Out of these, 29 are variations on the same map (example: Escort mission or Abduction mission on the same map). That leaves 61 unique maps.
There are 6 types of UFOs in the game, and each of these have variations in surrounding terrain, but the same UFO interior. If regarding these maps as a variation on the same ship, then there would be 40 maps with no repeating elements or theme.

Map List

By Mission Types

UFOs
  • SmallScout_Badlands
  • SmallScout_DirtRoad
  • SmallScout_Marshlands
  • SmallScout_Quagmire
  • SmallScout_River
  • SmallScout_RiverValley
  • LargeScout_CreepyForest
  • LargeScout_DeepWoods
  • LargeScout_ForestTrench
  • LargeScout_Hillside
  • LargeScout_Stonewall
  • LargeScout_TheBarrens
  • Abductor_Cliffside
  • Abductor_FarmOutskirts
  • Abductor_ScorchedEarth
  • Abductor_WindingStream
  • SupplyShip_ForestGrove
  • Supplyship_OverlookA
  • SupplyShip_RockyGorge
  • SupplyShip_Wildfire
  • Overseer_Deepwoods
  • Overseer_ForestTrench
  • Overseer_StoneWall
  • Overseer_TheBarrens
  • Battleship
  • Battleship_01
  • Battleship_02
Abduction
Terror
Council

Bomb Defusal

Rescue

Extraction

Assault

Plotline

Reference