Difference between revisions of "Maps (EU2012)"
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*PoliceStation | *PoliceStation | ||
*ResearchOutpost | *ResearchOutpost | ||
− | *RooftopsConst | + | *[[RooftopsConst]] |
*SlaughterhouseA | *SlaughterhouseA | ||
*SmallCemetery | *SmallCemetery | ||
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*Industrial Office | *Industrial Office | ||
*Liquor Store | *Liquor Store | ||
− | * | + | *[[MilitaryAmmo]] |
*Museum | *Museum | ||
*Office Paper | *Office Paper | ||
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*Police Station | *Police Station | ||
*Research Outpost | *Research Outpost | ||
− | * | + | *[[RooftopsConst]] |
*Slaughterhouse A | *Slaughterhouse A | ||
*Small Cemetery | *Small Cemetery |
Revision as of 16:26, 13 November 2012
XCOM Enemy Unknown feature hand crafted maps, there are 90 maps in total. Out of these, 29 are variations on the same map (example: Escort mission or Abduction mission on the same map).
That leaves 61 unique maps.
There are 6 types of UFOs in the game, and each of these have variations in surrounding terrain, but the same UFO interior. If regarding these maps as a variation on the same ship, then there would be 40 maps with no repeating elements or theme.
Map List
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By Mission Types
UFOs
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Abduction/Council/Terror
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Plotline
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Reference
- Post by Tauri, on 2K forum http://forums.2kgames.com/showthread.php?169561-Examination-of-the-Map-Assortment