Difference between revisions of "Maps (EU2012)"

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[[Enemy Unknown (2012) | XCOM: Enemy Unknown (2012)]] features hand crafted maps, there are 90 maps in total. Out of these, 29 are variations on the same map (example: Escort mission or Abduction mission on the same map).
 
[[Enemy Unknown (2012) | XCOM: Enemy Unknown (2012)]] features hand crafted maps, there are 90 maps in total. Out of these, 29 are variations on the same map (example: Escort mission or Abduction mission on the same map).
 
That leaves 61 unique maps.<br/>
 
That leaves 61 unique maps.<br/>
There are 6 types of UFOs in the game, and each of these have variations in surrounding terrain, but the same UFO interior. If regarding these maps as a variation on the same ship, then there would be 40 maps with no repeating elements or theme.   
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There are 6 types of [[UFOs_(EU2012) | UFOs]] in the game, and each of these have variations in surrounding terrain, but the same UFO interior. If regarding these maps as a variation on the same ship, then there would be 40 maps with no repeating elements or theme.   
  
 
=== Map List ===
 
=== Map List ===

Revision as of 16:59, 14 November 2012

XCOM: Enemy Unknown (2012) features hand crafted maps, there are 90 maps in total. Out of these, 29 are variations on the same map (example: Escort mission or Abduction mission on the same map). That leaves 61 unique maps.
There are 6 types of UFOs in the game, and each of these have variations in surrounding terrain, but the same UFO interior. If regarding these maps as a variation on the same ship, then there would be 40 maps with no repeating elements or theme.

Map List

  • Abductor_Cliffside
  • Abductor_FarmOutskirts
  • Abductor_ScorchedEarth
  • Abductor_WindingStream
  • Act1_IntroLevel
  • Act2_Pier
  • AlienBase01
  • AlienBase02
  • Bar
  • Battleship
  • Battleship_01
  • Battleship_02
  • Boulevard
  • CemeteryGrand
  • CommercialAlley
  • CommercialRestaurant
  • CommercialStreet
  • ConvienienceStore
  • Demolition
  • FastFood
  • GasStation
  • Highway1
  • HighwayBridge
  • HighwayConstruction
  • HighwayFallen
  • IndustrialOffice
  • LargeScout_CreepyForest
  • LargeScout_DeepWoods
  • LargeScout_ForestTrench
  • LargeScout_Hillside
  • LargeScout_Stonewall
  • LargeScout_TheBarrens
  • LiquorStore
  • MilitaryAmmo
  • Museum
  • OfficePaper
  • Overseer_Deepwoods
  • Overseer_ForestTrench
  • Overseer_StoneWall
  • Overseer_TheBarrens
  • PierA
  • PoliceStation
  • ResearchOutpost
  • RooftopsConst
  • SlaughterhouseA
  • SmallCemetery
  • SmallScout_Badlands
  • SmallScout_DirtRoad
  • SmallScout_Marshlands
  • SmallScout_Quagmire
  • SmallScout_River
  • SmallScout_RiverValley
  • StreetHurricane
  • StreetOverpass
  • SupplyShip_ForestGrove
  • Supplyship_OverlookA
  • SupplyShip_RockyGorge
  • SupplyShip_Wildfire
  • TrainStation
  • Trainyard
  • Truckstop

By Mission Types

UFOs
  • SmallScout_Badlands
  • SmallScout_DirtRoad
  • SmallScout_Marshlands
  • SmallScout_Quagmire
  • SmallScout_River
  • SmallScout_RiverValley
  • LargeScout_CreepyForest
  • LargeScout_DeepWoods
  • LargeScout_ForestTrench
  • LargeScout_Hillside
  • LargeScout_Stonewall
  • LargeScout_TheBarrens
  • Abductor_Cliffside
  • Abductor_FarmOutskirts
  • Abductor_ScorchedEarth
  • Abductor_WindingStream
  • SupplyShip_ForestGrove
  • Supplyship_OverlookA
  • SupplyShip_RockyGorge
  • SupplyShip_Wildfire
  • Overseer_Deepwoods
  • Overseer_ForestTrench
  • Overseer_StoneWall
  • Overseer_TheBarrens
  • Battleship
  • Battleship_01
  • Battleship_02
Abduction
  • Bar
  • Boulevard
  • Cemetery Grand
  • Commercial Alley
  • Commercial Restaurant
  • Commercial Street
  • Convenience Store
  • Demolition
  • Fast Food
  • Gas Station
  • Highway 1
  • Highway Bridge
  • Highway Construction
  • Highway Fallen
  • Industrial Office
  • Liquor Store
  • MilitaryAmmo
  • Museum
  • Office Paper
  • PierA
  • Police Station
  • Research Outpost
  • RooftopsConst
  • Slaughterhouse A
  • Small Cemetery
  • Street Hurricane
  • Street Overpass
  • Train Station
  • Trainyard
  • Truckstop
Terror
  • Police Station
  • CommercialAlley
  • MilitaryAmmo
  • StreetHurricane
  • Bar
Council

Bomb Defusal

  • Cemetery Grand
  • Train Station
  • Trainyard
  • Slaughterhouse A
  • HighwayBridge

Rescue

  • Commercial Alley
  • PierA
  • Research Outpost

Extraction

  • Museum
  • Boulevard
  • HighwayFallen

Assault

  • Cemetery Grand
  • Research Outpost
  • PierA
  • StreetOverpass
  • Truckstop
  • Industrial Office
Plotline
  • Act1_IntroLevel
  • Act2_Pier
  • Alien Base 01
  • Alien Base 02

Reference