Difference between revisions of "Maps (EU2012)"

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Line 18: Line 18:
 
*[[Battleship (EU2012)| Battleship_02]]
 
*[[Battleship (EU2012)| Battleship_02]]
 
*Boulevard
 
*Boulevard
*CemeteryGrand
+
*[[CemeteryGrand]]
 
*CommercialAlley
 
*CommercialAlley
 
*CommercialRestaurant
 
*CommercialRestaurant
Line 27: Line 27:
 
{{ColBreak}}
 
{{ColBreak}}
 
*[[GasStation]]
 
*[[GasStation]]
*Highway1
+
*[[Highway1]]
*HighwayBridge
+
*[[HighwayBridge]]
 
*HighwayConstruction
 
*HighwayConstruction
*HighwayFallen
+
*[[HighwayFallen]]
 
*IndustrialOffice
 
*IndustrialOffice
 
*LargeScout_CreepyForest
 
*LargeScout_CreepyForest
Line 38: Line 38:
 
*LargeScout_Stonewall
 
*LargeScout_Stonewall
 
*LargeScout_TheBarrens
 
*LargeScout_TheBarrens
*LiquorStore
+
*[[LiquorStore]]
 
*[[MilitaryAmmo]]
 
*[[MilitaryAmmo]]
 
*Museum
 
*Museum
Line 47: Line 47:
 
*Overseer_TheBarrens
 
*Overseer_TheBarrens
 
{{ColBreak}}
 
{{ColBreak}}
*PierA
+
*[[PierA]]
*PoliceStation
+
*[[PoliceStation]]
*ResearchOutpost
+
*[[ResearchOutpost]]
 
*[[RooftopsConst]]
 
*[[RooftopsConst]]
 
*SlaughterhouseA
 
*SlaughterhouseA
Line 66: Line 66:
 
*SupplyShip_Wildfire
 
*SupplyShip_Wildfire
 
*[[TrainStation]]
 
*[[TrainStation]]
*Trainyard
+
*[[Trainyard]]
 
*Truckstop
 
*Truckstop
 
{{EndCol}}
 
{{EndCol}}
Line 102: Line 102:
 
*Bar
 
*Bar
 
*Boulevard
 
*Boulevard
*Cemetery Grand
+
*[[CemeteryGrand]]
 
*Commercial Alley
 
*Commercial Alley
 
*Commercial Restaurant
 
*Commercial Restaurant
Line 110: Line 110:
 
*Fast Food
 
*Fast Food
 
*[[GasStation]]
 
*[[GasStation]]
*Highway 1
+
*[[Highway1]]
*Highway Bridge
+
*[[HighwayBridge]]
 
*Highway Construction
 
*Highway Construction
*Highway Fallen
+
*[[HighwayFallen]]
 
*Industrial Office
 
*Industrial Office
*Liquor Store
+
*[[LiquorStore]]
 
*[[MilitaryAmmo]]
 
*[[MilitaryAmmo]]
 
*Museum
 
*Museum
 
*Office Paper
 
*Office Paper
*PierA
+
*[[PierA]]
 
*Police Station
 
*Police Station
*Research Outpost
+
*[[ResearchOutpost]]
 
*[[RooftopsConst]]
 
*[[RooftopsConst]]
 
*Slaughterhouse A
 
*Slaughterhouse A
Line 128: Line 128:
 
*Street Overpass
 
*Street Overpass
 
*[[TrainStation]]
 
*[[TrainStation]]
*Trainyard
+
*[[Trainyard]]
 
*Truckstop
 
*Truckstop
 
{{ColBreak}}'''Terror'''
 
{{ColBreak}}'''Terror'''
*Police Station
+
*[[PoliceStation]]
 
*CommercialAlley
 
*CommercialAlley
 
*[[MilitaryAmmo]]
 
*[[MilitaryAmmo]]
Line 138: Line 138:
 
{{ColBreak}}'''Council'''
 
{{ColBreak}}'''Council'''
 
''Bomb Defusal''
 
''Bomb Defusal''
*Cemetery Grand
+
*[[CemeteryGrand]]
*Train Station
+
*[[TrainStation]]
*Trainyard
+
*[[Trainyard]]
 
*Slaughterhouse A
 
*Slaughterhouse A
 
*Convenience Store
 
*Convenience Store
Line 153: Line 153:
 
*HighwayFallen
 
*HighwayFallen
 
''Assault''
 
''Assault''
*Cemetery Grand
+
*[[CemeteryGrand]]
*Research Outpost
+
*[[ResearchOutpost]]
*PierA
+
*[[PierA]]
 
*StreetOverpass
 
*StreetOverpass
 
*Truckstop
 
*Truckstop

Revision as of 08:11, 15 November 2012

XCOM: Enemy Unknown (2012) features hand crafted maps, there are 90 maps in total. Out of these, 29 are variations on the same map (example: Escort mission or Abduction mission on the same map). That leaves 61 unique maps.
There are 6 types of UFOs in the game, and each of these have variations in surrounding terrain, but the same UFO interior. If regarding these maps as a variation on the same ship, then there would be 40 maps with no repeating elements or theme.

Map List

  • GasStation
  • Highway1
  • HighwayBridge
  • HighwayConstruction
  • HighwayFallen
  • IndustrialOffice
  • LargeScout_CreepyForest
  • LargeScout_DeepWoods
  • LargeScout_ForestTrench
  • LargeScout_Hillside
  • LargeScout_Stonewall
  • LargeScout_TheBarrens
  • LiquorStore
  • MilitaryAmmo
  • Museum
  • OfficePaper
  • Overseer_Deepwoods
  • Overseer_ForestTrench
  • Overseer_StoneWall
  • Overseer_TheBarrens

By Mission Types

UFOs
  • SmallScout_Badlands
  • SmallScout_DirtRoad
  • SmallScout_Marshlands
  • SmallScout_Quagmire
  • SmallScout_River
  • SmallScout_RiverValley
  • LargeScout_CreepyForest
  • LargeScout_DeepWoods
  • LargeScout_ForestTrench
  • LargeScout_Hillside
  • LargeScout_Stonewall
  • LargeScout_TheBarrens
  • Abductor_Cliffside
  • Abductor_FarmOutskirts
  • Abductor_ScorchedEarth
  • Abductor_WindingStream
  • SupplyShip_ForestGrove
  • Supplyship_OverlookA
  • SupplyShip_RockyGorge
  • SupplyShip_Wildfire
  • Overseer_Deepwoods
  • Overseer_ForestTrench
  • Overseer_StoneWall
  • Overseer_TheBarrens
  • Battleship
  • Battleship_01
  • Battleship_02
Abduction
Terror
Council

Bomb Defusal

Rescue

  • Commercial Alley
  • PierA
  • Research Outpost

Extraction

  • Museum
  • Boulevard
  • HighwayFallen

Assault

Plotline

Reference