Difference between revisions of "Maps (EU2012)"
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Line 18: | Line 18: | ||
*[[Battleship (EU2012)| Battleship_02]] | *[[Battleship (EU2012)| Battleship_02]] | ||
*Boulevard | *Boulevard | ||
− | *CemeteryGrand | + | *[[CemeteryGrand]] |
*CommercialAlley | *CommercialAlley | ||
*CommercialRestaurant | *CommercialRestaurant | ||
Line 27: | Line 27: | ||
{{ColBreak}} | {{ColBreak}} | ||
*[[GasStation]] | *[[GasStation]] | ||
− | *Highway1 | + | *[[Highway1]] |
− | *HighwayBridge | + | *[[HighwayBridge]] |
*HighwayConstruction | *HighwayConstruction | ||
− | *HighwayFallen | + | *[[HighwayFallen]] |
*IndustrialOffice | *IndustrialOffice | ||
*LargeScout_CreepyForest | *LargeScout_CreepyForest | ||
Line 38: | Line 38: | ||
*LargeScout_Stonewall | *LargeScout_Stonewall | ||
*LargeScout_TheBarrens | *LargeScout_TheBarrens | ||
− | *LiquorStore | + | *[[LiquorStore]] |
*[[MilitaryAmmo]] | *[[MilitaryAmmo]] | ||
*Museum | *Museum | ||
Line 47: | Line 47: | ||
*Overseer_TheBarrens | *Overseer_TheBarrens | ||
{{ColBreak}} | {{ColBreak}} | ||
− | *PierA | + | *[[PierA]] |
− | *PoliceStation | + | *[[PoliceStation]] |
− | *ResearchOutpost | + | *[[ResearchOutpost]] |
*[[RooftopsConst]] | *[[RooftopsConst]] | ||
*SlaughterhouseA | *SlaughterhouseA | ||
Line 66: | Line 66: | ||
*SupplyShip_Wildfire | *SupplyShip_Wildfire | ||
*[[TrainStation]] | *[[TrainStation]] | ||
− | *Trainyard | + | *[[Trainyard]] |
*Truckstop | *Truckstop | ||
{{EndCol}} | {{EndCol}} | ||
Line 102: | Line 102: | ||
*Bar | *Bar | ||
*Boulevard | *Boulevard | ||
− | * | + | *[[CemeteryGrand]] |
*Commercial Alley | *Commercial Alley | ||
*Commercial Restaurant | *Commercial Restaurant | ||
Line 110: | Line 110: | ||
*Fast Food | *Fast Food | ||
*[[GasStation]] | *[[GasStation]] | ||
− | * | + | *[[Highway1]] |
− | * | + | *[[HighwayBridge]] |
*Highway Construction | *Highway Construction | ||
− | * | + | *[[HighwayFallen]] |
*Industrial Office | *Industrial Office | ||
− | * | + | *[[LiquorStore]] |
*[[MilitaryAmmo]] | *[[MilitaryAmmo]] | ||
*Museum | *Museum | ||
*Office Paper | *Office Paper | ||
− | *PierA | + | *[[PierA]] |
*Police Station | *Police Station | ||
− | * | + | *[[ResearchOutpost]] |
*[[RooftopsConst]] | *[[RooftopsConst]] | ||
*Slaughterhouse A | *Slaughterhouse A | ||
Line 128: | Line 128: | ||
*Street Overpass | *Street Overpass | ||
*[[TrainStation]] | *[[TrainStation]] | ||
− | *Trainyard | + | *[[Trainyard]] |
*Truckstop | *Truckstop | ||
{{ColBreak}}'''Terror''' | {{ColBreak}}'''Terror''' | ||
− | * | + | *[[PoliceStation]] |
*CommercialAlley | *CommercialAlley | ||
*[[MilitaryAmmo]] | *[[MilitaryAmmo]] | ||
Line 138: | Line 138: | ||
{{ColBreak}}'''Council''' | {{ColBreak}}'''Council''' | ||
''Bomb Defusal'' | ''Bomb Defusal'' | ||
− | * | + | *[[CemeteryGrand]] |
− | * | + | *[[TrainStation]] |
− | *Trainyard | + | *[[Trainyard]] |
*Slaughterhouse A | *Slaughterhouse A | ||
*Convenience Store | *Convenience Store | ||
Line 153: | Line 153: | ||
*HighwayFallen | *HighwayFallen | ||
''Assault'' | ''Assault'' | ||
− | * | + | *[[CemeteryGrand]] |
− | * | + | *[[ResearchOutpost]] |
− | *PierA | + | *[[PierA]] |
*StreetOverpass | *StreetOverpass | ||
*Truckstop | *Truckstop |
Revision as of 06:11, 15 November 2012
XCOM: Enemy Unknown (2012) features hand crafted maps, there are 90 maps in total. Out of these, 29 are variations on the same map (example: Escort mission or Abduction mission on the same map).
That leaves 61 unique maps.
There are 6 types of UFOs in the game, and each of these have variations in surrounding terrain, but the same UFO interior. If regarding these maps as a variation on the same ship, then there would be 40 maps with no repeating elements or theme.
Map List
|
|
|
By Mission Types
UFOs
|
Abduction
|
Terror
|
Council
Bomb Defusal
Rescue
Extraction
Assault
|
Plotline
|
Reference
- Post by Tauri, on 2K forum http://forums.2kgames.com/showthread.php?169561-Examination-of-the-Map-Assortment