Marsec High Explosive

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The High Explosive is very powerful, but almost impossible to throw. Agents can use it to increase the power of Proximity Mines, but in this regard, it really has little advantage over multiple AP Grenades and is totally outclassed by the Vortex Mine.

Stats

High Explosive
Marsec High Explosive.png
  • Size: 2 × 2
  • Weight: 14
  • Power: 120
  • Damage Type: Explosive
  • Blast Radius: 7
  • Manufacturer: Marsec
  • Base Price: $800
  • Minimum Weekly Stock: 8
  • Maximum Weekly Stock: 16
  • Battlescape Score: 2

"A high explosive system for breaking through barriers or impassable terrain. Extra care must be taken when throwing this device. Its increased size means that it can't be thrown the same distance as a conventional grenade."


Apocalypse Insignia X-Com: Apocalypse: Equipment
Weapons:Megapol LawpistolMarsec M4000 Machine GunMegapol Laser Sniper GunMegapol Auto CannonMegapol Plasma GunMarsec Heavy LauncherMarsec MinilauncherMegapol Stun GrapplePower Sword
Megapol AP GrenadeMegapol Stun GrenadeMegapol Smoke GrenadeMarsec Proximity MineMarsec High ExplosiveDiablo Incendiary Grenade
ToxigunAlien Gas Grenade
Equipment:ArmorMind ShieldMind BenderMedi-KitMotion ScannerPsicloneElerium
Alien Artifacts:Disruptor GunDevastator CannonBoomeroidBrainsucker LauncherEntropy LauncherDimension Missile LauncherVortex MinePersonal Disruptor ShieldPersonal TeleporterPersonal Cloaking Field
Other:Innate/Grown-In Weapons