Difference between revisions of "Medals (EU2012)"

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** '''Defender's Medal'''  
 
** '''Defender's Medal'''  
 
***''Never panic as result of allies getting wounded or killed'' or ''Medikits and Restorative Mists heal 2 HP more when used on this soldier''.  
 
***''Never panic as result of allies getting wounded or killed'' or ''Medikits and Restorative Mists heal 2 HP more when used on this soldier''.  
*** Maximum of 3 medals issued. Requires a soldier dying, being critically injured or being stabilized?
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*** Maximum of 3 medals issued. Requires a soldier dying, being critically injured, stabilized or gravely wounded.
 
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[[File:International Service Cross (EU2012).png|right|64px|International Service Cross]]
 
[[File:International Service Cross (EU2012).png|right|64px|International Service Cross]]

Revision as of 13:35, 17 November 2013

Medals
  • Medals can now be assigned to soldiers. They appear as a new option in the Barracks menu.
  • Medals will be received upon completing certain objectives in missions. There is a cap on the number of medals that can be present on the entire pool of live soldiers.
  • The name of the medals can be changed and there is a choice between 2 options that will increase the soldier's stats upon receiving it.
  • There is a limit of the number of medals that can be issued. However, if soldiers with medals are killed the medal will be available again for awards 2 missions afterwards.
  • Names and Types of Medals:
Urban Combat Badge
    • Urban Combat Badge
      • +5 Defense when in cover or +5 Aim against enemies in full cover.
      • Maximum of 5 medals issued. Requires completing an urban map mission?


Defender's Medal
    • Defender's Medal
      • Never panic as result of allies getting wounded or killed or Medikits and Restorative Mists heal 2 HP more when used on this soldier.
      • Maximum of 3 medals issued. Requires a soldier dying, being critically injured, stabilized or gravely wounded.


International Service Cross
    • International Service Cross
      • +2 Will per different nationality in the squad or +2 Aim per continent bonus XCOM has earned.
      • Maximum of 2 medals issued. Requires performing missions on 3 different continents.


Council Medal of Honor
    • Council Medal of Honor
      • +1 Aim and Will for each mission completed with no soldier deaths, up to a maximum of +10. or Provides 10 Aim and Critical Chance if not within 7 tiles of an allied unit.
      • Maximum of 1 medal. Complete 3 Special missions?


Star of Terra
    • Star of Terra
      • Entire squad receives +5 Will and +5 Defense in battle. Robotic units receive only the Defense bonus. or All soldiers in the squad at Lieutenant rank or lower gain +25% XP for completing missions.
      • Maximum of 1 medal. Complete XCOM Base Defense mission.


See Also

EU2012 Badge XCOM: Enemy Unknown (2012): XCOM Units
Soldiers:CLASS ASSAULT.png AssaultCLASS HEAVY.png HeavyCLASS SNIPER.png SniperCLASS SUPPORT.png SupportCLASS PSIONIC.png PsionicCLASS MECH.png MEC Trooper (EW DLC)
S.H.I.Vs:S.H.I.V.Alloy S.H.I.V.Hover S.H.I.V.
Attributes:ClassesClass BuildsAbilitiesStatsNicknamesGene Mods (EW DLC)Medals (EW DLC)
Loadout:WeaponsArmorEquipmentMEC Suit (EW DLC)
Barracks:Officer Training SchoolPsi LabMemorialGenetics Lab (EW DLC)Cybernetics Lab (EW DLC)
Other: VolunteerHeroesZhang (Slingshot DLC)Annette (EW DLC)Covert Operative (EW DLC)Training Roulette (EW DLC)