Difference between revisions of "Medi-Kit (EU)"

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(not so profitable as motion scanner)
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The most important function of the Medi-Kit is stopping further health loss from critical wounds. Painkillers ([[morale]] boost) and stimulants (recovering stun damage) are of much lower priority and often ignored
 
The most important function of the Medi-Kit is stopping further health loss from critical wounds. Painkillers ([[morale]] boost) and stimulants (recovering stun damage) are of much lower priority and often ignored
  
-must be facing soldier to work, or on same square as [[unconscious]] one
+
* must be facing soldier to work, or on same square as [[unconscious]] one
-uses 10TU per critical wound heal or injection
+
* uses 10TU per critical wound healing action or injection
  
 
== Tips ==
 
== Tips ==
 
* works on aliens too
 
* works on aliens too
 
* can operate through walls, thus usable as a 1-square alien detector
 
* can operate through walls, thus usable as a 1-square alien detector

Revision as of 13:23, 25 July 2005

Battlescape

The most important function of the Medi-Kit is stopping further health loss from critical wounds. Painkillers (morale boost) and stimulants (recovering stun damage) are of much lower priority and often ignored

  • must be facing soldier to work, or on same square as unconscious one
  • uses 10TU per critical wound healing action or injection

Tips

  • works on aliens too
  • can operate through walls, thus usable as a 1-square alien detector