Difference between revisions of "Medi-Kit (EU)"
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− | + | The medi-kit combines a healing facility with pain killers and stimulants. In order to use the medi-kit you must face towards the soldier requiring treatment. If the soldier is stunned you must stand over the body. | |
− | The | ||
− | + | ==Uses== | |
− | + | The Medi-Kit has three functions: | |
− | == Tips == | + | ; HEALING : Red body parts show fatal wounds. Click on a body part that is wounded. Click on the 'Heal' button. One fatal wound will be cured and some health restored. |
− | * | + | ; STIMULANT : This will restore energy and revive unconscious (stunned) soldiers. In order to revive an unconscious soldier you must stand directly over the body. |
− | * | + | ; PAIN KILLER : This will restore the morale of wounded soldiers up to an amount equivalent to the soldier's lost health. |
+ | |||
+ | ==TUs== | ||
+ | Each dose from the Medi-Kit uses up '''10TUs'''. | ||
+ | |||
+ | == Tips & Tricks == | ||
+ | * Works on Aliens too. | ||
+ | * Can operate through walls, thus usable as a 1-square Alien detector. | ||
== Notes == | == Notes == | ||
* Stimulants actually DO come in handy, when you want to bring someone back to consciousness (whether human or alien). It's a LOT faster than waiting for them to wake on their own. | * Stimulants actually DO come in handy, when you want to bring someone back to consciousness (whether human or alien). It's a LOT faster than waiting for them to wake on their own. | ||
* Painkillers! The person undergoing it needs to have a critical wound, if I'm not sorely mistaken! | * Painkillers! The person undergoing it needs to have a critical wound, if I'm not sorely mistaken! |
Revision as of 15:06, 6 September 2005
The medi-kit combines a healing facility with pain killers and stimulants. In order to use the medi-kit you must face towards the soldier requiring treatment. If the soldier is stunned you must stand over the body.
Uses
The Medi-Kit has three functions:
- HEALING
- Red body parts show fatal wounds. Click on a body part that is wounded. Click on the 'Heal' button. One fatal wound will be cured and some health restored.
- STIMULANT
- This will restore energy and revive unconscious (stunned) soldiers. In order to revive an unconscious soldier you must stand directly over the body.
- PAIN KILLER
- This will restore the morale of wounded soldiers up to an amount equivalent to the soldier's lost health.
TUs
Each dose from the Medi-Kit uses up 10TUs.
Tips & Tricks
- Works on Aliens too.
- Can operate through walls, thus usable as a 1-square Alien detector.
Notes
- Stimulants actually DO come in handy, when you want to bring someone back to consciousness (whether human or alien). It's a LOT faster than waiting for them to wake on their own.
- Painkillers! The person undergoing it needs to have a critical wound, if I'm not sorely mistaken!