Difference between revisions of "Medi-Kit (EU)"
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− | The medi-kit combines a healing facility with pain killers and stimulants. In order to use the medi-kit you must face towards the soldier requiring treatment. If the soldier is stunned you must stand over the body. | + | [[Image:Medi-Kit.gif|right]]The medi-kit combines a healing facility with pain killers and stimulants. In order to use the medi-kit you must face towards the soldier requiring treatment. If the soldier is stunned you must stand over the body. |
==Uses== | ==Uses== | ||
The Medi-Kit has three functions: | The Medi-Kit has three functions: | ||
− | ; HEALING : Red body parts show fatal wounds. Click on a body part that is wounded | + | ; HEALING : Red body parts show fatal wounds. Click on a body part that is wounded and then click on the 'Heal' button. One fatal wound will be cured and some health restored. |
− | ; STIMULANT : This will restore energy and revive unconscious | + | ; STIMULANT : This will restore energy (10pts) and revive unconscious soldiers. In order to revive an unconscious soldier you must stand directly over the body. |
; PAIN KILLER : This will restore the morale of wounded soldiers up to an amount equivalent to the soldier's lost health. | ; PAIN KILLER : This will restore the morale of wounded soldiers up to an amount equivalent to the soldier's lost health. | ||
==TUs== | ==TUs== | ||
Each dose from the Medi-Kit uses up '''10TUs'''. | Each dose from the Medi-Kit uses up '''10TUs'''. | ||
+ | |||
+ | ==Specs== | ||
+ | '''Unit cost:''' $28,000 | ||
+ | '''Engineer hrs. to produce:''' 420 | ||
+ | '''Workspace required:''' 4 | ||
+ | |||
== Tips & Tricks == | == Tips & Tricks == |
Revision as of 15:15, 6 September 2005
The medi-kit combines a healing facility with pain killers and stimulants. In order to use the medi-kit you must face towards the soldier requiring treatment. If the soldier is stunned you must stand over the body.
Uses
The Medi-Kit has three functions:
- HEALING
- Red body parts show fatal wounds. Click on a body part that is wounded and then click on the 'Heal' button. One fatal wound will be cured and some health restored.
- STIMULANT
- This will restore energy (10pts) and revive unconscious soldiers. In order to revive an unconscious soldier you must stand directly over the body.
- PAIN KILLER
- This will restore the morale of wounded soldiers up to an amount equivalent to the soldier's lost health.
TUs
Each dose from the Medi-Kit uses up 10TUs.
Specs
Unit cost: $28,000 Engineer hrs. to produce: 420 Workspace required: 4
Tips & Tricks
- Works on Aliens too.
- Can operate through walls, thus usable as a 1-square Alien detector.
Notes
- Stimulants actually DO come in handy, when you want to bring someone back to consciousness (whether human or alien). It's a LOT faster than waiting for them to wake on their own.
- Painkillers! The person undergoing it needs to have a critical wound, if I'm not sorely mistaken!