Difference between revisions of "Megapol"

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Megapol not only runs the city police force and prison service, it also manufactures vehicles, weapons and munitions.  It directly competes with the [[Marsec]] corporation for lucrative markets in the mining colonies and [[Mega-Primus]].  The major problems for Megapol are the criminal gangs that distribute [[Psiclone]] and the UFO incursions which are regarded as a threat to city security.  Police vehicles bravely intercept UFOs as they materialize from the [[Dimensional Gates]], but they are woefully under equipped to deal with them.
 
Megapol not only runs the city police force and prison service, it also manufactures vehicles, weapons and munitions.  It directly competes with the [[Marsec]] corporation for lucrative markets in the mining colonies and [[Mega-Primus]].  The major problems for Megapol are the criminal gangs that distribute [[Psiclone]] and the UFO incursions which are regarded as a threat to city security.  Police vehicles bravely intercept UFOs as they materialize from the [[Dimensional Gates]], but they are woefully under equipped to deal with them.
  
== Benefits ==
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== Overview ==
Megapol runs the city's police, fire, and ambulance services, as well as producing some of the more important weapons and equipment in the game. They start out friendly to you, and you should keep them that way, because (not mentioning the fact that you absolutely need Megapol's weapons early on) Megapol officers are some of the most difficult enemies in the game. Megapol also has several road and air squad cars patrolling the city. It would be much more convenient for them to keep shooting at Aliens, rather than at you. If you become enemies with them, the most likely turn of events will end in losing the game.
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* Megapol runs the city's police, fire, and ambulance services, as well as producing some of the more important weapons and equipment in the game.  
 +
* They start out friendly to you, and you should keep them that way, because:
 +
** You absolutely need Megapol's weapons early on.
 +
** Megapol officers are some of the most difficult enemies in the game.  
 +
** Megapol road and air squad cars are constantly patrolling the city. It would be much more convenient for them to keep shooting at Aliens, rather than at you.
 +
** Police cars may have pitful defense but they can help X-COM in downing UFOs.
 +
* If you become enemies with them, the most likely turn of events will end in losing the game.
  
 
== Initial Attitude ==
 
== Initial Attitude ==

Revision as of 22:58, 1 November 2009

Profile

Megapol not only runs the city police force and prison service, it also manufactures vehicles, weapons and munitions. It directly competes with the Marsec corporation for lucrative markets in the mining colonies and Mega-Primus. The major problems for Megapol are the criminal gangs that distribute Psiclone and the UFO incursions which are regarded as a threat to city security. Police vehicles bravely intercept UFOs as they materialize from the Dimensional Gates, but they are woefully under equipped to deal with them.

Overview

  • Megapol runs the city's police, fire, and ambulance services, as well as producing some of the more important weapons and equipment in the game.
  • They start out friendly to you, and you should keep them that way, because:
    • You absolutely need Megapol's weapons early on.
    • Megapol officers are some of the most difficult enemies in the game.
    • Megapol road and air squad cars are constantly patrolling the city. It would be much more convenient for them to keep shooting at Aliens, rather than at you.
    • Police cars may have pitful defense but they can help X-COM in downing UFOs.
  • If you become enemies with them, the most likely turn of events will end in losing the game.

Initial Attitude

Friendly/Allied To

Unfriendly/Hostile To

Notes

Megapol is the most hated organization on Mega-Primus. In addition to the reciprocal hatred felt by its enemies, Megapol is also disliked by S.E.L.F. and Mutant Alliance.

See Also

Organizations

Relations


Apocalypse Insignia X-COM Apocalypse: Organizations
The Good:Apoc xcom.png X-COM Apoc govt.png Government Apoc megapol.png Megapol
The Bad:Apoc aliens.png Alien Apoc sirius.png Cult of Sirius
The Ugly:Apoc cyberweb.png Cyberweb Apoc diablo.png Diablo Apoc energen.png Energen Apoc evonet.png Evonet Apoc extropians.png Extropians
Apoc gm.png General Metro Apoc gravball.png Gravball League Apoc lifetree.png Lifetree Apoc marsec.png Marsec
Apoc mutant.png Mutant Alliance Apoc nanotech.png Nanotech Apoc nutrivend.png Nutrivend Apoc osiron.png Osiron Apoc psyke.png Psyke
Apoc self.png S.E.L.F. Apoc sanctuary.png Sanctuary Clinic Apoc sensovision.png Sensovision Apoc solmine.png Solmine
Apoc sd.png Superdynamics Apoc synthemesh.png Synthemesh Apoc technocr.png Technocrats Apoc ts.png Transtellar