Difference between revisions of "Megapol AP Grenade"
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This is the basic grenade. Although it has little explosive power, it remains useful throughout the game as a detonator for larger explosives. | This is the basic grenade. Although it has little explosive power, it remains useful throughout the game as a detonator for larger explosives. | ||
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To arm, left-click on the grenade and set the time delay. Note, however, that the timer begins as soon as the grenade leaves the agent’s hand: on the shortest fuse, the grenade explodes in his face! Also note that the timer cannot be stopped after throwing/dropping, even if an agent picks up the grenade. To detonate the grenade on impact, right-click on it and throw. | To arm, left-click on the grenade and set the time delay. Note, however, that the timer begins as soon as the grenade leaves the agent’s hand: on the shortest fuse, the grenade explodes in his face! Also note that the timer cannot be stopped after throwing/dropping, even if an agent picks up the grenade. To detonate the grenade on impact, right-click on it and throw. | ||
− | ==Stats== | + | == Stats == |
− | [[Image:AP Grenade (UFOpaedia).png|frame| | + | [[Image:AP Grenade (UFOpaedia).png|frame|Anti-Personnel Grenade]] |
<table><tr><td>[[Image:AP Grenade.png|left]]</td><td> | <table><tr><td>[[Image:AP Grenade.png|left]]</td><td> | ||
− | *Size: 1 × 1 | + | * Size: 1 × 1 |
− | *Weight: 2 | + | * Weight: 2 |
− | *Power: 56 | + | * Power: 56 |
− | *Damage Type: Explosive | + | * Damage Type: Explosive |
− | *Blast Radius: | + | * Blast Radius: 7 |
− | *Manufacturer: Megapol | + | * Manufacturer: Megapol |
− | *Base Price: $70 | + | * Base Price: $70 |
− | *Minimum Weekly Stock: 20 | + | * Minimum Weekly Stock: 20 |
− | *Maximum Weekly Stock: 50 | + | * Maximum Weekly Stock: 50 |
− | *Battlescape Score: 1</td></tr></table> | + | * Battlescape Score: 1</td></tr></table> |
− | + | "The Megapol AP Grenade is a standard anti-personnel grenade with a timer mechanism. It can also be activated on impact making it highly useful in time-critical combat situations." |
Revision as of 02:43, 26 October 2007
This is the basic grenade. Although it has little explosive power, it remains useful throughout the game as a detonator for larger explosives.
To arm, left-click on the grenade and set the time delay. Note, however, that the timer begins as soon as the grenade leaves the agent’s hand: on the shortest fuse, the grenade explodes in his face! Also note that the timer cannot be stopped after throwing/dropping, even if an agent picks up the grenade. To detonate the grenade on impact, right-click on it and throw.
Stats
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"The Megapol AP Grenade is a standard anti-personnel grenade with a timer mechanism. It can also be activated on impact making it highly useful in time-critical combat situations."