Difference between revisions of "Megapol Laser Sniper Gun"

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(Added blurb about ammo.)
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[[Megapol]]’s Laser Sniper Gun is a development (or, as some commanders would be tempted to say, a regression) from the [[Weapons#Laser Technology|laser]] technology from the [[First Alien War]]. The optical sight can distinguish an ultraviolet laser designator out to seventy-five meters, but it lacks any telescopic capability. Rather than allow [[Energen]] to participate in the weapon market, Megapol decided to provide energy pods to power the gun. Although the mass-produced pods are cheap, they are far less efficient thirty discharges with power comparable to that of a [[Megapol Lawpistol|Lawpistol]] than a high-quality pre-charged system such as was used in [[X-Com (Apocalypse)|X-COM]]’s first laser weapons.
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[[Megapol]]'s Laser Sniper Gun is a development of (or, as some commanders would be tempted to say, a regression from) the [[Weapons#Laser Technology|laser]] technology from the [[First Alien War]]. The optical sight can distinguish an ultraviolet laser designator out to seventy-five meters, but it lacks any telescopic capability. Rather than allow [[Energen]] to participate in the weapon market, Megapol decided to provide energy pods to power the gun. Although the mass-produced pods are cheap, they are far less efficient – thirty discharges of power comparable to a [[Megapol Lawpistol|Lawpistol]]'s – than a high-quality pre-charged system such as was used in [[X-Com (Apocalypse)|X-COM]]'s first laser weapons.
  
The Laser Sniper Gun is very, ''very'' accurate and a very common weapon within Mega Primus; however, it is disappointingly weak and slow. Despite being the most accurate and longest range (non-missile) gun in the game, the Laser Sniper joins the [[Marsec M4000 Machine Gun|M4000]] collecting dust on a back shelf once [[Disruptor Gun|Disruptors]] appear.
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The Laser Sniper Gun is very, ''very'' accurate and a very common weapon within Mega Primus; however, it is disappointingly weak and slow. Despite being the most accurate and longest range (non-missile) gun in the game, the Laser Sniper joins the [[Marsec]] [[Marsec M4000 Machine Gun|M4000 Machine Gun]] collecting dust on a back shelf once [[Disruptor Gun|Disruptors]] appear.
  
 
== Stats ==
 
== Stats ==
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=== Laser Sniper Gun ===
 
=== Laser Sniper Gun ===
 
<table><tr><td>[[Image:Laser Sniper Gun (Apocalypse).png|left]]</td><td>
 
<table><tr><td>[[Image:Laser Sniper Gun (Apocalypse).png|left]]</td><td>
*Size: 2 × 5
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* Size: 2 × 5
*Weight: 6
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* Weight: 6
*ROF: 0.86 r/s
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* ROF: 0.86 r/s
*Accuracy: 95%
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* Accuracy: 95%
*Manufacturer: Megapol
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* Manufacturer: Megapol
*Base Price: $900
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* Base Price: $900
*Minimum Weekly Stock: 5
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* Minimum Weekly Stock: 5
*Maximum Weekly Stock: 15
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* Maximum Weekly Stock: 15
*Battlescape Score: 3</td></tr></table>
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* Battlescape Score: 3</td></tr></table>
  
*Two-handed weapon
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* Two-handed weapon
  
“A laser gun with a laser sight designed for accurate long range shooting. This weapon is a good complement for the Marsec M4000 Machine Gun and should be used by Agents with good accuracy ratings.
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"A laser gun with a laser sight designed for accurate long range shooting. This weapon is a good complement for the Marsec M4000 Machine Gun and should be used by Agents with good accuracy ratings."
  
 
== Ammunition ==
 
== Ammunition ==
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=== Laser Pod ===
 
=== Laser Pod ===
 
<table><tr><td>[[Image:Laser Pod (Apocalypse).png|left]]</td><td>
 
<table><tr><td>[[Image:Laser Pod (Apocalypse).png|left]]</td><td>
*Size: 1 × 1
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* Size: 1 × 1
*Weight: 1
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* Weight: 1
*Power: 26
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* Power: 26
*Damage Type: Laser Beam
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* Damage Type: Laser Beam
*Ammo: 30
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* Ammo: 30
*Range: 75m
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* Range: 75m
*Manufacturer: Megapol
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* Manufacturer: Megapol
*Base Price: $40
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* Base Price: $40
*Minimum Weekly Stock: 30
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* Minimum Weekly Stock: 30
*Maximum Weekly Stock: 55
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* Maximum Weekly Stock: 55
*Battlescape Score: 0</td></tr></table>
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* Battlescape Score: 0</td></tr></table>
  
“Ammunition for the Laser Sniper Gun.
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"Ammunition for the Laser Sniper Gun."

Revision as of 02:41, 26 October 2007

Megapol's Laser Sniper Gun is a development of (or, as some commanders would be tempted to say, a regression from) the laser technology from the First Alien War. The optical sight can distinguish an ultraviolet laser designator out to seventy-five meters, but it lacks any telescopic capability. Rather than allow Energen to participate in the weapon market, Megapol decided to provide energy pods to power the gun. Although the mass-produced pods are cheap, they are far less efficient – thirty discharges of power comparable to a Lawpistol's – than a high-quality pre-charged system such as was used in X-COM's first laser weapons.

The Laser Sniper Gun is very, very accurate and a very common weapon within Mega Primus; however, it is disappointingly weak and slow. Despite being the most accurate and longest range (non-missile) gun in the game, the Laser Sniper joins the Marsec M4000 Machine Gun collecting dust on a back shelf once Disruptors appear.

Stats

Laser Sniper Gun

Laser Sniper Gun

Laser Sniper Gun (Apocalypse).png
  • Size: 2 × 5
  • Weight: 6
  • ROF: 0.86 r/s
  • Accuracy: 95%
  • Manufacturer: Megapol
  • Base Price: $900
  • Minimum Weekly Stock: 5
  • Maximum Weekly Stock: 15
  • Battlescape Score: 3
  • Two-handed weapon

"A laser gun with a laser sight designed for accurate long range shooting. This weapon is a good complement for the Marsec M4000 Machine Gun and should be used by Agents with good accuracy ratings."

Ammunition

Laser Pod

Laser Pod

Laser Pod (Apocalypse).png
  • Size: 1 × 1
  • Weight: 1
  • Power: 26
  • Damage Type: Laser Beam
  • Ammo: 30
  • Range: 75m
  • Manufacturer: Megapol
  • Base Price: $40
  • Minimum Weekly Stock: 30
  • Maximum Weekly Stock: 55
  • Battlescape Score: 0

"Ammunition for the Laser Sniper Gun."