Megapol Laser Sniper Gun
Megapol's Laser Sniper Gun is a development of (or, as some commanders would be tempted to say, a regression from) the laser technology from the First Alien War. The optical sight can distinguish an ultraviolet laser designator out to seventy-five meters, but it lacks any telescopic capability. Rather than allow Energen to participate in the weapon market, Megapol decided to provide energy pods to power the gun. Although the mass-produced pods are cheap, they are far less efficient – thirty discharges of power comparable to a Lawpistol's – than a high-quality pre-charged system such as was used in X-COM's first laser weapons.
The Laser Sniper Gun is very, very accurate and a very common weapon within Mega Primus; however, it is disappointingly weak and slow. Despite being the most accurate and longest range (non-missile) gun in the game, the Laser Sniper joins the Marsec M4000 Machine Gun collecting dust on a back shelf once Disruptors appear.
Stats
Laser Sniper Gun
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- Two-handed weapon
"A laser gun with a laser sight designed for accurate long range shooting. This weapon is a good complement for the Marsec M4000 Machine Gun and should be used by Agents with good accuracy ratings."
Ammunition
Laser Pod
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"Ammunition for the Laser Sniper Gun."