Difference between revisions of "Megapol Plasma Gun"

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m (New page: The Megapol Plasma Gun is one of the two weapons based off the old alien Plasma technology. It is no where near as powerful as the old Heavy Plasma, but it offers an extremely well bal...)
 
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The Megapol Plasma Gun is one of the two weapons based off the old alien Plasma technology. It is no where near as powerful as the old [[Heavy Plasma]], but it offers an extremely well balanced weapon that combines speed, power, accuracy and bundled into a weapon with a small weapon with a one-handed grip.  
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An expensive but effective single-handed plasma weapon. Its small size and power make it a versatile weapon. It can be used effectively at long or short range and leaves one hand free to use other equipment or grenades.  ''From: Apocalypse Ufopaedia''
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[[Image:Megapol Plasma Gun (UFOpaedia).png|frame|Plasma Gun]]
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===Plasma Gun===
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<table><tr><td>[[Image:Equip-Weapon-PlasG-(Apocalypse).png|left]]</td><td>
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* Size: 1 × 2
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* Weight: 5
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* Fire Rate: 1.2/sec
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* Accuracy: 55%
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* Manufacturer: [[Megapol]]
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* Available: Week 2
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* Base Price: $1,600
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* Minimum Weekly Stock: 3
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* Maximum Weekly Stock: 6
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* Battlescape Score: 4
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* Style: one-handed</td></tr></table>
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====Ammunition====
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[[Image:Megapol Plasma Pod (UFOpaedia).png|frame|Plasma Pod]]
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<table><tr><td>[[Image:Equip-Weapon-PlasA-(Apocalypse).png|left]]</td><td>
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* Size: 1 × 1
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* Weight: 1
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* Power: 35
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* Damage Type: '''Plasma'''
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* Ammo: 42
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* Range: 56m
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* Manufacturer: Megapol
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* Base Price: $50
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* Minimum Weekly Stock: 15
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* Maximum Weekly Stock: 40
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* Battlescape Score: 1</td></tr></table>
  
The plasma gun can be suitable for a variety of roles, but can not completely replace the weapons that are built for their task. For example, it is a suitable replacement for the [[Megapol Laser Sniper Gun]], but cannot compete with it for sheer accuracy and firing range. It does compensate by offering better damage, superior speed and the option of firing two of them simultaneously without accuracy loss. It even has stopping power that is almost comparible with the [[Megapol Auto Cannon]]'s Armor Piercing shells, but is considerably lighter to carry and can be carried in a side pocket. It's also an ideal replacement for the [[Megapol Lawpistol]] as it has 45% more stopping power, greater firing range and 162% more ammunition.  
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An powerful one-handed weapon which is suitable for all agents. When dual wielded, the fire rate, damage, and good accuracy will cut down aliens with ease. As an excellent all-rounded weapon which is small and reasonable in weight. This weapon may replace all standard weapons until exotic weapons are found. It may not be as accurate as the laser rifle (large and slow), nor as powerful as autocannon with armor piercing rounds (too heavy) or even the machine gun (weak and inaccurate) but it will serve X-Com for a long while. The market will stock this weapon and ammunition in lower quantities, compared to standards weapons, so only the best agents should wield this weapon.
  
Though the Plasma Gun is already available for widespread use, it will not be officially offered to X-Com for puchase until after a week's stand-down period to get all the paperwork cleared. This does not prohibit X-Com from seizing and using Plasma Guns found in the premesis used by criminal elements.
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{{Equipment (Apocalypse) Navbar}}
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[[Category: Apocalypse]]

Latest revision as of 11:20, 28 November 2023

An expensive but effective single-handed plasma weapon. Its small size and power make it a versatile weapon. It can be used effectively at long or short range and leaves one hand free to use other equipment or grenades.  From: Apocalypse Ufopaedia
Plasma Gun

Plasma Gun

Equip-Weapon-PlasG-(Apocalypse).png
  • Size: 1 × 2
  • Weight: 5
  • Fire Rate: 1.2/sec
  • Accuracy: 55%
  • Manufacturer: Megapol
  • Available: Week 2
  • Base Price: $1,600
  • Minimum Weekly Stock: 3
  • Maximum Weekly Stock: 6
  • Battlescape Score: 4
  • Style: one-handed

Ammunition

Plasma Pod
Equip-Weapon-PlasA-(Apocalypse).png
  • Size: 1 × 1
  • Weight: 1
  • Power: 35
  • Damage Type: Plasma
  • Ammo: 42
  • Range: 56m
  • Manufacturer: Megapol
  • Base Price: $50
  • Minimum Weekly Stock: 15
  • Maximum Weekly Stock: 40
  • Battlescape Score: 1

An powerful one-handed weapon which is suitable for all agents. When dual wielded, the fire rate, damage, and good accuracy will cut down aliens with ease. As an excellent all-rounded weapon which is small and reasonable in weight. This weapon may replace all standard weapons until exotic weapons are found. It may not be as accurate as the laser rifle (large and slow), nor as powerful as autocannon with armor piercing rounds (too heavy) or even the machine gun (weak and inaccurate) but it will serve X-Com for a long while. The market will stock this weapon and ammunition in lower quantities, compared to standards weapons, so only the best agents should wield this weapon.


Apocalypse Insignia X-Com: Apocalypse: Equipment
Weapons:Megapol LawpistolMarsec M4000 Machine GunMegapol Laser Sniper GunMegapol Auto CannonMegapol Plasma GunMarsec Heavy LauncherMarsec MinilauncherMegapol Stun GrapplePower Sword
Megapol AP GrenadeMegapol Stun GrenadeMegapol Smoke GrenadeMarsec Proximity MineMarsec High ExplosiveDiablo Incendiary Grenade
ToxigunAlien Gas Grenade
Equipment:ArmorMind ShieldMind BenderMedi-KitMotion ScannerPsicloneElerium
Alien Artifacts:Disruptor GunDevastator CannonBoomeroidBrainsucker LauncherEntropy LauncherDimension Missile LauncherVortex MinePersonal Disruptor ShieldPersonal TeleporterPersonal Cloaking Field
Other:Innate/Grown-In Weapons