Difference between revisions of "Megapol Stun Grenade"

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The Stun Grenade provides X-COM with a way to capture live aliens for vital research. The gas that the grenade releases will stun any persons who remain in the cloud too long. Aliens caught in the cloud will attempt to escape before being stunned. The gas is not affected by [[Personal Disruptor Shield|personal shields]], so stun grenades may be the best way to capture shielded aliens.
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Used and marketed by [[Megapol]] as an effective non-lethal weapon, the Stun Grenade provides [[X-Com (Apocalypse)|X-COM]] with a way to capture live aliens for vital research. The gas that the grenade releases will stun any persons who remain in the cloud too long. Aliens caught in the cloud will attempt to escape before being stunned. The gas is not affected by [[Personal Disruptor Shield]]s, so stun grenades may be the best way to capture shielded aliens.
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To arm, left-click on the grenade and set the time delay. Note, however, that the timer begins as soon as the grenade leaves the agent’s hand: on the shortest fuse, the grenade explodes in his face! Also note that the timer cannot be stopped after throwing/dropping, even if an agent picks up the grenade. To detonate the grenade on impact, right-click on it and throw.
 
To arm, left-click on the grenade and set the time delay. Note, however, that the timer begins as soon as the grenade leaves the agent’s hand: on the shortest fuse, the grenade explodes in his face! Also note that the timer cannot be stopped after throwing/dropping, even if an agent picks up the grenade. To detonate the grenade on impact, right-click on it and throw.
  
==Stats==
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== Stats ==
 
[[Image:Stun Grenade (UFOpaedia).png|frame|Stun Grenade]]
 
[[Image:Stun Grenade (UFOpaedia).png|frame|Stun Grenade]]
 
<table><tr><td>[[Image:Stun Grenade.png|left]]</td><td>
 
<table><tr><td>[[Image:Stun Grenade.png|left]]</td><td>
*Size: 1 × 1
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* Size: 1 × 1
*Weight: 2
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* Weight: 2
*Power: 80
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* Power: 80
*Damage Type: Stun Gas
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* Damage Type: Stun Gas
*Blast Radius: 7
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* Blast Radius: 7
*Manufacturer: Megapol
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* Manufacturer: Megapol
*Base Price: $50
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* Base Price: $50
*Minimum Weekly Stock: 20
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* Minimum Weekly Stock: 20
*Maximum Weekly Stock: 60
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* Maximum Weekly Stock: 60
*Battlescape Score: 1</td></tr></table>
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* Battlescape Score: 1</td></tr></table>
  
“The Stun Grenade can be used to stun targets within a small area for a brief time. Larger Aliens may need weakening before they can be stunned.
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"The Stun Grenade can be used to stun targets within a small area for a brief time. Larger Aliens may need weakening before they can be stunned."

Revision as of 02:45, 26 October 2007

Used and marketed by Megapol as an effective non-lethal weapon, the Stun Grenade provides X-COM with a way to capture live aliens for vital research. The gas that the grenade releases will stun any persons who remain in the cloud too long. Aliens caught in the cloud will attempt to escape before being stunned. The gas is not affected by Personal Disruptor Shields, so stun grenades may be the best way to capture shielded aliens.

To arm, left-click on the grenade and set the time delay. Note, however, that the timer begins as soon as the grenade leaves the agent’s hand: on the shortest fuse, the grenade explodes in his face! Also note that the timer cannot be stopped after throwing/dropping, even if an agent picks up the grenade. To detonate the grenade on impact, right-click on it and throw.

Stats

Stun Grenade
Stun Grenade.png
  • Size: 1 × 1
  • Weight: 2
  • Power: 80
  • Damage Type: Stun Gas
  • Blast Radius: 7
  • Manufacturer: Megapol
  • Base Price: $50
  • Minimum Weekly Stock: 20
  • Maximum Weekly Stock: 60
  • Battlescape Score: 1

"The Stun Grenade can be used to stun targets within a small area for a brief time. Larger Aliens may need weakening before they can be stunned."