Difference between revisions of "Megapol Wolfman (Piratez)"
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{| style="float:right; vertical-align:top" | {| style="float:right; vertical-align:top" | ||
| | | | ||
− | {{Unit Stat Wrapper Open | title = | + | {{Unit Stat Wrapper Open | title = Megapol Wolfman}} |
{| | {| | ||
Line 7: | Line 7: | ||
| style="width: 180px;"| | | style="width: 180px;"| | ||
{{Template:Unit_Stat_Box (Piratez) |= | {{Template:Unit_Stat_Box (Piratez) |= | ||
− | | time_units = | + | | time_units = 65 |
− | | stamina = | + | | stamina = 100 |
− | | health = | + | | health = 40 |
− | | bravery = | + | | bravery = 80 |
− | | reactions = | + | | reactions = 45 |
− | | firing_accuracy = | + | | firing_accuracy = 35 |
− | | throwing_accuracy = | + | | throwing_accuracy = 45 |
− | | strength = | + | | strength = 35 |
− | | voodoo_strength = | + | | voodoo_strength = 12 |
− | | voodoo_skill = | + | | voodoo_skill = 0 |
− | | melee_accuracy = | + | | melee_accuracy = 60 |
}} | }} | ||
| style="width: 190px;"| | | style="width: 190px;"| | ||
{{Template:Unit_Stat_Box2 (Piratez) |= | {{Template:Unit_Stat_Box2 (Piratez) |= | ||
− | | armor_front = | + | | armor_front = 33 |
− | | armor_sides = | + | | armor_sides = 28 |
− | | armor_rear = | + | | armor_rear = 24 |
− | | armor_under = | + | | armor_under = 18 |
− | | melee_dodge = | + | | melee_dodge = 23/11.5 |
− | | aggression = | + | | aggression = 3 |
| stun_recovery = Normal | | stun_recovery = Normal | ||
− | | energy_recovery = | + | | energy_recovery = 50 |
− | | intelligence = | + | | intelligence = 2 |
− | | night_vision = | + | | night_vision = 12 |
}} | }} | ||
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{{Template:Unit_Stat_Box3 (Piratez) |= | {{Template:Unit_Stat_Box3 (Piratez) |= | ||
| 2x2_unit = No | | 2x2_unit = No | ||
− | | height_standing = | + | | height_standing = 22 |
| size = Medium | | size = Medium | ||
| bleed_immune = No | | bleed_immune = No | ||
− | | ransom = $ | + | | ransom = $1500 |
− | | score = | + | | score = 15 |
}} | }} | ||
|} | |} | ||
Line 51: | Line 51: | ||
{| | {| | ||
| {{Template:Resistances (Piratez)|= | | {{Template:Resistances (Piratez)|= | ||
− | | charm = | + | | charm = 175 |
− | | piercing = | + | | piercing = 100 |
− | | burn = | + | | burn = 75 |
− | | concussive = | + | | concussive = 90 |
− | | laser = | + | | laser = 80 |
− | | plasma = | + | | plasma = 80 |
− | | daze = | + | | daze = 100 |
− | | cutting = | + | | cutting = 80 |
− | | acid = | + | | acid = 125 |
− | | smoke = | + | | smoke = 300 |
− | | anti-e511 = | + | | anti-e511 = 0 |
− | | bio = | + | | bio = 100 |
− | | electric = | + | | electric = 100 |
− | | emp = | + | | emp = 10 |
− | | warp = | + | | warp = 130 |
− | | mind = | + | | mind = 100 |
− | | heat = | + | | heat = 100 |
− | | cold = | + | | cold = 100 |
}} | }} | ||
|} | |} | ||
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== Bootypedia == | == Bootypedia == | ||
<div style="width:500px"> | <div style="width:500px"> | ||
− | {{Ref Open | title = | + | {{Ref Open | title = Megapol Wolfman Information }} |
+ | "Megapol readily employs Beastmen for policing duties, as the work doesn't require high intelligence and Beastmen are cheap and very receptive to orders. Wolfmen have naturally keen senses, giving them not only NV 12 but also an ability to smell camouflaged units. Their long-range vision at day isn't as keen, though. They're clad in shiny armor that protects quite well against most threats, but is vulnerable to Chem. Their stamina allows them to move quite fast in this armor, but their combat skills, and especially willpower, are as terrible as one would expect of a Beastman. SPOT: 3 (smell)" | ||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
</div> | </div> | ||
+ | |||
+ | |||
+ | |||
== Inventory == | == Inventory == | ||
Line 89: | Line 93: | ||
== Associated Research == | == Associated Research == | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
− | + | '''Required by:''' | |
+ | rob: MPol Wolfman (0/1/1/0$) [m] | ||
+ | S: MPol Wolfman (0/1/3) [m] | ||
+ | |||
+ | '''Leads to:''' | ||
+ | Megapol Wolfman Armor | ||
+ | |||
+ | '''Unlocks:''' | ||
+ | Who is Who? | ||
+ | Megapol | ||
+ | |||
+ | '''Gives one for free:''' | ||
+ | Beastmen | ||
+ | Mutant Pogrom | ||
+ | Daily Business | ||
+ | Mosquito Fighter | ||
+ | Megapol Patrol Car | ||
+ | Consumer Goods | ||
+ | Money Purse | ||
+ | Heavy Baton | ||
+ | Police Revolver | ||
+ | Police Shotgun | ||
+ | Mini SMG | ||
+ | Personal Computer | ||
+ | Beauty and the Beast | ||
+ | #068 | ||
</div> | </div> | ||
== Raw Ruleset Data == | == Raw Ruleset Data == | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
− | + | type: STR_MEGAPOL_WOLFMAN | |
+ | race: STR_MEGAPOL | ||
+ | rank: STR_LIVE_SOLDIER | ||
+ | stats: | ||
+ | tu: 65 | ||
+ | stamina: 100 | ||
+ | health: 40 | ||
+ | bravery: 80 | ||
+ | reactions: 45 | ||
+ | firing: 35 | ||
+ | throwing: 45 | ||
+ | strength: 35 | ||
+ | psiStrength: 12 | ||
+ | psiSkill: 0 | ||
+ | melee: 60 | ||
+ | armor: MEGAPOL_ARMOR_P0 | ||
+ | standHeight: 22 | ||
+ | kneelHeight: 14 | ||
+ | value: 15 | ||
+ | deathSound: 91 | ||
+ | energyRecovery: 50 | ||
+ | intelligence: 2 | ||
+ | aggression: 3 | ||
+ | canSurrender: true | ||
+ | type: MEGAPOL_ARMOR_P0 | ||
+ | spriteSheet: MPO_0.PCK | ||
+ | spriteInv: MegapolWolfmanInventoryImage | ||
+ | corpseBattle: | ||
+ | - STR_MEGAPOL_0_CORPSE_BATTLE | ||
+ | corpseGeo: STR_ALIEN_ALLOYS | ||
+ | visibilityAtDark: 12 | ||
+ | visibilityAtDay: 35 | ||
+ | antiCamouflageAtDark: 5 | ||
+ | antiCamouflageAtDay: 5 | ||
+ | frontArmor: 33 | ||
+ | sideArmor: 28 | ||
+ | rearArmor: 24 | ||
+ | underArmor: 18 | ||
+ | overKill: 0.75 | ||
+ | meleeDodge: | ||
+ | reactions: 0.25 | ||
+ | melee: 0.2 | ||
+ | meleeDodgeBackPenalty: 0.5 | ||
+ | recovery: | ||
+ | morale: | ||
+ | moraleCurrent: -0.2 | ||
+ | bravery: 0.2 | ||
+ | stun: | ||
+ | healthCurrent: 0.1 | ||
+ | health: -0.0625 | ||
+ | health: | ||
+ | stunNormalized: -0.165 | ||
+ | psiDefence: | ||
+ | psiStrength: 1.0 | ||
+ | psiSkill: 0.2 | ||
+ | moraleCurrent: 0.1 | ||
+ | flatHundred: -0.06 | ||
+ | damageModifier: | ||
+ | - 1.75 | ||
+ | - 1.0 | ||
+ | - 0.75 | ||
+ | - 0.9 | ||
+ | - 0.8 | ||
+ | - 0.8 | ||
+ | - 1.0 | ||
+ | - 0.8 | ||
+ | - 1.25 | ||
+ | - 3.0 | ||
+ | - 0.0 | ||
+ | - 1.0 | ||
+ | - 1.0 | ||
+ | - 0.1 | ||
+ | - 1.3 | ||
+ | - 1.0 | ||
+ | specialWeapon: AUX_FISTO | ||
+ | loftempsSet: [ 2 ] | ||
</div> | </div> | ||
== Notes == | == Notes == |
Latest revision as of 09:40, 15 October 2018
|
Bootypedia
Megapol Wolfman Information |
"Megapol readily employs Beastmen for policing duties, as the work doesn't require high intelligence and Beastmen are cheap and very receptive to orders. Wolfmen have naturally keen senses, giving them not only NV 12 but also an ability to smell camouflaged units. Their long-range vision at day isn't as keen, though. They're clad in shiny armor that protects quite well against most threats, but is vulnerable to Chem. Their stamina allows them to move quite fast in this armor, but their combat skills, and especially willpower, are as terrible as one would expect of a Beastman. SPOT: 3 (smell)" |
Source: Piratez Bootypedia
|
Inventory
Under construction
Associated Research
Required by: rob: MPol Wolfman (0/1/1/0$) [m] S: MPol Wolfman (0/1/3) [m]
Leads to: Megapol Wolfman Armor
Unlocks: Who is Who? Megapol
Gives one for free: Beastmen Mutant Pogrom Daily Business Mosquito Fighter Megapol Patrol Car Consumer Goods Money Purse Heavy Baton Police Revolver Police Shotgun Mini SMG Personal Computer Beauty and the Beast #068
Raw Ruleset Data
type: STR_MEGAPOL_WOLFMAN race: STR_MEGAPOL rank: STR_LIVE_SOLDIER stats: tu: 65 stamina: 100 health: 40 bravery: 80 reactions: 45 firing: 35 throwing: 45 strength: 35 psiStrength: 12 psiSkill: 0 melee: 60 armor: MEGAPOL_ARMOR_P0 standHeight: 22 kneelHeight: 14 value: 15 deathSound: 91 energyRecovery: 50 intelligence: 2 aggression: 3 canSurrender: true type: MEGAPOL_ARMOR_P0 spriteSheet: MPO_0.PCK spriteInv: MegapolWolfmanInventoryImage corpseBattle: - STR_MEGAPOL_0_CORPSE_BATTLE corpseGeo: STR_ALIEN_ALLOYS visibilityAtDark: 12 visibilityAtDay: 35 antiCamouflageAtDark: 5 antiCamouflageAtDay: 5 frontArmor: 33 sideArmor: 28 rearArmor: 24 underArmor: 18 overKill: 0.75 meleeDodge: reactions: 0.25 melee: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.2 bravery: 0.2 stun: healthCurrent: 0.1 health: -0.0625 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.1 flatHundred: -0.06 damageModifier: - 1.75 - 1.0 - 0.75 - 0.9 - 0.8 - 0.8 - 1.0 - 0.8 - 1.25 - 3.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.3 - 1.0 specialWeapon: AUX_FISTO loftempsSet: [ 2 ]
Notes
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