Megaspawn (Apocalypse)

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It is difficult to disable the Megaspawn's weapon systems because they are an intrinsic part of its structure. One weapon uses energy beams while the other fires a powerful organic missile, which is generated by specialized organs. Our tests also conclude that the Megaspawn is protected from Psionic attacks.  From: Apocalypse Ufopaedia


  • Grown-In Weapons = Disruptor Beam, Dimension Missile
  • Health = 260
  • Speed / Time Units = 50
  • Accuracy = 50
  • Reactions = 15
  • Stamina = 26
  • Strength = 220
  • Bravery = 10
  • Armour¹: 28/37/30/30/34/0
  • Psi Energy = 0
  • Psi Attack = 0
  • Psi Defense = 100
  • Size = large
  • Inventory = no
  • Movement = ground
  • Infiltration Influence = weak ‡
  • Score = 30

¹ armour values : Head/Body/Left Arm/Right Arm/Legs/Under (approximately)
Errors: ‡ irrelevant - never appears within Mega-Primus' buildings.

The Megaspawn is essentially a huge organic weapons platform. It has two distinct weapons systems grown into its body. Although these must be added artificially, the nervous system is directly connected to them, suggesting that the creature is solely a genetically engineered combat unit.  From: Apocalypse Ufopaedia

A large, slow brown alien beast with devastating weapons.

Megaspawns do not appear within any building.



A Megaspawn is immune to psionics.

A Megaspawn is large lifeform which is a significant combat threat. Two recharging weapon systems are used often without regard te itself or others.
The megaspawn is a slow moving "tank" which is designed for area defence instead of fast combat. Its armour is very strong. It does not bite or stomp/squash with it large feet.
Stunning a healthy Megaspawn is not possible unless the lifeform's health is reduced to approximately half to two-thirds.
The size of this lifeform prevents it from moving freely through a UFO or battlescape terrain. It does not pummel trees or deform terrain with its weight. When encountered, it will either be inside the UFO and rarely move from its local area, or if outside, it will loiter near the entrance door. Some visual detection problems are possible.

Megaspawns are resistant to stun gas, stun grapple and Toxin-A whereas Toxin-B has a more potent effect.

Megaspawn research is another step further for understanding all alien lifeforms.

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See Also

Apocalypse InsigniaX-COM: Apocalypse All Units
X-Com: AgentsTechnical Personnel

BrainsuckerMultiworm EggMultiwormHyperwormChrysalisAnthropodSpitterPopperSkeletoidMicronoid AggregateMegaspawnPsimorphQueenspawnOverspawn

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