Mimic Beacon (EU2012)
Revision as of 02:47, 23 November 2013 by DracoGriffin (talk | contribs)
Description |
This device has been programmed to mimic the auditory cues the invaders appear to use in the field. It can be used to attract their attention to an area.
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Source: XCOM: Enemy Unknown (2012)
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Notes
Research Required | Sectoid Commander Autopsy |
Base Costs | §50, 5 Engineers |
Abilities/Stats | See Description |
- Can be thrown on the map into a square within the player's moving range.
- The mimic beacon will send out a signal that tricks aliens into thinking it's human, drawing them towards it and away from any nearby player units.
- Robotic and psi enemies aren't fooled.
- Very useful for terror missions as aliens will spend both actions to move towards beacon, even to the point of being out of cover.