Difference between revisions of "Missile Defences"
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Each salvo of missiles provided by the missile defence module does not do much damage, but it is the cheapest defence module that can be produced and can be built rapidly. It also has the lowest defence module upkeep cost. | Each salvo of missiles provided by the missile defence module does not do much damage, but it is the cheapest defence module that can be produced and can be built rapidly. It also has the lowest defence module upkeep cost. | ||
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During a [[Base Defense]] mission, missile warheads can cause secondary [[Explosions]]. | During a [[Base Defense]] mission, missile warheads can cause secondary [[Explosions]]. | ||
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This [[Base Facilities (EU)|base facility]] appears in ''[[X-COM|UFO: Enemy Unknown]]''. For the ''[[TFTD|Terror from the Deep]]'' equivalent, refer to the [[Torpedo Defences]]. | This [[Base Facilities (EU)|base facility]] appears in ''[[X-COM|UFO: Enemy Unknown]]''. For the ''[[TFTD|Terror from the Deep]]'' equivalent, refer to the [[Torpedo Defences]]. |
Revision as of 23:18, 27 November 2014
General Information
The missile defence module is a defense measure that provides the base with a missile silo for launching rockets at an incoming retaliator (an alien Battleship).
Each salvo of missiles provided by the missile defence module does not do much damage, but it is the cheapest defence module that can be produced and can be built rapidly. It also has the lowest defence module upkeep cost.
During a Base Defense mission, missile warheads can cause secondary Explosions.
This base facility appears in UFO: Enemy Unknown. For the Terror from the Deep equivalent, refer to the Torpedo Defences.
Statistics
Construction Time: 16 days
Construction Cost: $200,000
Maintenance: $5,000/month
Defense Value: 500
Hit Ratio: 50%