Difference between revisions of "Missions (LW2)"

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(added corpse collection section)
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ADVENT Recruiting Raid – ADVENT forces attack Resistance recruiters within a region. XCOM must extract those Resistance members.
 
ADVENT Recruiting Raid – ADVENT forces attack Resistance recruiters within a region. XCOM must extract those Resistance members.
  
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== Collecting Enemy Corpses ==
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Long War 2 uses the correct term for military equipment and supplies: [https://en.wikipedia.org/wiki/Materiel materiel].
  
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Most missions in Long War 2 require you to evacuate and you do not keep the bodies '''(need to test, do you get timed loot on the ground?)''' of fallen Advent or Aliens. As corpses are much more valuable in Long War 2 players should make special consideration for missions which do allow them to keep the corpses of fallen foes. There are a few ways to determine a mission will allow you to keep corpses:
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* There is no mission timer.
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* The mission lists the reward of "enemy materiel".
  
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The following mission types allow collection of enemy materiel:
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* Ambush troop column
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* Supply raid
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* Intel raid
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* Haven defense
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* Invasion
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===Strategy===
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As Vahlen has taught us, explosives destroy all recoverable materiel when delivering the killing blow as both a possible loot drop and the corpse will be destroyed. Flamethrowers also destroy corpses if the initial hit kills the target, though burning damage will leave a collectible corpse and drop timed loot if carried. Consider using the Needle Grenades perk for grenadiers if you are in need of explosives use.
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It may be beneficial to sabotage your infiltration percentage to increase the enemy presence if you feel you will be victorious. You are allowed to start any infiltration mission early from the geoscape. Note that enemy readiness will also be boosted if you do this which will increase their detection range and evac delay.
  
 
[[Category: Long War 2]]
 
[[Category: Long War 2]]

Revision as of 18:08, 23 January 2017

Generating Missions

Missions in LW2 are generated on a regional level by collecting intel. You collect intel by assigning resistance cell members to the intel job at each resistance haven. As resistance members rank up, a rebel of rank 1 will collect intel at 150% the rate of an unranked rebel, and a rank 2 rebel collects at 200% rate. In addition, scanning with the avenger adds another 4 (unranked) rebels worth of intel gathering.

Types of Missions

Jailbreak – XCOM must infiltrate an ADVENT jail and rescue key Resistance members. Success increases the strength of the Resistance in that region.

Haven Defense – A variation on Retaliation missions where XCOM must defend Resistance members against an onslaught of ADVENT forces until the Skyranger can get into position for extraction.

ADVENT Base Assault – XCOM must deploy to and overtake a well-defended regional military headquarters.

Invasion – ADVENT attempts to retake a liberated region by assaulting a city center. XCOM must destroy a psionic relay that summons continuous reinforcements, then eliminate any remaining forces.

Rendezvous – A Faceless disguised as a member of the Resistance is detected as it goes to meet with its ADVENT handlers and XCOM must hunt it down.

ADVENT Supply Raid – XCOM must defend a supply convoy and its Resistance personnel from ADVENT attacks.

ADVENT Intel Raid – ADVENT attacks a Resistance listening post and XCOM must repel the attack.

ADVENT Recruiting Raid – ADVENT forces attack Resistance recruiters within a region. XCOM must extract those Resistance members.

Collecting Enemy Corpses

Long War 2 uses the correct term for military equipment and supplies: materiel.

Most missions in Long War 2 require you to evacuate and you do not keep the bodies (need to test, do you get timed loot on the ground?) of fallen Advent or Aliens. As corpses are much more valuable in Long War 2 players should make special consideration for missions which do allow them to keep the corpses of fallen foes. There are a few ways to determine a mission will allow you to keep corpses:

  • There is no mission timer.
  • The mission lists the reward of "enemy materiel".

The following mission types allow collection of enemy materiel:

  • Ambush troop column
  • Supply raid
  • Intel raid
  • Haven defense
  • Invasion

Strategy

As Vahlen has taught us, explosives destroy all recoverable materiel when delivering the killing blow as both a possible loot drop and the corpse will be destroyed. Flamethrowers also destroy corpses if the initial hit kills the target, though burning damage will leave a collectible corpse and drop timed loot if carried. Consider using the Needle Grenades perk for grenadiers if you are in need of explosives use.

It may be beneficial to sabotage your infiltration percentage to increase the enemy presence if you feel you will be victorious. You are allowed to start any infiltration mission early from the geoscape. Note that enemy readiness will also be boosted if you do this which will increase their detection range and evac delay.