Difference between revisions of "Mixed Crew"

From UFOpaedia
Jump to navigation Jump to search
m (Fixed some screwups when I wrote this by rechecking Zombie's research.)
m
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
A "Mixed" crew classification on an Alien Sub means that there will be a mixture of multiple alien races on missions associated with that Alien Sub. There are two subtypes of Mixed Crew designations (race types 4 and 5 in the game files), though you cannot tell which a given Sub is on the Geoscape:
+
{{REWRITE NEEDED}}
  
Type I: Primarily [[Tasoth|Tasoths]] with [[Bio-Drone|Bio-Drones]]/[[Triscene|Triscenes]] (on land) or [[Tentaculat|Tentaculats]] (underwater) for terror units, with some [[Aquatoid|Aquatoids]] mixed in and a tiny number of [[Xarquid]]s/[[Calcinite]]s (on land) or [[Hallucinoid|Hallucinoids]] (underwater).
+
A "Mixed" crew classification on an Alien Sub means that its crew consists of primarily [[Tasoth|Tasoths]], accompanied by a small number of [[Aquatoid|Aquatoids]] ([[Soldier (Alien Rank)|Soldiers]] and [[Squad Leader (Alien Rank)|Squad Leaders]] only) on all subs larger than an [[Escort]]. Subs carrying [[Terror Units (TFTD)|Terror Units]] will deploy [[Tentaculat|Tentaculats]] and [[Hallucinoid|Hallucinoids]]. On land, the Tentaculats are replaced by random mixture of [[Bio-Drone|Bio-Drones]] and [[Triscene|Triscenes]], while Hallucinoids are replaced by a random mixture of [[Xarquid]]s and [[Calcinite]]s.
  
Type II: Primarily [[Lobster Man|Lobster Men]] with [[Bio-Drone|Bio-Drones]]/[[Calcinite|Calcinites]] (on land) or [[Tentaculat|Tentaculats]]/[[Hallucinoid|Hallucinoids]] (underwater) for terror units, with some [[Aquatoid|Aquatoids]] mixed in and a tiny number of [[Deep One|Deep Ones]] (on land) or [[Xarquid|Xarquids]] (underwater). On a [[Dreadnought]] mission underwater there will also be a singular Deep One, the only time these units are found underwater before T'leth, while on a Base Defense there will be a singular Tentaculat, the only time these units are ever found on land.
+
Mixed crews normally perform only Alien Surface Attack (terror) missions, but may also launch Floating Base Attacks if X-COM provokes them by downing their subs. As mixed crew missions tend to show up late into the game, they can be a backpath to obtaining a Calcinite if X-COM failed to capture one during the early months.
  
Mixed Crew missions tend to show up late into the game, so they can be a backpath to obtaining a Deep One or Calcinite if you missed one during the early months when they're abundant.
+
Mixed crews also man certain key Alien sites. These are described below.
  
 
== Mix of races in Alien Colonies==  
 
== Mix of races in Alien Colonies==  
  
The way alien bases are crewed in TFTD differs slightly from UFO. Where UFO bases will be manned and supplied by the same species as the construction crew, TFTD colonies are operated with a mixture of alien types.  
+
The way alien [[Alien Colony Attack Mission|colonies]] are crewed in TFTD differs slightly from UFO. Where UFO bases will be manned and supplied by the same species as the construction crew, TFTD colonies are operated with a mixture of alien types.  
  
Alien colonies are not manned by a mix of crews in the same sense that the mixed crew Alien Subs are. Instead, they will have a unique selection of crews for the supply runs, who defends the topside section of the colony, and who will man the interior of the colony.  
+
The topside (1st stage) of an Alien Colony is always manned by the Mixed Crew "race", meaning a mixture of Tasoths and Aquatoids accompanied by Tentaculats and Hallucinoids.
  
The crew of the supply ships will be the same as the crew of the aliens that established the colony. So if [[Gillman|Gillmen]] do the scouting and construction of the colony, they will also be responsible for the supply runs.  
+
The interior (2nd stage) of an Alien colony is always manned by [[Lobster Man|Lobster Men]] and Tentaculats.
  
The topside of the colony is always manned by [[Tasoth|Tasoths]] and [[Aquatoid|Aquatoids]], accompanied by [[Tentaculat|Tentaculats]] and [[Hallucinoid|Hallucinoids]].  
+
The crew of the [[Fleet Supply Cruiser]] will be the same as the crew of the aliens that established the colony. So if [[Gillman|Gillmen]] do the scouting and construction of the colony, they will also be responsible for the supply runs.  
  
The interior section of the colony is always manned by [[Lobster Man|Lobster Men]] and [[Tentaculat|Tentaculats]].
+
== Mix of races in Artefact Sites==
  
 +
Both stages of an [[Artefact Site|Artefact Sites]] feature the Mixed Crew "race", i.e. a mixture of Tasoths and Aquatoids accompanied by Tentaculats and Hallucinoids. Note that, due to an insufficient number of spawn points, Hallucinoids, Tentaculats, and occasionally even Aquatoids may fail to spawn on first stage of the mission.
 +
 +
== Mix of races in T'leth==
 +
 +
[[T'leth]] is manned by a unique, fixed crew. See the article for details.
 +
 +
<br clear="all">
  
 
{{Aliens (TFTD)}}
 
{{Aliens (TFTD)}}
 +
 +
[[Category:TFTD]]

Revision as of 18:38, 8 September 2021

Rewrite Needed

The contents of this article are outdated, confusing or constructed in a discussion format. Possibly due to alien mind control. Please help fight the alien menace by updating or correcting the information on this page.


A "Mixed" crew classification on an Alien Sub means that its crew consists of primarily Tasoths, accompanied by a small number of Aquatoids (Soldiers and Squad Leaders only) on all subs larger than an Escort. Subs carrying Terror Units will deploy Tentaculats and Hallucinoids. On land, the Tentaculats are replaced by random mixture of Bio-Drones and Triscenes, while Hallucinoids are replaced by a random mixture of Xarquids and Calcinites.

Mixed crews normally perform only Alien Surface Attack (terror) missions, but may also launch Floating Base Attacks if X-COM provokes them by downing their subs. As mixed crew missions tend to show up late into the game, they can be a backpath to obtaining a Calcinite if X-COM failed to capture one during the early months.

Mixed crews also man certain key Alien sites. These are described below.

Mix of races in Alien Colonies

The way alien colonies are crewed in TFTD differs slightly from UFO. Where UFO bases will be manned and supplied by the same species as the construction crew, TFTD colonies are operated with a mixture of alien types.

The topside (1st stage) of an Alien Colony is always manned by the Mixed Crew "race", meaning a mixture of Tasoths and Aquatoids accompanied by Tentaculats and Hallucinoids.

The interior (2nd stage) of an Alien colony is always manned by Lobster Men and Tentaculats.

The crew of the Fleet Supply Cruiser will be the same as the crew of the aliens that established the colony. So if Gillmen do the scouting and construction of the colony, they will also be responsible for the supply runs.

Mix of races in Artefact Sites

Both stages of an Artefact Sites feature the Mixed Crew "race", i.e. a mixture of Tasoths and Aquatoids accompanied by Tentaculats and Hallucinoids. Note that, due to an insufficient number of spawn points, Hallucinoids, Tentaculats, and occasionally even Aquatoids may fail to spawn on first stage of the mission.

Mix of races in T'leth

T'leth is manned by a unique, fixed crew. See the article for details.


TFTD Badge Terror From The Deep
Aliens AquatoidGillmanLobster ManTasothMixed Crew
Terror Units Bio-DroneCalciniteDeep OneHallucinoidTentaculatZombieTrisceneXarquid
Data TFTD Alien StatsAlien Rank TFTD Damage Modifiers TFTD Alien Appearance Ratios • SWS/Terror Unit Innate Weapons