Difference between revisions of "Mixed Crew"

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In 'Terror from the Deep', some of the various alien races will band together in various situations, such as [[Tasoth]] with [[Gillman|Gillmen]].
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For example, the ''Gillmen'' may hold an Alien Colony, but a few [[Lobsterman|Lobstermen]] on the same map may render most long-range weapons useless, or a single [[Tasoth]] in a control tower may provide the hosts with a [[Molecular Control]] advantage.
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A "Mixed" crew classification on an Alien Sub means that its crew consists of primarily [[Tasoth|Tasoths]], accompanied by a small number of [[Aquatoid|Aquatoids]] ([[Soldier (Alien Rank)|Soldiers]] and [[Squad Leader (Alien Rank)|Squad Leaders]] only) on all subs larger than an [[Escort]]. Subs carrying [[Terror Units (TFTD)|Terror Units]] will deploy [[Tentaculat|Tentaculats]] and [[Hallucinoid|Hallucinoids]]. On land, the Tentaculats are replaced by random mixture of [[Bio-Drone|Bio-Drones]] and [[Triscene|Triscenes]], while Hallucinoids are replaced by a random mixture of [[Xarquid]]s and [[Calcinite]]s.
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A mixed crew classification means that there will be a mixture of all aliens. It will be primarily a [[Tasoth]] crew, with additional supporting aliens from any of the other crew types and their respective terror units. A mixed crew can also bring terror units that are normally only found on sea-based USO recovery and alien installation assault missions onto land-based missions. For example, [[Xarquid]]s can sometimes be found on shipping lane missions.
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Mixed crews normally perform only Alien Surface Attack (terror) missions, but may also launch Floating Base Attacks if X-COM provokes them by downing their subs. As mixed crew missions tend to show up late into the game, they can be a backpath to obtaining a Calcinite if X-COM failed to capture one during the early months.
  
If you missed capturing an alien, such as the [[Deep One]] or [[Calcinite]] and have gone without the technologies that they provide for many months, these aliens will often make a reappearance in mixed crew land based missions, allowing you another chance to capture them.
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Mixed crews also man certain key Alien sites. These are described below.
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== Mix of races in Alien Colonies==
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The way alien [[Alien Colony Attack Mission|colonies]] are crewed in TFTD differs slightly from UFO. Where UFO bases will be manned and supplied by the same species as the construction crew, TFTD colonies are operated with a mixture of alien types.
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The topside (1st stage) of an Alien Colony is always manned by the Mixed Crew "race", meaning a mixture of Tasoths and Aquatoids accompanied by Tentaculats and Hallucinoids.
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The interior (2nd stage) of an Alien colony is always manned by [[Lobster Man|Lobster Men]] and Tentaculats.
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The crew of the [[Fleet Supply Cruiser]] will be the same as the crew of the aliens that established the colony. So if [[Gillman|Gillmen]] do the scouting and construction of the colony, they will also be responsible for the supply runs.
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== Mix of races in Artefact Sites==
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Both stages of an [[Artefact Site|Artefact Sites]] feature the Mixed Crew "race", i.e. a mixture of Tasoths and Aquatoids accompanied by Tentaculats and Hallucinoids. Note that, due to an insufficient number of spawn points, Hallucinoids, Tentaculats, and occasionally even Aquatoids may fail to spawn on first stage of the mission.
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== Mix of races in T'leth==
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[[T'leth]] is manned by a unique, fixed crew. See the article for details.
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{{Aliens (TFTD)}}
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[[Category:TFTD]]

Revision as of 18:38, 8 September 2021

Rewrite Needed

The contents of this article are outdated, confusing or constructed in a discussion format. Possibly due to alien mind control. Please help fight the alien menace by updating or correcting the information on this page.


A "Mixed" crew classification on an Alien Sub means that its crew consists of primarily Tasoths, accompanied by a small number of Aquatoids (Soldiers and Squad Leaders only) on all subs larger than an Escort. Subs carrying Terror Units will deploy Tentaculats and Hallucinoids. On land, the Tentaculats are replaced by random mixture of Bio-Drones and Triscenes, while Hallucinoids are replaced by a random mixture of Xarquids and Calcinites.

Mixed crews normally perform only Alien Surface Attack (terror) missions, but may also launch Floating Base Attacks if X-COM provokes them by downing their subs. As mixed crew missions tend to show up late into the game, they can be a backpath to obtaining a Calcinite if X-COM failed to capture one during the early months.

Mixed crews also man certain key Alien sites. These are described below.

Mix of races in Alien Colonies

The way alien colonies are crewed in TFTD differs slightly from UFO. Where UFO bases will be manned and supplied by the same species as the construction crew, TFTD colonies are operated with a mixture of alien types.

The topside (1st stage) of an Alien Colony is always manned by the Mixed Crew "race", meaning a mixture of Tasoths and Aquatoids accompanied by Tentaculats and Hallucinoids.

The interior (2nd stage) of an Alien colony is always manned by Lobster Men and Tentaculats.

The crew of the Fleet Supply Cruiser will be the same as the crew of the aliens that established the colony. So if Gillmen do the scouting and construction of the colony, they will also be responsible for the supply runs.

Mix of races in Artefact Sites

Both stages of an Artefact Sites feature the Mixed Crew "race", i.e. a mixture of Tasoths and Aquatoids accompanied by Tentaculats and Hallucinoids. Note that, due to an insufficient number of spawn points, Hallucinoids, Tentaculats, and occasionally even Aquatoids may fail to spawn on first stage of the mission.

Mix of races in T'leth

T'leth is manned by a unique, fixed crew. See the article for details.


TFTD Badge Terror From The Deep
Aliens AquatoidGillmanLobster ManTasothMixed Crew
Terror Units Bio-DroneCalciniteDeep OneHallucinoidTentaculatZombieTrisceneXarquid
Data TFTD Alien StatsAlien Rank TFTD Damage Modifiers TFTD Alien Appearance Ratios • SWS/Terror Unit Innate Weapons