Difference between revisions of "Mods (Apocalypse)"

From UFOpaedia
Jump to navigation Jump to search
Line 1: Line 1:
<b>Karadoc's Apoc Mod</b> - great mod that rebalances and improves many aspects of the game. It was designed to play turn based mode but it is also winnable in real time.
+
<b>Karadoc's Apoc Mod</b> - It was designed to play turn based mode but it is also winnable in real time.
  
 
''My goals in making this mod were to make Apocalypse more balanced (particularly to reduce the power of toxin guns and disruptor shields), and also the make the game more challenging. I've tried to balance the game so that I will only win if I play at my best (without reloads, etc).''
 
''My goals in making this mod were to make Apocalypse more balanced (particularly to reduce the power of toxin guns and disruptor shields), and also the make the game more challenging. I've tried to balance the game so that I will only win if I play at my best (without reloads, etc).''

Revision as of 10:20, 29 March 2012

Karadoc's Apoc Mod - It was designed to play turn based mode but it is also winnable in real time.

My goals in making this mod were to make Apocalypse more balanced (particularly to reduce the power of toxin guns and disruptor shields), and also the make the game more challenging. I've tried to balance the game so that I will only win if I play at my best (without reloads, etc).

Laser Sniper Gun is still useless but now it has 98 accuracy instead of 95.

Last verson 0.9 - 5 march 2009 download link: http://www.strategycore.co.uk/files/index.php?dlid=720