Difference between revisions of "Mods (Apocalypse)"

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''My goals in making this mod were to make Apocalypse more balanced (particularly to reduce the power of toxin guns and disruptor shields), and also the make the game more challenging. I've tried to balance the game so that I will only win if I play at my best (without reloads, etc).''
 
''My goals in making this mod were to make Apocalypse more balanced (particularly to reduce the power of toxin guns and disruptor shields), and also the make the game more challenging. I've tried to balance the game so that I will only win if I play at my best (without reloads, etc).''
   
last verson 0.9 - 5 march 2009
+
Last verson 0.9 - 5 march 2009
 
download link: http://www.strategycore.co.uk/files/index.php?dlid=720
 
download link: http://www.strategycore.co.uk/files/index.php?dlid=720

Revision as of 10:57, 21 March 2012

Karadoc's Apoc Mod - great mod that rebalances and improves many aspects of the game. Pure xcom apoc won't be so much interresting after playing it.



My goals in making this mod were to make Apocalypse more balanced (particularly to reduce the power of toxin guns and disruptor shields), and also the make the game more challenging. I've tried to balance the game so that I will only win if I play at my best (without reloads, etc).

Last verson 0.9 - 5 march 2009 download link: http://www.strategycore.co.uk/files/index.php?dlid=720