Difference between revisions of "Mods (Apocalypse)"

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''My goals in making this mod were to make Apocalypse more balanced (particularly to reduce the power of toxin guns and disruptor shields), and also the make the game more challenging. I've tried to balance the game so that I will only win if I play at my best (without reloads, etc).''
 
''My goals in making this mod were to make Apocalypse more balanced (particularly to reduce the power of toxin guns and disruptor shields), and also the make the game more challenging. I've tried to balance the game so that I will only win if I play at my best (without reloads, etc).''
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Laser Sniper Gun is still useless but now it has 98 accuracy instead of 95.
   
 
Last verson 0.9 - 5 march 2009
 
Last verson 0.9 - 5 march 2009

Revision as of 21:55, 25 March 2012

Karadoc's Apoc Mod - great mod that rebalances and improves many aspects of the game. Pure xcom apoc won't be so much interresting after playing it.

My goals in making this mod were to make Apocalypse more balanced (particularly to reduce the power of toxin guns and disruptor shields), and also the make the game more challenging. I've tried to balance the game so that I will only win if I play at my best (without reloads, etc).

Laser Sniper Gun is still useless but now it has 98 accuracy instead of 95.

Last verson 0.9 - 5 march 2009 download link: http://www.strategycore.co.uk/files/index.php?dlid=720