Difference between revisions of "Motion scanner blip sizes"
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− | The bigger an object, the bigger the blip it gives off. Also, the more it's moved, the bigger the blip. Be careful not to mistake blips for [[civilian]]s on [[Terror Mission]]s, but the biggest blips are almost certainly [[ | + | The bigger an object, the bigger the blip it gives off. Also, the more it's moved, the bigger the blip. Be careful not to mistake blips for [[civilian]]s on [[Terror Mission]]s, but the biggest blips are almost certainly [[Terror Units]] - or your own tanks. |
All movement (allied and otherwise) is registered - but - unmoving units will NOT generate a blip. At all. | All movement (allied and otherwise) is registered - but - unmoving units will NOT generate a blip. At all. | ||
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+ | [[Category:Enemy Unknown/UFO Defense]] |
Latest revision as of 03:01, 23 July 2013
The bigger an object, the bigger the blip it gives off. Also, the more it's moved, the bigger the blip. Be careful not to mistake blips for civilians on Terror Missions, but the biggest blips are almost certainly Terror Units - or your own tanks.
All movement (allied and otherwise) is registered - but - unmoving units will NOT generate a blip. At all.