Muton

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Revision as of 15:41, 1 November 2005 by Danial (talk | contribs) (→‎Autopsy)
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General Information

Muton

The Muton is an intelligent alien, meaning it is evolved enough to utilise tools and weaponry, and has command over lesser beings in the form of terror units.

The Muton race control:


Being quite strong, healthy, and less-effected by AP ammunition, it can be quite hard for your soldiers to take down a Muton in the early stages of the game. They also tend to blend in with the plantlife, making them easy to miss when scanning your surroundings. One minor downfall however, is that they are fairly stupid*, in that it will "forget" the whereabouts of your soldiers after only 4 turns.

*Compared to an Ethereal's 8-turn intelligence.

Statistics

TUs:               56-65
Health:            125
Energy:            90-105
Reactions:         60-70
Strength:          70-82
Bravery:           80
Firing Accuracy:   27-63
Throwing Accuracy: 63
Psi Skill:         N/A
Psi Strength:      25-29
 

Live Specimen

This humanoid creature is physically powerful and intelligent. They have a particular appetite for consuming raw flesh of any kind, which they need for sustenance like earth based carnivores. They appear to rely on telepathic commands from a race known as 'Ethereals'. Once separated from this telepathic link their mental system appears to break down and they die. The cybernetic implants are used to enhance their combat performance. They are clearly the foot soldiers for a higher intelligence.

Autopsy

Muton - Autopsy

The 'skin' of this creature appears to be an organically created protective armour which is grafted onto the body. There are numerous cybernetic implants which are used to enhance the cardio-vascular system and the senses. The reproductive organs appear to have been surgically removed. Evidently these unfortunate creatures are limited to a life of warfare and conquest. Armour piercing ammunition is not very effective against their toughened skin.

Notes

The following are some miscellaneous notes on the Muton:

  • The Muton takes 0.6x damage from armour-piering weaponry.
  • It has very high health.
  • Has the highest strength of any primary alien.
  • Has low firing and throwing accuracy.
  • Has the least intelligence of any primary alien, meaning it will forget where your soldiers are in less time.
  • Has very low Psi Strength, making it easier to Mind-Control or Panic.

See Also

Celatid

Silacoid