Muton (LW2)

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The Muton, as it always has, serves as heavy infantry for the aliens. They have a plasma rifle (with bayonet), plasma grenade, some armor, and above average stats across the board, making them most effective at brawling in close to medium range.

Muton leaders in the field are called Centurions, they possess additional training and skills. They are identifiable from standard mutons by their red armor and helmets.

Muton Abilities
Ability Description
UIPerk muton bayonet.png
Bayonet
Strike a target in melee.
UIPerk muton counterattack.png
Counterattack
Chance to ignore melee damage and instantly respond with a melee strike.
UIPerk muton execute.png
Execute
Mutons can perform a finishing move on an adjacent stunned enemy.
UIPerk muton aliengrenade.png
Alien Grenade
Throw an alien grenade
UIPerk supression.png
Suppression
Fire a barrage that pins down a target, grants reaction fire against it if it moves, restricts the use of many abilities, and imposes a -30 penalty to the target's aim. If multiple targets suppress a target, the aim penalty will stack. Suppression is canceled if the suppressing unit is damaged. Costs two ammo.


Muton Potential Tactical Dark Events
Ability Effected Ranks Chance to Adopt While Active
Aggression
Aggression
All ranks 20%
Center Mass
Center Mass
All ranks 16%
Formidable
Formidable
Mk2, Mk3 15%
Grazing Fire
Grazing Fire
Mk3 33%
Lethal
Lethal
All ranks 8%
Sapper
Sapper
All ranks 25%
Shredder
Shredder
Mk3 15%