Muton Autopsy (EU2012)
Muton Autopsy |
Standing well over two meters tall, the ratio of this subject's lean muscle to the rest of its body mass is staggering. Its bones are highly durable yet very light in weight, and it seems to lack extramuscular fatty tissue of any kind. There is no part of this subject that has not been genetically engineered for combat. These "Mutons" (a moniker given by the troops) have clearly been bred and modified from birth, with every enhancement contributing to its function as a sort of "organic tank." As such, the Mutons are capable of withstanding otherworldly amounts of damage and seem to have an incredible tolerance for pain. During the autopsy, we also noted a variety of ritualistic markings and unusual tattoos, which imply some sort of past tribal structure among the Muton species. We've also noticed a number of distinct similarities between the genetic structure of the Muton and Floater specimens. Although I can only guess as to the alien's intentions, it certainly appears that the Floaters may have at one time been Mutons themselves. If the aliens have been experimenting with the Muton physiology, perhaps the Floaters are a byproduct of their less successful attempts at genetic manipulation. We may be able to gain further insight into this creature's combat capabilities by targeting another example in the field in the Unit Analysis View. |
Source: XCOM: Enemy Unknown (2012) Research Archives
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Muton Autopsy (EW DLC) |
Standing well over two meters tall, the ratio of this subject's lean muscle to the rest of its body mass is staggering. Its bones are highly durable yet very light in weight, and it seems to lack extramuscular fatty tissue of any kind. There is no part of this subject that has not been genetically engineered for combat. These "Mutons" (a moniker given by the troops) have clearly been bred and modified from birth, with every enhancement contributing to its function as a sort of "organic tank." As such, the Mutons are capable of withstanding otherworldly amounts of damage and seem to have an incredible tolerance for pain. During the autopsy, we also noted a variety of ritualistic markings and unusual tattoos, which imply some sort of past tribal structure among the Muton species. It may be this tribal nature that has led to the Muton's use of a "Warcry" in battle, which seems to cause a surge in adrenaline within both the subject and even nearby allies. With this in mind, it is certainly possible that we could replicate this ability through our own genetic modification program. We've also noticed a number of distinct similarities between the genetic structure of the Muton and Floater specimens. Although I can only guess as to the alien's intentions, it certainly appears that the Floaters may have at one time been Mutons themselves. If the aliens have been experimenting with the Muton physiology, perhaps the Floaters are a byproduct of their less successful attempts at genetic manipulation. We may be able to gain further insight into this creature's combat capabilities by targeting another example in the field in the Unit Analysis View. |
Source: XCOM: Enemy Within DLC
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Notes
- Research completion allows Foundry Project = Ammo Conservation
- On the Enemy Within DLC it also allows the Adrenal Neurosympathy Gene Mod at the Genetics Lab.
- Research benefits from South America's continental bonus "We Have Ways..."
XCOM: Enemy Unknown (2012): Aliens | |
Aliens: | Sectoid • Floater • Thin Man • Outsider • Muton • Chryssalid • Zombie • Sectoid Commander • Cyberdisc • Heavy Floater • Berserker • Sectopod • Drone • Muton Elite • Ethereal • Uber Ethereal (*Spoilers*) • Mechtoid (EW DLC) • Seeker (EW DLC) |
Alien Corpses: | Sectoid Corpse • Floater Corpse • Thin Man Corpse • Muton Corpse • Chryssalid Corpse • Drone Wreck • Cyberdisc Wreck • Sectoid Commander Corpse • Heavy Floater Corpse • Berserker Corpse • Muton Elite Corpse • Sectopod Wreck • Ethereal Corpse • Seeker Wreck (EW DLC) • Mechtoid Core (EW DLC) |
Data: | Overview of Aliens • Alien Stats • Alien Objectives • Alien Deployment |