Difference between revisions of "Muton Elite (EU2012)"

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{{Ref Open | title = Muton Elite Interrogation}}[[Image:Elite Muton 2 (EU2012).png|right|thumb|Muton Elite]]
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[[Image:Elite Muton 2 (EU2012).png|right|300px|Muton Elite]]
Although similar in general appearance to the Muton species our troops have battled in the field, this particular captive is different. We've seen evidence of an inherent intellectual capacity not found in the other variants, and we believe this "Elite" Muton serves a more defined role within the invasion force. The captive's sheer physical power and increased savvy made its interrogation both dangerous and exhilarating. After establishing an enhanced security protocol to deal with the risks involved, we began the interrogation process using our previously established techniques. As it turns out, this captive had the distinct honor of serving as a guard within the alien force, and had a complete understanding of the various weapon systems available to the invaders. With this knowledge in hand, I believe this information will greatly reduce the time we spend researching and developing these advanced new weapons.
 
{{Ref Close | source = XCOM: Enemy Unknown (2012) Research Archives}}
 
  
{{Ref Open | title = Muton Elite Autopsy}}[[Image:Elite Muton 3 (EU2012).png|right|thumb|Muton Elite Autopsy]]
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Muton Elites are upgraded versions of regular [[Muton (EU2012)|Mutons]], with better stats and carrying heavier armor and a [[Heavy Plasma (EU2012)|Heavy Plasma]] and [[Alien Grenade (EU2012)|Alien Grenades]]. They're one of the last aliens to be encountered and will always be present in the [[Overseer (EU2012)|Overseer UFO]] mission, escorting the [[Ethereal (EU2012)|Ethereal]] present at the UFO's bridge.  
As if the standard Muton hadn't given our troops enough trouble, the aliens apparently kept several of these "Elites" in waiting for the later stages of their invasion. Although they seem to have the distinct honor of serving as guards within the alien hierarchy, our autopsy of this specimen reveals little in the way of distinguishing anatomical traits versus the typical Muton. Aside from various improvements to their armor, the primary difference appears to be a slightly enhanced intelligence which makes them more effective combatants. The details surrounding this creature's specific combat capabilities should be available during future encounters by targeting one in the Unit Analysis View.
 
{{Ref Close | source = XCOM: Enemy Unknown (2012) Research Archives}}
 
  
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== Stats ==
 
== Stats ==
 
{{Unit Stat Box (EU2012)
 
{{Unit Stat Box (EU2012)
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* '''Suppression''': Can fire a special shot that grants reaction fire at a single target.  The target also suffers a -30 Aim penalty.
 
* '''Suppression''': Can fire a special shot that grants reaction fire at a single target.  The target also suffers a -30 Aim penalty.
 
* '''Bombard''': Throw or launch grenades over exceptionally long distances.
 
* '''Bombard''': Throw or launch grenades over exceptionally long distances.
* '''Enemy Defense''': -20% Hit the Muton Elite
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* '''Enemy Defense''': Muton Elites have +20 Defense
 
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== Notes ==
 
== Notes ==
* The red armor of the Berserkers and Elites may be referencing the Red-Suited Commander Muton (AKA Mr. Angry Red Suit), only seen during the intro of the 1994 game.
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* The red armor of the [[Berserker (EU2012)|Berserkers]] and Elites may be referencing the Red-Suited Commander Muton (AKA Mr. Angry Red Suit), only seen during the intro of the 1994 game.
  
  

Revision as of 14:52, 10 October 2013

Muton Elite

Muton Elites are upgraded versions of regular Mutons, with better stats and carrying heavier armor and a Heavy Plasma and Alien Grenades. They're one of the last aliens to be encountered and will always be present in the Overseer UFO mission, escorting the Ethereal present at the UFO's bridge.



Stats

Elite Muton (EU2012).png
1st Appearance {{{appears}}}
HP 14/14/14/18
Aim 80
Defense 20
Will 20
Movement 12
Easy/Normal/Classic/Impossible


Weapons Used
Weapon Damage Critical Chance Abilities
Muton Heavy Plasma Rifle 10 10 Suppression 35%
Alien Grenade 5 0 NA

Abilities:

  • Suppression: Can fire a special shot that grants reaction fire at a single target. The target also suffers a -30 Aim penalty.
  • Bombard: Throw or launch grenades over exceptionally long distances.
  • Enemy Defense: Muton Elites have +20 Defense


Notes

  • The red armor of the Berserkers and Elites may be referencing the Red-Suited Commander Muton (AKA Mr. Angry Red Suit), only seen during the intro of the 1994 game.


Head red 2.png XCOM: Enemy Unknown (2012): Aliens
Aliens:SectoidFloaterThin ManOutsiderMutonChryssalidZombieSectoid CommanderCyberdiscHeavy FloaterBerserkerSectopodDroneMuton EliteEtherealUber Ethereal (*Spoilers*)Mechtoid (EW DLC)Seeker (EW DLC)
Alien Corpses:Sectoid CorpseFloater CorpseThin Man CorpseMuton CorpseChryssalid CorpseDrone WreckCyberdisc WreckSectoid Commander CorpseHeavy Floater CorpseBerserker CorpseMuton Elite CorpseSectopod WreckEthereal CorpseSeeker Wreck (EW DLC)Mechtoid Core (EW DLC)
Data:Overview of AliensAlien StatsAlien ObjectivesAlien Deployment