Difference between revisions of "Needle Grenade (EU2012)"

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{{Ref Open | title = Description }}  
 
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[[File: (EU2012).png|200px|right|]]
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[[File:Needle Grenade (EU2012).png|right|100px|Needle Grenade]]
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A variant on the Frag Grenade, this weapon does equivalent damage over a much larger area but the projectiles cannot damage cover. Thus units in cover related to the center of the blast area will be unaffected.
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*Increased blast radius compared to standard frag grenade
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*Like frag grenade gives 3 base explosive damage to units in radius
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*Units in cover relative to center of blast radius will not take damage
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{{Ref Close | source = [[XCOM: Enemy Within DLC (EU2012)|XCOM: Enemy Within DLC]]}}
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'''Notes'''
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{{Item Data Box (EU2012)
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|requires=[[Chryssalid Autopsy (EU2012)|Chryssalid Autopsy]]
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|costs=§40<br>5 [[Alien Alloys (EU2012)|Alloys]]<br>2 [[Chryssalid Corpse (EU2012)|Chryssalid Corpses]]<br> 7 Engineers
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|abilities/stats=See Description
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}}
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* The blast will not destroy cover or terrain.
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** So, feel free to fling these around inside a UFO without worry of destroying precious Power Sources or Nav Computers.
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* The blast radius is about 2 to 2.5 times the size of a normal grenade, and about the same size or slightly larger than a Danger Zone rocket.
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* Think carefully about producing these. Chryssalid corpses are fairly rare and difficult to acquire, and also necessary for Chitin Plating.
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<br clear="all">
  
{{Ref Close | source = XCOM: Enemy Unknown (2012)}}
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<noinclude>
 
 
==See Also==
 
<br clear="all">
 
 
{{Equipment (EU2012)}}
 
{{Equipment (EU2012)}}
  
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[[Category: Weapons (EU2012)]]
 
[[Category: Weapons (EU2012)]]
 
[[Category: Enemy Within DLC (EU2012)]]
 
[[Category: Enemy Within DLC (EU2012)]]
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</noinclude>

Latest revision as of 14:27, 20 March 2014

Description
Needle Grenade

A variant on the Frag Grenade, this weapon does equivalent damage over a much larger area but the projectiles cannot damage cover. Thus units in cover related to the center of the blast area will be unaffected.

  • Increased blast radius compared to standard frag grenade
  • Like frag grenade gives 3 base explosive damage to units in radius
  • Units in cover relative to center of blast radius will not take damage

Notes

Research Required Chryssalid Autopsy
Base Costs §40
5 Alloys
2 Chryssalid Corpses
7 Engineers
Abilities/Stats See Description
  • The blast will not destroy cover or terrain.
    • So, feel free to fling these around inside a UFO without worry of destroying precious Power Sources or Nav Computers.
  • The blast radius is about 2 to 2.5 times the size of a normal grenade, and about the same size or slightly larger than a Danger Zone rocket.
  • Think carefully about producing these. Chryssalid corpses are fairly rare and difficult to acquire, and also necessary for Chitin Plating.



EU2012 Badge XCOM: Enemy Unknown (2012): Soldier Equipment
Armor:
Light:Body Armor
Medium:Carapace ArmorSkeleton SuitGhost ArmorPsi Armor
Heavy:Titan ArmorArchangel Armor
MEC Suits:MEC-1 WardenMEC-2 SentinelMEC-3 Paladin
Weapons:
Conventional:PistolAssault RifleShotgunSniper RifleLMGRocket Launcher
Laser:Laser PistolLaser RifleScatter LaserLaser Sniper RifleHeavy Laser
Plasma:Plasma PistolLight Plasma RiflePlasma RifleAlloy CannonPlasma Sniper RifleHeavy PlasmaBlaster Launcher
EXALT Weapons:EXALT Assault RifleEXALT Sniper RifleEXALT LMGEXALT Rocket LauncherEXALT Laser RifleEXALT Laser Sniper RifleEXALT Heavy Laser
MEC Weapons:MinigunRailgunParticle Cannon
Items:EU: Alien GrenadeArc ThrowerChitin PlatingCombat StimsFrag GrenadeMedikitMind ShieldNano-Fiber VestS.C.O.P.E.
EW DLC: Flashbang GrenadeGas GrenadeGhost GrenadeMimic BeaconNeedle GrenadeReaper RoundsRespirator Implant