Difference between revisions of "Nomad (Piratez)"
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{| style="float:right; vertical-align:top" | {| style="float:right; vertical-align:top" | ||
| | | | ||
− | {{Unit Stat Wrapper Open | title = | + | {{Unit Stat Wrapper Open | title = Nomad}} |
{| | {| | ||
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| style="width: 180px;"| | | style="width: 180px;"| | ||
{{Template:Unit_Stat_Box (Piratez) |= | {{Template:Unit_Stat_Box (Piratez) |= | ||
− | | time_units = | + | | time_units = 70 |
− | | stamina = | + | | stamina = 90 |
− | | health = | + | | health = 50 |
− | | bravery = | + | | bravery = 90 |
− | | reactions = | + | | reactions = 60 |
− | | firing_accuracy = | + | | firing_accuracy = 70 |
− | | throwing_accuracy = | + | | throwing_accuracy = 70 |
− | | strength = | + | | strength = 40 |
− | | voodoo_strength = | + | | voodoo_strength = 55 |
− | | voodoo_skill = | + | | voodoo_skill = 0 |
− | | melee_accuracy = | + | | melee_accuracy = 80 |
}} | }} | ||
| style="width: 190px;"| | | style="width: 190px;"| | ||
{{Template:Unit_Stat_Box2 (Piratez) |= | {{Template:Unit_Stat_Box2 (Piratez) |= | ||
− | | armor_front = | + | | armor_front = 26 |
− | | armor_sides = | + | | armor_sides = 22 |
− | | armor_rear = | + | | armor_rear = 20 |
− | | armor_under = | + | | armor_under = 16 |
− | | melee_dodge = | + | | melee_dodge = 44/22 |
− | | aggression = | + | | aggression = 1 |
| stun_recovery = Normal | | stun_recovery = Normal | ||
− | | energy_recovery = | + | | energy_recovery = 45 |
− | | intelligence = | + | | intelligence = 5 |
− | | night_vision = | + | | night_vision = 10 |
}} | }} | ||
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{{Template:Unit_Stat_Box3 (Piratez) |= | {{Template:Unit_Stat_Box3 (Piratez) |= | ||
| 2x2_unit = No | | 2x2_unit = No | ||
− | | height_standing = | + | | height_standing = 22 |
| size = Medium | | size = Medium | ||
| bleed_immune = No | | bleed_immune = No | ||
− | | ransom = $ | + | | ransom = $10000 |
− | | score = | + | | score = 10 |
}} | }} | ||
|} | |} | ||
Line 51: | Line 51: | ||
{| | {| | ||
| {{Template:Resistances (Piratez)|= | | {{Template:Resistances (Piratez)|= | ||
− | | charm = | + | | charm = 150 |
− | | piercing = | + | | piercing = 100 |
− | | burn = | + | | burn = 100 |
− | | concussive = | + | | concussive = 100 |
− | | laser = | + | | laser = 80 |
− | | plasma = | + | | plasma = 80 |
− | | daze = | + | | daze = 80 |
− | | cutting = | + | | cutting = 80 |
− | | acid = | + | | acid = 80 |
− | | smoke = | + | | smoke = 200 |
− | | anti-e511 = | + | | anti-e511 = 10 |
− | | bio = | + | | bio = 100 |
− | | electric = | + | | electric = 70 |
− | | emp = | + | | emp = 10 |
− | | warp = | + | | warp = 120 |
− | | mind = | + | | mind = 100 |
− | | heat = | + | | heat = 100 |
+ | | cold = 100 | ||
}} | }} | ||
|} | |} | ||
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== Bootypedia == | == Bootypedia == | ||
<div style="width:500px"> | <div style="width:500px"> | ||
− | {{Ref Open | title = | + | {{Ref Open | title = Nomad Information }} |
+ | "These tribesmen embrace strict religion and shun the modern, civilized society and technology. Their tribe is said to be constantly raided by various bandits, who kidnap their women; so the men must constantly sell themselves as hunters and caravan guards to make dough to buy them back. Funny story, that is, but makes sense: nobody likes the lofty Nomads for how they're hell-bent on aggressively ignoring the world outside of their tribe. Combat-wise, they employ camouflaged suits of thick Durathread and are generally far better equipped that one would think." | ||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
</div> | </div> | ||
+ | |||
+ | |||
+ | |||
== Inventory == | == Inventory == | ||
Line 88: | Line 93: | ||
== Associated Research == | == Associated Research == | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
− | + | '''Required by:''' | |
+ | rob: Nomad (3/0/1) [m] | ||
+ | S: Nomad (3/0/0) [m] | ||
+ | |||
+ | '''Leads to:''' | ||
+ | Nomad Armor | ||
+ | |||
+ | '''Gives one for free:''' | ||
+ | Beastmen | ||
+ | Human Citizens | ||
+ | Shadowmasters | ||
+ | Eridians | ||
+ | Blood Hound | ||
+ | Megascorpion | ||
+ | Giant Spider | ||
+ | Chupacabra | ||
+ | White Shambler | ||
+ | Reaper | ||
+ | Megascorpion Carcass | ||
+ | Giant Spider Carcass | ||
+ | Chupacabra Carcass | ||
+ | Shambler Carcass | ||
+ | Reaper Corpse | ||
+ | Survival | ||
+ | Evil Grass | ||
+ | Sectoweed | ||
+ | Durathread Mesh | ||
+ | Animal Poison | ||
+ | Spider Silk | ||
+ | Monster Teeth | ||
+ | Monster Eye | ||
+ | Ol' Carbine | ||
+ | Hunting Rifle | ||
+ | Battle Rifle | ||
+ | Auto Rifle | ||
+ | Dragoon Rifle | ||
+ | Crack | ||
</div> | </div> | ||
== Raw Ruleset Data == | == Raw Ruleset Data == | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
− | + | type: STR_HUMAN_NOMAD | |
+ | race: STR_RACE_HUMAN | ||
+ | rank: STR_LIVE_NAVIGATOR | ||
+ | stats: | ||
+ | tu: 70 | ||
+ | stamina: 90 | ||
+ | health: 50 | ||
+ | bravery: 90 | ||
+ | reactions: 60 | ||
+ | firing: 70 | ||
+ | throwing: 70 | ||
+ | strength: 40 | ||
+ | psiStrength: 55 | ||
+ | psiSkill: 0 | ||
+ | melee: 80 | ||
+ | armor: SOLDIER_ARMOR_P1 | ||
+ | standHeight: 22 | ||
+ | kneelHeight: 14 | ||
+ | value: 10 | ||
+ | deathSound: [141, 142, 143, 170, 171, 171, 173, 174, 175, 176, 177, 181] | ||
+ | energyRecovery: 45 | ||
+ | intelligence: 5 | ||
+ | aggression: 1 | ||
+ | sniper: 33 | ||
+ | spotter: 2 | ||
+ | canSurrender: true | ||
+ | type: SOLDIER_ARMOR_P1 | ||
+ | spriteSheet: SOL_1.PCK | ||
+ | spriteInv: HumanNomadInventoryImage | ||
+ | spriteFaceGroup: 6 | ||
+ | spriteFaceColor: [96, 96, 96, 96, 160, 160, 160, 160] | ||
+ | corpseBattle: | ||
+ | - STR_SOLDIER_1_CORPSE_BATTLE | ||
+ | corpseGeo: STR_GUILD_CORPSE | ||
+ | visibilityAtDark: 10 | ||
+ | camouflageAtDay: -8 | ||
+ | camouflageAtDark: -4 | ||
+ | heatVision: 20 | ||
+ | frontArmor: 26 | ||
+ | sideArmor: 22 | ||
+ | rearArmor: 20 | ||
+ | underArmor: 16 | ||
+ | meleeDodge: | ||
+ | reactions: 0.4 | ||
+ | melee: 0.25 | ||
+ | meleeDodgeBackPenalty: 0.5 | ||
+ | recovery: | ||
+ | morale: | ||
+ | moraleCurrent: -0.2 | ||
+ | bravery: 0.2 | ||
+ | stun: | ||
+ | healthCurrent: 0.15 | ||
+ | health: -0.075 | ||
+ | health: | ||
+ | stunNormalized: -0.165 | ||
+ | psiDefence: | ||
+ | psiStrength: 1.0 | ||
+ | psiSkill: 0.2 | ||
+ | moraleCurrent: 0.33 | ||
+ | flatHundred: -0.23 | ||
+ | damageModifier: | ||
+ | - 1.5 | ||
+ | - 1.0 | ||
+ | - 1.0 | ||
+ | - 1.0 | ||
+ | - 0.8 | ||
+ | - 0.8 | ||
+ | - 0.8 | ||
+ | - 0.8 | ||
+ | - 0.8 | ||
+ | - 2.0 | ||
+ | - 0.1 | ||
+ | - 1.0 | ||
+ | - 0.7 | ||
+ | - 0.1 | ||
+ | - 1.2 | ||
+ | - 1.0 | ||
+ | loftempsSet: [ 2 ] | ||
</div> | </div> | ||
== Notes == | == Notes == |
Revision as of 14:22, 28 April 2018
|
Bootypedia
Nomad Information |
"These tribesmen embrace strict religion and shun the modern, civilized society and technology. Their tribe is said to be constantly raided by various bandits, who kidnap their women; so the men must constantly sell themselves as hunters and caravan guards to make dough to buy them back. Funny story, that is, but makes sense: nobody likes the lofty Nomads for how they're hell-bent on aggressively ignoring the world outside of their tribe. Combat-wise, they employ camouflaged suits of thick Durathread and are generally far better equipped that one would think." |
Source: Piratez Bootypedia
|
Inventory
Under construction
Associated Research
Required by: rob: Nomad (3/0/1) [m] S: Nomad (3/0/0) [m]
Leads to: Nomad Armor
Gives one for free: Beastmen Human Citizens Shadowmasters Eridians Blood Hound Megascorpion Giant Spider Chupacabra White Shambler Reaper Megascorpion Carcass Giant Spider Carcass Chupacabra Carcass Shambler Carcass Reaper Corpse Survival Evil Grass Sectoweed Durathread Mesh Animal Poison Spider Silk Monster Teeth Monster Eye Ol' Carbine Hunting Rifle Battle Rifle Auto Rifle Dragoon Rifle Crack
Raw Ruleset Data
type: STR_HUMAN_NOMAD race: STR_RACE_HUMAN rank: STR_LIVE_NAVIGATOR stats: tu: 70 stamina: 90 health: 50 bravery: 90 reactions: 60 firing: 70 throwing: 70 strength: 40 psiStrength: 55 psiSkill: 0 melee: 80 armor: SOLDIER_ARMOR_P1 standHeight: 22 kneelHeight: 14 value: 10 deathSound: [141, 142, 143, 170, 171, 171, 173, 174, 175, 176, 177, 181] energyRecovery: 45 intelligence: 5 aggression: 1 sniper: 33 spotter: 2 canSurrender: true type: SOLDIER_ARMOR_P1 spriteSheet: SOL_1.PCK spriteInv: HumanNomadInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 160, 160] corpseBattle: - STR_SOLDIER_1_CORPSE_BATTLE corpseGeo: STR_GUILD_CORPSE visibilityAtDark: 10 camouflageAtDay: -8 camouflageAtDark: -4 heatVision: 20 frontArmor: 26 sideArmor: 22 rearArmor: 20 underArmor: 16 meleeDodge: reactions: 0.4 melee: 0.25 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.2 bravery: 0.2 stun: healthCurrent: 0.15 health: -0.075 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.5 - 1.0 - 1.0 - 1.0 - 0.8 - 0.8 - 0.8 - 0.8 - 0.8 - 2.0 - 0.1 - 1.0 - 0.7 - 0.1 - 1.2 - 1.0 loftempsSet: [ 2 ]
Notes
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