Difference between revisions of "Nomad (Piratez)"

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{| style="float:right; vertical-align:top"
 
{| style="float:right; vertical-align:top"
 
|
 
|
{{Unit Stat Wrapper Open | title = Placeholder}}
+
{{Unit Stat Wrapper Open | title = Nomad}}
  
 
{|  
 
{|  
Line 7: Line 7:
 
| style="width: 180px;"|
 
| style="width: 180px;"|
 
{{Template:Unit_Stat_Box (Piratez) |=
 
{{Template:Unit_Stat_Box (Piratez) |=
| time_units =  
+
| time_units = 70
| stamina =  
+
| stamina = 90
| health =  
+
| health = 50
| bravery =  
+
| bravery = 80
| reactions =  
+
| reactions = 60
| firing_accuracy =  
+
| firing_accuracy = 70
| throwing_accuracy =  
+
| throwing_accuracy = 70
| strength =  
+
| strength = 40
| voodoo_strength =  
+
| voodoo_strength = 55
| voodoo_skill =  
+
| voodoo_skill = 0
| melee_accuracy =  
+
| melee_accuracy = 80
 
}}
 
}}
 
| style="width: 190px;"|
 
| style="width: 190px;"|
 
{{Template:Unit_Stat_Box2 (Piratez) |=
 
{{Template:Unit_Stat_Box2 (Piratez) |=
| armor_front =  
+
| armor_front = 26
| armor_sides =  
+
| armor_sides = 22
| armor_rear =  
+
| armor_rear = 20
| armor_under =  
+
| armor_under = 16
| melee_dodge =  
+
| melee_dodge = 44/22
| aggression =  
+
| aggression = 1
 
| stun_recovery = Normal
 
| stun_recovery = Normal
| energy_recovery =  
+
| energy_recovery = 45
| intelligence =  
+
| intelligence = 5
| night_vision =  
+
| night_vision = 10
  
 
}}
 
}}
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{{Template:Unit_Stat_Box3 (Piratez) |=
 
{{Template:Unit_Stat_Box3 (Piratez) |=
 
| 2x2_unit = No
 
| 2x2_unit = No
| height_standing =  
+
| height_standing = 22
 
| size = Medium
 
| size = Medium
 
| bleed_immune = No
 
| bleed_immune = No
| ransom = $
+
| ransom = $10000
| score =  
+
| score = 10
 
}}
 
}}
 
|}
 
|}
Line 51: Line 51:
 
{|
 
{|
 
| {{Template:Resistances (Piratez)|=
 
| {{Template:Resistances (Piratez)|=
| charm =  
+
| charm = 150
| piercing =  
+
| piercing = 100
| burn =  
+
| burn = 100
| concussive =  
+
| concussive = 100
| laser =  
+
| laser = 80
| plasma =  
+
| plasma = 80
| daze =  
+
| daze = 80
| cutting =  
+
| cutting = 80
| acid =  
+
| acid = 80
| smoke =  
+
| smoke = 200
| anti-e511 =
+
| anti-e511 = 10
| bio =  
+
| bio = 100
| electric =  
+
| electric = 70
| emp =
+
| emp = 10
| warp =
+
| warp = 120
| mind =
+
| mind = 100
| heat =
+
| heat = 100
 +
| cold = 100
 
}}
 
}}
 
|}
 
|}
Line 78: Line 79:
 
== Bootypedia ==
 
== Bootypedia ==
 
<div style="width:500px">
 
<div style="width:500px">
{{Ref Open | title = Placeholder Information }}
+
{{Ref Open | title = Nomad Information }}
 +
"These tribesmen embrace strict religion and shun the modern, civilized society and technology. Their tribe is said to be constantly raided by various bandits, who kidnap their women; so the men must constantly sell themselves as hunters and caravan guards to make dough to buy them back. Funny story, that is, but makes sense: nobody likes the lofty Nomads for how they're hell-bent on aggressively ignoring the world outside of their tribe. Combat-wise, they employ camouflaged suits of thick Durathread and are generally far better equipped that one would think."
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
</div>
 
</div>
 +
 +
 +
  
 
== Inventory ==
 
== Inventory ==
Line 88: Line 93:
 
== Associated Research ==
 
== Associated Research ==
 
<div class="mw-collapsible mw-collapsed">
 
<div class="mw-collapsible mw-collapsed">
Under construction
+
'''Required by:'''
 +
rob: Nomad (3/0/1) [m]
 +
S: Nomad (3/0/0) [m]
 +
 
 +
'''Leads to:'''
 +
Nomad Armor
 +
 
 +
'''Gives one for free:'''
 +
Beastmen
 +
Human Citizens
 +
Shadowmasters
 +
Eridians
 +
Blood Hound
 +
Megascorpion
 +
Giant Spider
 +
Chupacabra
 +
White Shambler
 +
Reaper
 +
Megascorpion Carcass
 +
Giant Spider Carcass
 +
Chupacabra Carcass
 +
Shambler Carcass
 +
Reaper Corpse
 +
Survival
 +
Evil Grass
 +
Sectoweed
 +
Durathread Mesh
 +
Animal Poison
 +
Spider Silk
 +
Monster Teeth
 +
Monster Eye
 +
Ol' Carbine
 +
Hunting Rifle
 +
Battle Rifle
 +
Auto Rifle
 +
Dragoon Rifle
 +
Crack
 
</div>
 
</div>
 
== Raw Ruleset Data ==
 
== Raw Ruleset Data ==
 
<div class="mw-collapsible mw-collapsed">
 
<div class="mw-collapsible mw-collapsed">
Under construction
+
    type: STR_HUMAN_NOMAD
 +
    race: STR_RACE_HUMAN
 +
    rank: STR_LIVE_NAVIGATOR
 +
    stats:
 +
      tu: 70
 +
      stamina: 90
 +
      health: 50
 +
      bravery: 80
 +
      reactions: 60
 +
      firing: 70
 +
      throwing: 70
 +
      strength: 40
 +
      psiStrength: 55
 +
      psiSkill: 0
 +
      melee: 80
 +
    armor: SOLDIER_ARMOR_P1
 +
    standHeight: 22
 +
    kneelHeight: 14
 +
    value: 10
 +
    deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
 +
    energyRecovery: 45
 +
    intelligence: 5
 +
    aggression: 1
 +
    sniper: 33
 +
    spotter: 2
 +
    canSurrender: true
 +
    type: SOLDIER_ARMOR_P1
 +
    spriteSheet: SOL_1.PCK
 +
    spriteInv: HumanNomadInventoryImage
 +
    spriteFaceGroup: 6
 +
    spriteFaceColor: [96, 96, 96, 96, 160, 160, 160, 160]
 +
    corpseBattle:
 +
      - STR_SOLDIER_1_CORPSE_BATTLE
 +
    corpseGeo: STR_GUILD_CORPSE
 +
    visibilityAtDark: 10
 +
    camouflageAtDay: -8
 +
    camouflageAtDark: -4
 +
    heatVision: 20
 +
    frontArmor: 26
 +
    sideArmor: 22
 +
    rearArmor: 20
 +
    underArmor: 16
 +
    meleeDodge:
 +
      reactions: 0.4
 +
      melee: 0.25
 +
    meleeDodgeBackPenalty: 0.5
 +
    recovery:
 +
      morale:
 +
        moraleCurrent: -0.2
 +
        bravery: 0.2
 +
      stun:
 +
        healthCurrent: 0.15
 +
        health: -0.0625
 +
      health:
 +
        stunNormalized: -0.165
 +
    psiDefence:
 +
      psiStrength: 1.0
 +
      psiSkill: 0.2
 +
      moraleCurrent: 0.33
 +
      flatHundred: -0.23
 +
    damageModifier:
 +
      - 1.5
 +
      - 1.0
 +
      - 1.0
 +
      - 1.0
 +
      - 0.8
 +
      - 0.8
 +
      - 0.8
 +
      - 0.8
 +
      - 0.8
 +
      - 2.0
 +
      - 0.1
 +
      - 1.0
 +
      - 0.7
 +
      - 0.1
 +
      - 1.2
 +
      - 1.0
 +
    specialWeapon: STR_KUNG_FU_ALT
 +
    loftempsSet: [ 2 ]
 
</div>
 
</div>
 
== Notes ==
 
== Notes ==

Latest revision as of 09:42, 15 October 2018

Nomad
Time Units 70
Stamina 90
Health 50
Bravery 80
Reactions 60
Firing Accuracy 70
Melee Accuracy 80
Throwing Accuracy 70
Strength 40
VooDoo Skill 0
VooDoo Strength 55


Armor: Front 26
Armor: Sides 22
Armor: Rear 20
Armor: Under 16
Evasion 44/22
Aggression 1
Intelligence 5
Night Vision 10
Energy Recovery 45
Stun Recovery Normal


2X2 Unit? No
Height Standing 22
Size Medium
Bleed Immune? No
Ransom $10000
Score 10


Resistances & Vulnerabilities
Charm Piercing Burn Concussive Laser Plasma Daze Cutting Chem Choking Anti-E511 Bio Electric EMP Warp Mind Heat Cold
150% 100% 100% 100% 80% 80% 80% 80% 80% 200% 10% 100% 70% 10% 120% 100% 100% 100%



Bootypedia

Nomad Information

"These tribesmen embrace strict religion and shun the modern, civilized society and technology. Their tribe is said to be constantly raided by various bandits, who kidnap their women; so the men must constantly sell themselves as hunters and caravan guards to make dough to buy them back. Funny story, that is, but makes sense: nobody likes the lofty Nomads for how they're hell-bent on aggressively ignoring the world outside of their tribe. Combat-wise, they employ camouflaged suits of thick Durathread and are generally far better equipped that one would think."

Source: Piratez Bootypedia



Inventory

Under construction

Associated Research

Required by:
rob: Nomad (3/0/1) [m]
S: Nomad (3/0/0) [m]
Leads to:
Nomad Armor
Gives one for free:
Beastmen
Human Citizens
Shadowmasters
Eridians
Blood Hound
Megascorpion
Giant Spider
Chupacabra
White Shambler
Reaper
Megascorpion Carcass
Giant Spider Carcass
Chupacabra Carcass
Shambler Carcass
Reaper Corpse
Survival
Evil Grass
Sectoweed
Durathread Mesh
Animal Poison
Spider Silk
Monster Teeth
Monster Eye
Ol' Carbine
Hunting Rifle
Battle Rifle
Auto Rifle
Dragoon Rifle
Crack

Raw Ruleset Data

   type: STR_HUMAN_NOMAD
   race: STR_RACE_HUMAN
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 70
     stamina: 90
     health: 50
     bravery: 80
     reactions: 60
     firing: 70
     throwing: 70
     strength: 40
     psiStrength: 55
     psiSkill: 0
     melee: 80
   armor: SOLDIER_ARMOR_P1
   standHeight: 22
   kneelHeight: 14
   value: 10
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 45
   intelligence: 5
   aggression: 1
   sniper: 33
   spotter: 2
   canSurrender: true
   type: SOLDIER_ARMOR_P1
   spriteSheet: SOL_1.PCK
   spriteInv: HumanNomadInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [96, 96, 96, 96, 160, 160, 160, 160]
   corpseBattle:
     - STR_SOLDIER_1_CORPSE_BATTLE
   corpseGeo: STR_GUILD_CORPSE
   visibilityAtDark: 10
   camouflageAtDay: -8
   camouflageAtDark: -4
   heatVision: 20
   frontArmor: 26
   sideArmor: 22
   rearArmor: 20
   underArmor: 16
   meleeDodge:
     reactions: 0.4
     melee: 0.25
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.2
       bravery: 0.2
     stun:
       healthCurrent: 0.15
       health: -0.0625
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.5
     - 1.0
     - 1.0
     - 1.0
     - 0.8
     - 0.8
     - 0.8
     - 0.8
     - 0.8
     - 2.0
     - 0.1
     - 1.0
     - 0.7
     - 0.1
     - 1.2
     - 1.0
   specialWeapon: STR_KUNG_FU_ALT
   loftempsSet: [ 2 ]

Notes

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