OBDATA.DAT
General Notes
OBDATA.DAT is found in GEODATA and contains general information on objects found in the game.
There are 80 entries, each of which are 54 bytes long. It is 4,320 bytes long.
Values are presented according to offset (0 to 53) followed by the equivalent hexadecimal offset (00 to 35) in bold.
Structure
0-19 / 00-13: Name of object. Delimited by a null character. Note: These are internal names. They all make sense, but are not the names displayed in the game.
20 / 14: BIGOBS.PCK reference.
21 / 15: FLOOROB.PCK reference.
22 / 16: Weapon Strength - Same as seen in UFOpaedia
23 / 17: Item Weight
24 / 18: X Size (width)
25 / 19: Y Size (height)
26:
27:
28:
29 / 1D: HANDOB.PCK reference.
30 / 1E: Same as 29.
31 / 1F: Damage Type
0 AP 1 IN 2 HE 3 Laser 4 Plasma 5 Stun 255 Weapon which needs ammo (i.e., "Not Applicable")
32: Auto % Accuracy
33: Snap % Accuracy
34: Aimed % Accuracy
35: Auto TU Usage
36: Snap TU Usage
37: Aimed TU Usage
38: Ammo Clip size (10 for weapon)
39: Mostly all 8's.
40: Mostly all 100's.
41: Mostly all 50's.
42 / 2A: Explosive strength needed to destroy object -- work in progress
44: Explosive Type
1 = Grenade, Alien Grenade, HE 2 = Proxy 3 = Smoke Grenade
45:
46:
47:
48:
49:
50: Is Two-Handed Weapon? (Boolean)
51: Is Blaster Launcher? (Boolean)
52: Is Alien? (Boolean)
53: