Difference between revisions of "OBPOS2.DAT"

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This is file functions in the same way as [[OBPOS.DAT]] does in a normal battlescape save game. It is created when combat ends.
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This file is created when combat ends. It uses the same format as [[OBPOS.DAT]] and [[OBPOSREF.DAT]].
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At the end of a battle, all items that are under your control are recorded in this file.
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For example, if you evacuated right after landing at the combat zone, only items held by your team members or lying in the dropship would be recovered - So only those would be stored.
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However, if you won the battle, all items in play (such as alien weapons and corpses) would be recorded.
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I assume if you lose, no items are recorded (as everything is lost).
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How the game determines if terrain items (such as UFO Power Supplies and Alien Alloys) are recovered is currently unknown. They may be stored in this file, they may not be. Further testing is required.
  
 
==See Also==
 
==See Also==
 
* [[Saved Game Files]]
 
* [[Saved Game Files]]
 
* [[Saved_Game_Files#Missdat_Files|Missdat Files]]
 
* [[Saved_Game_Files#Missdat_Files|Missdat Files]]

Revision as of 12:54, 16 June 2006

This file is created when combat ends. It uses the same format as OBPOS.DAT and OBPOSREF.DAT.

At the end of a battle, all items that are under your control are recorded in this file.

For example, if you evacuated right after landing at the combat zone, only items held by your team members or lying in the dropship would be recovered - So only those would be stored.

However, if you won the battle, all items in play (such as alien weapons and corpses) would be recorded.

I assume if you lose, no items are recorded (as everything is lost).

How the game determines if terrain items (such as UFO Power Supplies and Alien Alloys) are recovered is currently unknown. They may be stored in this file, they may not be. Further testing is required.

See Also