Officer Training School (EU2012)

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The Officer Training School.

The Officer Training School is a facility in the X-COM base, where you can buy 'tactics' that improves your strike team.
Some tactics require you to have a soldier reach a particular rank in order to unlock it.

Your base starts without an OTS on Classic and Impossible difficulty levels. One of your Soldiers has to reach Sergeant rank to unlock the OTS for building.

The improvements require the continued existence of the Training School. So all purchased improvements would be disabled if the school was demolished.

  • Cost: 3 Power, §125, 8 days [Classic & 5 Engineers], §25 / mo. maintenance
OTS Abilities
Ability Rank Required Cost Description
OTS WETWORK.png
Wet Work
Sergeant §125 +25% experience gained from kills
OTS SQUADSIZEI.png
Squad Size I
Sergeant §50 Squad size increased to 5 soldiers
OTS RAPIDRECOVERY.png
Rapid Recovery
Lieutenant §150 Soldiers heal twice as fast from wounds taken in combat.
OTS SQUADSIZEII.png
Squad Size II
Captain §75 Squad size increased to 6 soldiers.
OTS IRONWILL.png
Iron Will
Major §200 Soldiers receive a larger Will bonus each time they are promoted.

(Adds between 2-6 extra Will increases per promotion on top of the default +2-6)

OTS NEWGUY.png
New Guy
Major §250 New soldiers are automatically promoted to the "Squaddie" rank.
OTS DONTDIEONME.png
Don't Die On Me
Colonel §275 The higher the rank, the more likely the soldier will be critically wounded instead of killed

Note: Iron Will improves your Will boost for 2-6 points per promotion. Plus the Second Wave option Hidden Potential, this means a will boost of up to 13 points: and with Not Created Equally, your Psi solders can easily surpass +100 Will scores.

Trivia

The seven banners on the back wall of the facility start out with the XCOM logo, and change to the symbol of each OTS ability as its researched, in the order that they're researched. In the above picture for example, the player acquired, from first to last, Squad Size I, Wet Work, Squad Size II, Rapid Recovery, New Guy, Don't Die on Me and lastly, Iron Will.

See Also

EU2012 Badge XCOM: Enemy Unknown (2012): Base Facilities
Headquarters:Mission ControlHangarEngineeringResearchBarracksSituation Room
Additions:
Power:Power GeneratorThermo Power GeneratorElerium Generator
Story:Hyperwave RelayGollop Chamber
R&D:FoundryOfficer Training SchoolPsionic LabAlien Containment
Other:Satellite UplinkSatellite NexusLaboratoryWorkshopAccess Lift
EW DLC:Genetics LabCybernetics Lab
Strategic:Building Optimization