Difference between revisions of "Officer Training School (Long War)"
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The total ranks are determined by adding the rank count of all living [[Soldiers (Long War)|Soldiers]] together. Keep in mind that Privates have a rank count of 0, so hiring a ton of Privates will not unlock any upgrades. |
The total ranks are determined by adding the rank count of all living [[Soldiers (Long War)|Soldiers]] together. Keep in mind that Privates have a rank count of 0, so hiring a ton of Privates will not unlock any upgrades. |
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− | Each [[Officers (Long War)|Officer rank]] requires a minimum [[Soldiers (Long War)|Soldier rank]]. In addition, the [[Soldiers (Long War)|Soldier]] must have completed at least 5 missions since the last promotion (3 with the " |
+ | Each [[Officers (Long War)|Officer rank]] requires a minimum [[Soldiers (Long War)|Soldier rank]]. In addition, the [[Soldiers (Long War)|Soldier]] must have completed at least 5 missions since the last promotion (3 with the "Dynamic War" second wave option). |
[[Psionic (Long War)|Psionic Soldiers]], [[MEC Trooper (Long War)|MEC Troopers]] and [[S.H.I.V. (Long War)|S.H.I.V.s]] cannot be promoted to [[Officers (Long War)|Officers]], and [[Officers (Long War)|Officers]] cannot discover or develop [[Psionic (Long War)|Psionic abilities]] or be augmented into [[MEC Trooper (Long War)|MEC Troopers]]. |
[[Psionic (Long War)|Psionic Soldiers]], [[MEC Trooper (Long War)|MEC Troopers]] and [[S.H.I.V. (Long War)|S.H.I.V.s]] cannot be promoted to [[Officers (Long War)|Officers]], and [[Officers (Long War)|Officers]] cannot discover or develop [[Psionic (Long War)|Psionic abilities]] or be augmented into [[MEC Trooper (Long War)|MEC Troopers]]. |
Revision as of 13:19, 23 May 2016
Compared to vanilla XCOM Enemy Unknown/Within, the Officer Training School has changed dramatically. Many of the vanilla upgrades have been removed and instead replaced with Officer training programs.
Officer training programs
In addition, upgrades are unlocked based on the total ranks of living Soldiers during the game, instead of the vanilla requirements of a single soldier at a specific rank.
Increases to squad size and Officer training programs (Long War) | ||||
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Upgrade | Effect | Prerequisites | Cost | |
Upgrade | Total Ranks | |||
Squad Size I | Increases the maximum squad size by 1, to a total of 7, allowing 1 additional Soldier, MEC Trooper or S.H.I.V. on most missions. | - | 40 | 200 |
Squad Size II | Increases the maximum squad size by 1, to a total of 8, allowing 1 additional Soldier, MEC Trooper or S.H.I.V. on most missions. | Squad Size I | 115 | 200 |
Tactical Officers | Allows the promotion of 3 Soldiers to Lieutenants. | - | 20 | 100 |
Company Officers | Allows the promotion of 2 additional Lieutenants, and allows the promotion of 2 Lieutenants to Captains. | Tactical Officers | 45 | 200 |
Field Officers | Allows the promotion of 2 additional Lieutenants and Captains, and allows the promotion of 2 Captains to Majors. | Company Officers | 75 | 300 |
Regiment Officers | Allows the promotion of 2 additional Lieutenants, Captains and Majors, and allows the promotion of 2 Majors to Colonels. | Field Officers | 110 | 400 |
Commanding Officers | Allows the promotion of 1 additional Lieutenant, Captain, Major and Colonel, and allows the promotion of 1 Colonel to Field Commander. | Regiment Officers | 150 | 500 |
Soldier ranks
The total ranks are determined by adding the rank count of all living Soldiers together. Keep in mind that Privates have a rank count of 0, so hiring a ton of Privates will not unlock any upgrades.
Each Officer rank requires a minimum Soldier rank. In addition, the Soldier must have completed at least 5 missions since the last promotion (3 with the "Dynamic War" second wave option).
Psionic Soldiers, MEC Troopers and S.H.I.V.s cannot be promoted to Officers, and Officers cannot discover or develop Psionic abilities or be augmented into MEC Troopers.
Soldier ranks (Long War) | ||
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Rank | Rank count | Officer rank available |
Private | 0 | None |
Specialist | 1 | None |
Lance Corporal | 2 | None |
Corporal | 3 | Lieutenant |
Sergeant | 4 | Captain |
Tech Sergeant | 5 | Major |
Gunnery Sergeant | 6 | Colonel |
Master Sergeant | 7 | Field Commander |
See also
Long War: XCOM Facilities | |||||||||||||||||
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